Player Matchup

Fenrir
Fenrir
RepliedPaladin
Fenrir
Level 27
God Stats
1W - 0L
1,509 SR
Queue Stats
15W - 2L
1,925 Elo+
Party 2
Anubis
Anubis
StinkyWiener36
Anubis
Level 62
God Stats
11W - 3L
1,849 SR
Queue Stats
70W - 48L
1,733 Elo+
Party 2
Khepri
Khepri
TheBoomBapEra
Khepri
Level 25
God Stats
2W - 7L
1,129 SR
Queue Stats
16W - 49L
1,169 Elo+
Solo
Team Averages
Level 38
1,495 SR
1,609 Elo+

VS

Team Averages
Level 43
1,559 SR
1,404 Elo+
Merlin
Merlin
Kruegger98
Merlin
Level 43
God Stats
28W - 48L
1,476 SR
Queue Stats
100W - 126L
1,465 Elo+
Party 1
Achilles
Achilles
Viiseryonn
Achilles
Level 74
God Stats
61W - 78L
1,486 SR
Queue Stats
360W - 351L
1,510 Elo+
Party 1
Neith
Neith
guardemup
Neith
Level 11
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 7L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 10
14,465
761
27,742
26,172
23,910
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 2 / 13
13,546
713
17,027
13,246
7,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 17
12,766
672
3,707
25,225
38,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kruegger98
Merlin
14
1 / 10 / 4
10,924
575
12,405
13,173
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Viiseryonn
Achilles
17
5 / 3 / 2
12,935
681
17,727
26,386
29,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
guardemup
Neith
12
1 / 11 / 2
10,361
545
8,960
15,665
3,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
23
Kills
7
8
Deaths
24
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Kruegger98
Merlin
1
10
4
0.3
W
13
2
10
9
W
9
2
13
7.75
W
1
4
17
2.38
L
Achilles
Viiseryonn
Achilles
5
3
2
2
L
Neith
guardemup
Neith
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,476
Damage
39,092
64,643
Taken
55,224
70,675
Mitigated
36,503
19,454
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Kruegger98
Merlin
12,405
213
0
883
13,173
3,431
0
4,472
8,701
36,074
0
W
27,742
9,365
524
7,884
26,172
23,910
482
6,634
18,012
0
52,951
W
17,027
1,780
0
6,623
13,246
7,944
926
3,939
8,644
71,164
0
W
3,707
567
0
4,423
25,225
38,821
360
4,078
20,221
22,700
0
L
Achilles
Viiseryonn
Achilles
17,727
2,667
0
6,299
26,386
29,248
0
10,637
15,749
9,660
35,830
L
Neith
guardemup
Neith
8,960
3,133
280
1,294
15,665
3,824
0
6,235
9,430
0
19,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,777
Gold Earned
34,220
201
Minions Killed
147
12
Camps Cleared
4
1,065,334
Distance Traveled
903,734
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,924
575
59
3
2
294,207
2
W
Fenrir
14,465
761
49
3
8
369,820
4
W
Anubis
13,546
713
127
7
4
335,289
1
W
Khepri
12,766
672
25
1
0
360,225
0
L
Achilles
12,935
681
66
3
1
363,637
3
L
Neith
10,361
545
22
1
1
245,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role