Player Matchup

Danzaburou
Danzaburou
Moostachepolice
Danzaburou
Level 22
God Stats
6W - 8L
1,491 SR
Queue Stats
52W - 72L
1,393 Elo+
Solo
Tiamat
Tiamat
Skubyru
Tiamat
Level 23
God Stats
10W - 21L
1,157 SR
Queue Stats
33W - 54L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
SpringTheDeer
Cthulhu
Level 29
God Stats
14W - 17L
1,622 SR
Queue Stats
34W - 54L
1,405 Elo+
Party 2
Chernobog
Chernobog
YokoGabe
Chernobog
Level 14
God Stats
2W - 2L
1,256 SR
Queue Stats
24W - 33L
1,428 Elo+
Solo
Cliodhna
Cliodhna
surfferjammer
Cliodhna
Level 7
God Stats
1W - 3L
1,334 SR
Queue Stats
3W - 3L
1,524 Elo+
Solo
Team Averages
Level 19
1,372 SR
1,408 Elo+

VS

Team Averages
Level 19
1,437 SR
1,355 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AlbanianCrusader
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Killersplice
Yemoja
Level 4
God Stats
1W - 1L
1,333 SR
Queue Stats
1W - 3L
1,032 Elo+
Solo
Medusa
Medusa
Tzentri
Medusa
Level 29
God Stats
51W - 66L
1,350 SR
Queue Stats
99W - 134L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moostachepolice
Danzaburou
16
2 / 6 / 3
10,636
967
15,739
17,431
5,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Skubyru
Tiamat
16
0 / 2 / 4
9,840
895
6,547
12,505
7,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
17
1 / 2 / 3
10,766
979
10,196
12,879
11,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
YokoGabe
Chernobog
16
1 / 7 / 3
10,050
914
11,232
17,205
5,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
surfferjammer
Cliodhna
16
2 / 12 / 3
10,519
956
10,366
22,505
8,358
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

67

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
17 / 3 / 8
13,639
1,240
20,377
26,778
26,602
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
 
Nu Wa
19
2 / 0 / 23
12,154
1,105
28,521
5,431
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 1 / 13
11,481
1,044
9,164
18,671
24,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
18
0 / 0 / 17
11,631
1,057
6,078
9,409
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Tzentri
Medusa
18
7 / 2 / 14
11,610
1,055
14,448
8,360
3,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
104
6
Kills
29
29
Deaths
6
16
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
17
3
8
7
W
Nu Wa
 
Nu Wa
2
0
23
13.5
W
3
1
13
9.5
W
Yemoja
0
0
17
8.5
L
Danzaburou
Moostachepolice
Danzaburou
2
6
3
0.58
L
Tiamat
Skubyru
Tiamat
0
2
4
1
L
Cthulhu
1
2
3
1.25
W
Medusa
Tzentri
Medusa
7
2
14
7
L
Chernobog
YokoGabe
Chernobog
1
7
3
0.36
L
Cliodhna
surfferjammer
Cliodhna
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,080
Damage
78,588
82,525
Taken
68,649
38,849
Mitigated
69,445
5,169
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
20,377
7,408
0
8,544
26,778
26,602
0
5,444
18,718
0
28,373
W
Nu Wa
 
Nu Wa
28,521
7,902
0
494
5,431
1,933
0
1,895
3,435
64,334
0
W
9,164
708
0
1,130
18,671
24,973
0
3,609
14,384
12,859
0
W
Yemoja
6,078
1,252
1,689
1,394
9,409
12,433
0
2,230
6,960
27,652
0
L
Danzaburou
Moostachepolice
Danzaburou
15,739
8,022
0
1,546
17,431
5,518
0
10,416
7,015
0
39,571
L
Tiamat
Skubyru
Tiamat
6,547
346
72
1,294
12,505
7,347
0
5,838
6,667
23,221
0
L
Cthulhu
10,196
381
530
985
12,879
11,832
0
9,092
3,787
31,426
0
W
Medusa
Tzentri
Medusa
14,448
7,495
0
211
8,360
3,504
0
1,560
6,736
0
26,906
L
Chernobog
YokoGabe
Chernobog
11,232
8,027
0
742
17,205
5,794
0
8,204
9,001
0
31,574
L
Cliodhna
surfferjammer
Cliodhna
10,366
1,876
0
0
22,505
8,358
0
10,213
12,292
0
21,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,811
Gold Earned
60,515
176
Minions Killed
201
6
Camps Cleared
6
1,005,256
Distance Traveled
1,165,755
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,639
1,240
19
2
0
242,658
1
W
Nu Wa
12,154
1,105
71
6
0
229,112
0
W
Ares
11,481
1,044
13
1
0
270,899
3
W
Yemoja
11,631
1,057
44
4
3
205,948
3
L
Danzaburou
10,636
967
54
5
2
165,401
0
L
Tiamat
9,840
895
30
3
0
220,530
0
L
Cthulhu
10,766
979
23
2
0
217,266
1
W
Medusa
11,610
1,055
54
5
3
217,138
5
L
Chernobog
10,050
914
43
4
1
213,947
0
L
Cliodhna
10,519
956
26
2
3
188,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role