Player Matchup

Ra
Ra
EdgiestCave1768
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,475 Elo+
Party 1
King Arthur
King Arthur
S1l3nt Trooper
King Arthur
Level 155
God Stats
1W - 0L
1,581 SR
Queue Stats
72W - 39L
1,614 Elo+
Party 1
Merlin
Merlin
SaitamaTMHD
Merlin
Level 68
God Stats
3W - 1L
1,537 SR
Queue Stats
43W - 15L
1,651 Elo+
Party 1
Team Averages
Level 81
1,540 SR
1,580 Elo+

VS

Team Averages
Level 83
1,307 SR
1,237 Elo+
Janus
Janus
Almendrin
Janus
Level 16
God Stats
0W - 3L
1,135 SR
Queue Stats
1W - 20L
993 Elo+
Solo
Cu Chulainn
Cu Chulainn
JackJonees
Cu Chulainn
Level 137
God Stats
0W - 1L
1,331 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 2
Ah Puch
Ah Puch
Mquest
Ah Puch
Level 96
God Stats
2W - 4L
1,456 SR
Queue Stats
3W - 8L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 12
8,714
670
5,237
8,151
3,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
S1l3nt Trooper
King Arthur
16
17 / 3 / 1
12,018
924
25,044
18,718
15,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
13
1 / 6 / 10
9,067
697
9,709
11,050
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Almendrin
Janus
12
4 / 9 / 9
8,570
659
4,392
14,696
4,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
JackJonees
Cu Chulainn
13
6 / 5 / 8
9,703
746
13,656
22,013
12,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Mquest
Ah Puch
14
7 / 4 / 4
9,621
740
12,445
9,978
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
18
Kills
17
17
Deaths
18
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
Almendrin
Janus
4
9
9
0.94
W
0
8
12
0.75
L
Cu Chulainn
JackJonees
Cu Chulainn
6
5
8
2
L
Ah Puch
Mquest
Ah Puch
7
4
4
2.25
W
King Arthur
S1l3nt Trooper
King Arthur
17
3
1
5.83
W
Merlin
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,990
Damage
30,493
37,919
Taken
46,687
22,608
Mitigated
19,663
7,040
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Almendrin
Janus
4,392
904
0
482
14,696
4,224
46
4,122
10,100
8,633
0
W
5,237
195
386
0
8,151
3,272
228
5,630
2,521
11,430
0
L
Cu Chulainn
JackJonees
Cu Chulainn
13,656
3,190
0
5,124
22,013
12,063
0
8,099
13,118
2,875
30,827
L
Ah Puch
Mquest
Ah Puch
12,445
840
0
2,420
9,978
3,376
0
3,875
5,910
33,205
0
W
King Arthur
S1l3nt Trooper
King Arthur
25,044
3,496
0
5,004
18,718
15,262
0
7,149
11,569
1,255
41,238
W
Merlin
9,709
427
0
1,650
11,050
4,074
363
6,177
4,873
38,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
27,894
139
Minions Killed
107
5
Camps Cleared
5
652,127
Distance Traveled
614,322
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,570
659
14
1
0
191,198
0
W
Ra
8,714
670
19
1
0
216,909
0
L
Cu Chulainn
9,703
746
32
2
3
231,075
1
L
Ah Puch
9,621
740
61
5
2
192,049
0
W
King Arthur
12,018
924
44
3
1
224,098
2
W
Merlin
9,067
697
76
6
4
211,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role