Player Matchup

Rama
Rama
AliceTheRedVixen
Rama
Level 160
God Stats
0W - 2L
1,522 SR
Queue Stats
67W - 45L
1,593 Elo+
Party 2
Mercury
Mercury
KayOfSolitude
Mercury
Level 160
God Stats
6W - 6L
1,585 SR
Queue Stats
72W - 71L
1,557 Elo+
Party 2
Chang'e
Chang'e
Kreide96
Chang'e
Level 144
God Stats
0W - 4L
1,486 SR
Queue Stats
75W - 71L
1,470 Elo+
Party 2
Ares
Ares
Lucifer1990
Ares
Level 107
God Stats
0W - 1L
1,354 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Horus
Horus
Sniffla
Horus
Level 89
God Stats
0W - 1L
1,758 SR
Queue Stats
9W - 12L
1,528 Elo+
Party 2
Team Averages
Level 132
1,541 SR
1,529 Elo+

VS

Team Averages
Level 145
1,635 SR
1,552 Elo+
Hou Yi
Hou Yi
Bvcky
Hou Yi
Level 158
God Stats
13W - 1L
1,978 SR
Queue Stats
344W - 293L
1,603 Elo+
Party 1
Artio
Artio
Calmac
Artio
Level 159
God Stats
7W - 2L
1,782 SR
Queue Stats
409W - 375L
1,556 Elo+
Party 1
Vulcan
Vulcan
Hvggyy
Vulcan
Level 130
God Stats
1W - 1L
1,187 SR
Queue Stats
251W - 199L
1,604 Elo+
Party 1
Kali
Kali
Zutphen
Kali
Level 149
God Stats
10W - 10L
1,724 SR
Queue Stats
764W - 790L
1,478 Elo+
Solo
Tyr
Tyr
thunderboy8888
Tyr
Level 129
God Stats
11W - 15L
1,502 SR
Queue Stats
107W - 114L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
9,906
708
15,685
15,573
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
18
10 / 5 / 4
12,620
901
18,783
16,114
7,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Kreide96
Chang'e
16
2 / 4 / 8
9,603
686
10,771
14,401
11,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 9 / 11
9,788
699
8,732
21,953
20,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Sniffla
Horus
15
1 / 5 / 8
9,222
659
9,678
23,457
20,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bvcky
Hou Yi
19
8 / 3 / 15
12,979
927
30,584
15,778
7,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Calmac
Artio
17
3 / 4 / 17
11,730
838
10,090
22,185
30,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Hvggyy
Vulcan
18
5 / 2 / 10
11,182
799
19,320
8,591
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
Zutphen
Kali
18
7 / 5 / 13
12,972
927
8,732
18,026
8,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 16
11,484
820
11,702
17,817
17,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
99
17
Kills
28
28
Deaths
17
36
Assists
71
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Hou Yi
Bvcky
Hou Yi
8
3
15
5.17
W
Artio
Calmac
Artio
3
4
17
2.88
W
Vulcan
Hvggyy
Vulcan
5
2
10
5
L
Mercury
10
5
4
2.4
L
Chang'e
Kreide96
Chang'e
2
4
8
1.5
L
0
9
11
0.61
L
Horus
Sniffla
Horus
1
5
8
1
W
Kali
Zutphen
Kali
7
5
13
2.7
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,649
Damage
80,428
91,498
Taken
82,397
65,771
Mitigated
67,732
21,898
Healing
29,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,685
14,081
0
3,654
15,573
5,620
1,179
5,105
10,332
0
38,982
W
Hou Yi
Bvcky
Hou Yi
30,584
17,191
0
4,730
15,778
7,088
1,633
3,803
11,975
0
69,320
W
Artio
Calmac
Artio
10,090
1,484
5,764
7,522
22,185
30,167
249
7,398
14,787
21,346
0
W
Vulcan
Hvggyy
Vulcan
19,320
6,764
0
364
8,591
3,941
327
1,419
7,172
53,399
0
L
Mercury
18,783
8,790
0
2,284
16,114
7,555
0
6,013
9,909
0
43,279
L
Chang'e
Kreide96
Chang'e
10,771
888
4,188
5,082
14,401
11,640
179
4,446
9,887
33,329
0
L
8,732
417
0
820
21,953
20,745
148
6,406
15,127
16,317
0
L
Horus
Sniffla
Horus
9,678
3,205
2,710
3,160
23,457
20,211
162
6,745
16,495
6,991
18,613
W
Kali
Zutphen
Kali
8,732
3,592
0
8,094
18,026
8,677
1,643
6,171
11,855
0
31,139
W
11,702
1,646
0
2,832
17,817
17,859
688
3,470
14,347
0
27,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,139
Gold Earned
60,347
250
Minions Killed
285
5
Camps Cleared
11
1,246,158
Distance Traveled
1,374,858
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,906
708
68
5
1
230,826
0
W
Hou Yi
12,979
927
81
6
0
248,291
2
W
Artio
11,730
838
11
1
1
290,661
0
W
Vulcan
11,182
799
87
6
3
280,081
0
L
Mercury
12,620
901
78
6
3
295,029
3
L
Chang'e
9,603
686
56
4
1
263,666
5
L
Ares
9,788
699
19
1
0
212,816
3
L
Horus
9,222
659
29
2
0
243,821
0
W
Kali
12,972
927
55
4
7
256,907
0
W
Tyr
11,484
820
51
4
0
298,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role