Player Matchup

Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Daniel_Moraes93
Chaac
Level 67
God Stats
19W - 17L
1,574 SR
Queue Stats
429W - 473L
1,502 Elo+
Solo
Serqet
Serqet
Schpeir
Serqet
Level 160
God Stats
2W - 5L
1,402 SR
Queue Stats
473W - 525L
1,468 Elo+
Solo
Bacchus
Bacchus
THORando2fino
Bacchus
Level 88
God Stats
10W - 0L
2,111 SR
Queue Stats
1,025W - 264L
1,665 Elo+
Solo
Izanami
Izanami
veintisiete
Izanami
Level 87
God Stats
2W - 0L
1,694 SR
Queue Stats
95W - 88L
1,506 Elo+
Solo
Team Averages
Level 110
1,656 SR
1,528 Elo+

VS

Team Averages
Level 114
1,428 SR
1,462 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Küsanagi
Ares
Level 160
God Stats
0W - 5L
1,146 SR
Queue Stats
231W - 215L
1,508 Elo+
Solo
Eset
Eset
N4gazaki
Eset
Level 16
God Stats
3W - 8L
1,317 SR
Queue Stats
29W - 48L
1,296 Elo+
Party 1
Loki
Loki
VisionGames
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,416 Elo+
Party 1
Artio
Artio
vonhs
Artio
Level 153
God Stats
4W - 4L
1,676 SR
Queue Stats
584W - 597L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 0 / 17
10,119
1,265
20,105
5,650
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 2 / 20
9,857
1,232
9,458
8,491
7,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Schpeir
Serqet
16
6 / 3 / 12
9,655
1,207
9,248
7,891
3,364
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
15
5 / 3 / 15
9,363
1,170
11,607
9,748
14,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
veintisiete
Izanami
16
6 / 0 / 12
10,111
1,264
6,620
3,973
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

341

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 2 / 4
8,146
1,018
5,478
10,715
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
3 / 4 / 3
9,049
1,131
10,494
13,967
14,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
14
0 / 8 / 4
7,593
949
2,247
7,627
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 7 / 6
8,573
1,072
4,256
12,038
4,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
vonhs
Artio
14
2 / 7 / 6
8,476
1,060
6,985
18,159
10,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
28
Kills
8
8
Deaths
28
76
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
17
14.5
L
Danzaburou
 
Danzaburou
1
2
4
1.5
W
5
2
20
7.5
L
Ares
3
4
3
1.13
L
Eset
0
8
4
0.25
W
Serqet
Schpeir
Serqet
6
3
12
4
W
Bacchus
5
3
15
4.17
L
2
7
6
0.71
W
Izanami
veintisiete
Izanami
6
0
12
12
L
Artio
vonhs
Artio
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,038
Damage
29,460
35,753
Taken
62,506
29,734
Mitigated
37,677
6,063
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
20,105
1,305
0
1,237
5,650
2,193
0
3,047
2,603
35,159
0
L
Danzaburou
 
Danzaburou
5,478
2,528
0
743
10,715
4,074
0
5,226
5,323
0
26,629
W
9,458
1,230
0
2,001
8,491
7,865
0
3,200
3,641
0
17,536
L
Ares
10,494
534
0
256
13,967
14,678
0
8,592
5,094
21,858
0
L
Eset
2,247
315
244
27
7,627
3,512
0
4,874
2,679
11,493
0
W
Serqet
Schpeir
Serqet
9,248
1,954
0
730
7,891
3,364
0
5,358
2,533
0
16,472
W
Bacchus
11,607
1,775
0
261
9,748
14,660
0
5,663
4,085
15,506
0
L
4,256
1,849
0
0
12,038
4,724
0
5,243
6,495
0
14,764
W
Izanami
veintisiete
Izanami
6,620
4,560
0
1,834
3,973
1,652
0
2,458
1,515
0
40,548
L
Artio
vonhs
Artio
6,985
574
1,230
2,437
18,159
10,689
0
7,777
9,279
11,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
41,837
173
Minions Killed
108
7
Camps Cleared
5
840,110
Distance Traveled
596,096
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,119
1,265
30
4
1
175,228
1
L
Danzaburou
8,146
1,018
57
7
3
131,570
0
W
Chaac
9,857
1,232
17
2
0
169,180
1
L
Ares
9,049
1,131
19
2
1
146,882
1
L
Eset
7,593
949
16
2
0
72,772
0
W
Serqet
9,655
1,207
17
2
2
180,729
3
W
Bacchus
9,363
1,170
8
1
1
143,303
1
L
Loki
8,573
1,072
11
1
0
104,946
0
W
Izanami
10,111
1,264
101
13
3
171,670
3
L
Artio
8,476
1,060
5
1
1
139,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role