Player Matchup

Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Crackie98
Zeus
Level 67
God Stats
8W - 4L
1,480 SR
Queue Stats
19W - 31L
1,379 Elo+
Party 3
Jing Wei
Jing Wei
Smashstar16
Jing Wei
Level 65
God Stats
9W - 8L
1,560 SR
Queue Stats
122W - 120L
1,508 Elo+
Solo
Discordia
Discordia
SvvaGGedOut
Discordia
Level 123
God Stats
3W - 0L
1,513 SR
Queue Stats
47W - 48L
1,481 Elo+
Party 3
Geb
Geb
XxAnnihillusxX
Geb
Level 104
God Stats
175W - 170L
1,613 SR
Queue Stats
300W - 301L
1,564 Elo+
Solo
Team Averages
Level 102
1,533 SR
1,486 Elo+

VS

Team Averages
Level 69
1,432 SR
1,463 Elo+
Merlin
Merlin
DoMiNic3ffecT
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 402L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
F4rm3r_Jon87
Jormungandr
Level 101
God Stats
8W - 24L
1,251 SR
Queue Stats
152W - 191L
1,433 Elo+
Party 2
Neith
Neith
HðněyBěár1991
Neith
Level 64
God Stats
22W - 23L
1,447 SR
Queue Stats
130W - 163L
1,420 Elo+
Party 2
Geb
Geb
LiveByCode
Geb
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
185W - 213L
1,479 Elo+
Party 1
Achilles
Achilles
hellvariable
Achilles
Level 87
God Stats
30W - 39L
1,464 SR
Queue Stats
108W - 99L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 0 / 2
9,211
921
7,772
5,497
2,173
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
17
4 / 1 / 4
10,886
1,089
20,014
7,639
3,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Smashstar16
Jing Wei
16
0 / 0 / 6
9,298
930
6,352
6,991
2,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
SvvaGGedOut
Discordia
16
3 / 0 / 6
10,076
1,008
10,332
4,354
1,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 0 / 9
9,592
959
8,297
5,487
7,551
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

269

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
9,390
939
7,196
9,262
2,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
F4rm3r_Jon87
Jormungandr
15
1 / 3 / 0
9,286
929
7,689
14,424
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 2 / 0
8,545
855
2,364
8,912
2,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 2 / 1
8,572
857
5,780
10,960
9,723
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
hellvariable
Achilles
15
0 / 3 / 1
8,598
860
4,172
12,398
9,664
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
12
Kills
1
1
Deaths
12
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
2
4
W
Zeus
4
1
4
6
L
0
2
1
0.25
L
Jormungandr
F4rm3r_Jon87
Jormungandr
1
3
0
0.33
L
0
2
0
0
L
0
2
1
0.25
W
Jing Wei
Smashstar16
Jing Wei
0
0
6
3
W
Discordia
SvvaGGedOut
Discordia
3
0
6
6
W
2
0
9
6.5
L
Achilles
hellvariable
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,767
Damage
27,201
29,968
Taken
55,956
17,327
Mitigated
32,550
5,293
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,772
6,805
0
534
5,497
2,173
0
4,319
1,178
0
12,358
W
Zeus
20,014
1,773
543
2,449
7,639
3,117
0
5,198
2,441
56,063
0
L
7,196
173
735
1,564
9,262
2,560
0
8,063
1,199
46,342
0
L
Jormungandr
F4rm3r_Jon87
Jormungandr
7,689
2,010
165
3,232
14,424
8,172
0
8,685
5,739
39,783
0
L
2,364
1,052
181
1,771
8,912
2,431
0
5,990
2,922
0
16,735
L
5,780
143
0
0
10,960
9,723
0
6,486
4,474
8,022
0
W
Jing Wei
Smashstar16
Jing Wei
6,352
4,940
0
0
6,991
2,797
0
5,163
1,828
0
25,832
W
Discordia
SvvaGGedOut
Discordia
10,332
1,445
190
1,073
4,354
1,689
0
2,211
2,143
21,790
0
W
8,297
167
267
237
5,487
7,551
0
3,774
1,713
12,005
0
L
Achilles
hellvariable
Achilles
4,172
724
0
692
12,398
9,664
0
9,419
2,979
0
12,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,063
Gold Earned
44,391
177
Minions Killed
236
7
Camps Cleared
5
997,176
Distance Traveled
970,571
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,211
921
8
1
1
170,528
0
W
Zeus
10,886
1,089
86
9
3
192,329
5
L
Merlin
9,390
939
83
8
1
191,719
0
L
Jormungandr
9,286
929
85
9
0
185,529
0
L
Neith
8,545
855
44
4
2
186,595
1
L
Geb
8,572
857
7
1
1
239,374
0
W
Jing Wei
9,298
930
57
6
0
210,668
0
W
Discordia
10,076
1,008
20
2
3
181,985
0
W
Geb
9,592
959
6
1
0
241,666
0
L
Achilles
8,598
860
17
2
1
167,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role