Player Matchup

Yemoja
Yemoja
ExplizitR7
Yemoja
Level 15
God Stats
10W - 5L
1,644 SR
Queue Stats
11W - 8L
1,475 Elo+
Party 1
Hades
Hades
Laxus280101
Hades
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,546 Elo+
Party 1
Medusa
Medusa
RedkulatReborn
Medusa
Level 66
God Stats
15W - 17L
1,465 SR
Queue Stats
74W - 72L
1,412 Elo+
Party 1
Fenrir
Fenrir
gameninja_04
Fenrir
Level 63
God Stats
15W - 14L
1,495 SR
Queue Stats
85W - 82L
1,405 Elo+
Party 1
Nox
Nox
gyorge22
Nox
Level 40
God Stats
5W - 7L
1,392 SR
Queue Stats
57W - 94L
1,325 Elo+
Solo
Team Averages
Level 46
1,499 SR
1,432 Elo+

VS

Team Averages
Level 43
1,539 SR
1,340 Elo+
Ymir
Ymir
IxDragonHeartxI
Ymir
Level 29
God Stats
3W - 3L
1,783 SR
Queue Stats
20W - 53L
1,286 Elo+
Party 2
Kukulkan
Kukulkan
Peppi Lain
Kukulkan
Level 88
God Stats
7W - 14L
1,412 SR
Queue Stats
26W - 47L
1,357 Elo+
Party 2
Ravana
Ravana
Qapzl
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 87L
1,327 Elo+
Party 2
Chaac
Chaac
ll--Bonta--Il
Chaac
Level 43
God Stats
12W - 11L
1,500 SR
Queue Stats
303W - 355L
1,370 Elo+
Solo
Ullr
Ullr
zTDxwg
Ullr
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 97L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ExplizitR7
Yemoja
9
2 / 1 / 9
6,183
618
2,993
5,985
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 6
5,385
539
4,000
4,509
1,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
8 / 2 / 2
6,311
631
6,690
4,664
1,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
8 / 1 / 2
6,881
688
8,959
5,482
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
5,308
531
963
5,645
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,399
440
2,054
9,372
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Peppi Lain
Kukulkan
8
1 / 3 / 3
5,016
502
2,936
3,532
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Qapzl
Ravana
8
5 / 5 / 1
6,003
600
3,944
7,331
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 1
5,286
529
3,662
6,402
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
zTDxwg
Ullr
5
0 / 5 / 1
4,044
404
1,615
6,760
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
7
7
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ExplizitR7
Yemoja
2
1
9
6.5
L
0
4
0
0
W
1
2
6
2
L
Kukulkan
Peppi Lain
Kukulkan
1
3
3
0.83
L
Ravana
Qapzl
Ravana
5
5
1
1.1
W
8
2
2
4.5
W
Fenrir
8
1
2
9
W
0
1
1
0.5
L
1
2
1
0.75
L
Ullr
zTDxwg
Ullr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,605
Damage
14,211
26,285
Taken
33,397
9,794
Mitigated
12,217
8,612
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ExplizitR7
Yemoja
2,993
687
593
1,560
5,985
3,083
443
1,207
4,778
13,197
0
L
2,054
284
56
2,001
9,372
3,559
0
2,195
7,177
12,469
0
W
4,000
346
99
1,432
4,509
1,850
586
1,202
3,278
16,599
0
L
Kukulkan
Peppi Lain
Kukulkan
2,936
121
21
212
3,532
1,029
27
985
2,547
20,727
0
L
Ravana
Qapzl
Ravana
3,944
1,073
0
1,902
7,331
1,979
0
1,906
5,425
0
15,979
W
6,690
4,017
0
682
4,664
1,394
477
1,493
3,171
0
36,599
W
Fenrir
8,959
3,249
0
2,426
5,482
1,788
158
1,088
4,321
0
32,901
W
963
183
0
1,820
5,645
1,679
515
0
5,376
21,326
0
L
3,662
1,246
0
2,410
6,402
4,372
370
1,040
5,362
0
26,815
L
Ullr
zTDxwg
Ullr
1,615
734
0
1,013
6,760
1,278
0
1,830
4,930
0
8,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
24,748
217
Minions Killed
168
0
Camps Cleared
0
942,340
Distance Traveled
889,026
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,183
618
22
2
0
175,214
3
L
Ymir
4,399
440
25
3
0
169,353
0
W
Hades
5,385
539
37
4
0
185,550
0
L
Kukulkan
5,016
502
43
4
0
174,418
0
L
Ravana
6,003
600
27
3
0
188,292
2
W
Medusa
6,311
631
61
6
0
178,463
2
W
Fenrir
6,881
688
58
6
0
236,077
4
W
Nox
5,308
531
39
4
0
167,036
2
L
Chaac
5,286
529
56
6
0
176,538
1
L
Ullr
4,044
404
17
2
0
180,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role