Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BroughtAtom8011
Fenrir
Level 27
God Stats
1W - 2L
1,392 SR
Queue Stats
61W - 60L
1,403 Elo+
Solo
Neith
Neith
OnlyJadex_x
Neith
Level 8
God Stats
25W - 29L
1,355 SR
Queue Stats
27W - 29L
1,282 Elo+
Party 2
Chronos
Chronos
SageGoddess6076
Chronos
Level 27
God Stats
2W - 1L
1,839 SR
Queue Stats
90W - 94L
1,463 Elo+
Solo
Amaterasu
Amaterasu
XxSirKnightxX
Amaterasu
Level 147
God Stats
1W - 2L
1,401 SR
Queue Stats
55W - 55L
1,350 Elo+
Party 2
Team Averages
Level 47
1,497 SR
1,400 Elo+

VS

Team Averages
Level 20
1,615 SR
1,499 Elo+
Kumbhakarna
Kumbhakarna
BlackTerrorByte
Kumbhakarna
Level 22
God Stats
3W - 1L
1,426 SR
Queue Stats
41W - 35L
1,439 Elo+
Solo
Chang'e
Chang'e
FBdavidminaj94
Chang'e
Level 29
God Stats
52W - 68L
1,474 SR
Queue Stats
429W - 472L
1,392 Elo+
Party 1
Cliodhna
Cliodhna
Hotblackguy8pack
Cliodhna
Level 28
God Stats
24W - 7L
1,702 SR
Queue Stats
165W - 138L
1,514 Elo+
Party 1
Izanami
Izanami
Stagecweasel
Izanami
Level 15
God Stats
2W - 0L
1,745 SR
Queue Stats
35W - 14L
1,634 Elo+
Solo
Zeus
Zeus
cguyon23
Zeus
Level 6
God Stats
3W - 0L
1,726 SR
Queue Stats
10W - 8L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 6 / 4
9,824
1,092
15,204
34,114
36,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 9 / 1
8,627
959
6,554
20,454
14,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 7 / 2
8,544
949
5,602
14,252
5,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 15 / 2
8,581
953
11,099
21,596
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
XxSirKnightxX
Amaterasu
14
0 / 13 / 2
8,221
913
7,569
23,038
19,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlackTerrorByte
Kumbhakarna
18
4 / 2 / 26
11,058
1,229
7,347
12,608
15,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 0 / 20
10,647
1,183
15,578
8,937
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 0 / 16
11,264
1,252
21,039
8,683
3,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Stagecweasel
Izanami
19
19 / 0 / 19
13,837
1,537
43,121
11,277
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
6 / 4 / 22
10,321
1,147
15,223
10,430
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
153
6
Kills
50
50
Deaths
6
11
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
4
0.67
W
Kumbhakarna
BlackTerrorByte
Kumbhakarna
4
2
26
8.5
L
2
9
1
0.28
W
8
0
20
18
W
13
0
16
21
L
1
7
2
0.29
L
1
15
2
0.13
W
Izanami
Stagecweasel
Izanami
19
0
19
28.5
L
Amaterasu
XxSirKnightxX
Amaterasu
0
13
2
0.08
W
Zeus
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,028
Damage
102,308
113,454
Taken
51,935
84,264
Mitigated
30,145
8,297
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
15,204
1,206
0
6,043
34,114
36,674
0
12,754
20,966
34,125
0
W
Kumbhakarna
BlackTerrorByte
Kumbhakarna
7,347
1,781
0
830
12,608
15,531
0
6,623
5,985
10,293
0
L
6,554
1,096
0
514
20,454
14,921
0
7,234
13,078
0
21,207
W
15,578
1,603
4,947
4,420
8,937
3,380
0
5,005
3,932
26,094
0
W
21,039
2,669
0
0
8,683
3,319
0
3,254
5,429
0
34,275
L
5,602
1,462
0
563
14,252
5,190
0
4,201
9,967
0
18,011
L
11,099
4,270
0
554
21,596
7,536
0
5,933
15,492
33,710
0
W
Izanami
Stagecweasel
Izanami
43,121
30,747
0
4,028
11,277
4,255
0
6,571
4,706
0
76,131
L
Amaterasu
XxSirKnightxX
Amaterasu
7,569
4,149
0
623
23,038
19,943
0
7,022
15,803
973
13,107
W
Zeus
15,223
5,476
77
840
10,430
3,660
0
5,517
4,913
20,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
57,127
138
Minions Killed
165
5
Camps Cleared
7
774,175
Distance Traveled
918,152
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,824
1,092
42
5
0
179,210
0
W
Kumbhakarna
11,058
1,229
10
1
1
178,549
0
L
Fenrir
8,627
959
22
2
0
162,210
0
W
Chang'e
10,647
1,183
31
3
2
188,645
0
W
Cliodhna
11,264
1,252
21
2
4
225,690
0
L
Neith
8,544
949
23
3
1
142,330
0
L
Chronos
8,581
953
42
5
2
142,177
1
W
Izanami
13,837
1,537
90
10
0
172,433
0
L
Amaterasu
8,221
913
9
1
2
148,248
0
W
Zeus
10,321
1,147
13
1
0
152,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role