Player Matchup

Set
Set
Big1Germ
Set
Level 99
God Stats
4W - 10L
1,455 SR
Queue Stats
504W - 690L
1,388 Elo+
Party 3
Ares
Ares
DarkViperVII
Ares
Level 126
God Stats
6W - 14L
1,480 SR
Queue Stats
613W - 644L
1,464 Elo+
Party 2
Poseidon
Poseidon
Detarame_
Poseidon
Level 108
God Stats
5W - 6L
1,515 SR
Queue Stats
700W - 916L
1,349 Elo+
Party 3
Chernobog
Chernobog
EVILTENSIONN
Chernobog
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,301 Elo+
Party 3
Gilgamesh
Gilgamesh
Kevin G010
Gilgamesh
Level 18
God Stats
5W - 5L
1,341 SR
Queue Stats
27W - 22L
1,628 Elo+
Party 2
Team Averages
Level 74
1,458 SR
1,426 Elo+

VS

Team Averages
Level 62
1,650 SR
1,469 Elo+
Geb
Geb
Chico Amaro9874
Geb
Level 39
God Stats
3W - 0L
1,564 SR
Queue Stats
28W - 36L
1,369 Elo+
Solo
Anubis
Anubis
FFluency
Anubis
Level 143
God Stats
2W - 0L
1,594 SR
Queue Stats
14W - 6L
1,681 Elo+
Party 1
Cupid
Cupid
SAYwhat1234
Cupid
Level 37
God Stats
8W - 1L
1,759 SR
Queue Stats
32W - 38L
1,432 Elo+
Party 1
Arachne
Arachne
Spare Queuechie
Arachne
Level 80
God Stats
3W - 0L
1,832 SR
Queue Stats
53W - 59L
1,406 Elo+
Party 1
Bellona
Bellona
cynicalzzz
Bellona
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,166
574
2,819
4,977
2,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 5
4,619
513
2,466
7,686
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Detarame_
Poseidon
8
1 / 2 / 1
5,079
564
1,544
2,758
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
EVILTENSIONN
Chernobog
5
0 / 4 / 1
3,914
435
1,045
4,093
816
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Kevin G010
Gilgamesh
11
9 / 0 / 0
6,443
716
5,759
6,377
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
4,523
503
2,115
6,463
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
FFluency
Anubis
10
2 / 3 / 1
5,357
595
4,285
5,072
2,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 3 / 3
4,938
549
4,754
5,533
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 2
5,230
581
2,954
5,017
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
cynicalzzz
Bellona
9
2 / 1 / 0
5,071
563
2,669
5,060
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
11
Kills
10
10
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
1
4
2
0.5
L
0
2
5
1.25
L
Poseidon
Detarame_
Poseidon
1
2
1
0.75
L
Chernobog
EVILTENSIONN
Chernobog
0
4
1
0.13
W
Anubis
FFluency
Anubis
2
3
1
0.83
L
Gilgamesh
Kevin G010
Gilgamesh
9
0
0
9
W
3
3
3
1.5
W
2
0
2
3
W
Bellona
cynicalzzz
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,633
Damage
16,777
25,891
Taken
27,145
11,357
Mitigated
13,052
6,098
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,819
1,468
0
1,224
4,977
2,506
60
376
4,601
0
23,269
W
2,115
329
0
1,664
6,463
4,220
108
1,229
5,234
8,362
0
L
2,466
265
0
2,145
7,686
4,564
0
2,780
4,906
11,965
0
L
Poseidon
Detarame_
Poseidon
1,544
55
0
366
2,758
515
0
1,183
1,575
25,592
0
L
Chernobog
EVILTENSIONN
Chernobog
1,045
404
0
440
4,093
816
62
472
3,621
0
8,409
W
Anubis
FFluency
Anubis
4,285
405
0
1,925
5,072
2,102
382
791
4,281
32,717
0
L
Gilgamesh
Kevin G010
Gilgamesh
5,759
2,100
0
1,923
6,377
2,956
0
1,965
4,412
0
29,799
W
4,754
3,073
383
1,989
5,533
1,637
100
1,144
4,389
0
21,354
W
2,954
2,332
0
2,259
5,017
1,487
0
846
4,171
0
21,612
W
Bellona
cynicalzzz
Bellona
2,669
511
0
702
5,060
3,606
108
0
4,838
1,413
18,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,221
Gold Earned
25,119
194
Minions Killed
217
0
Camps Cleared
0
772,217
Distance Traveled
876,475
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,166
574
47
5
0
165,226
0
W
Geb
4,523
503
8
1
0
172,461
4
L
Ares
4,619
513
11
1
0
156,386
2
L
Poseidon
5,079
564
54
6
0
137,928
1
L
Chernobog
3,914
435
24
3
0
124,332
1
W
Anubis
5,357
595
64
7
0
150,712
4
L
Gilgamesh
6,443
716
58
6
0
188,345
2
W
Cupid
4,938
549
44
5
0
154,610
4
W
Arachne
5,230
581
58
6
0
214,911
1
W
Bellona
5,071
563
43
5
0
183,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role