Player Matchup

Zeus
Zeus
 
Zeus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chaos8524
Cabrakan
Level 155
God Stats
1W - 0L
1,736 SR
Queue Stats
66W - 61L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
Freido44
Cu Chulainn
Level 160
God Stats
4W - 6L
1,198 SR
Queue Stats
305W - 341L
1,492 Elo+
Solo
Olorun
Olorun
omnipotent316
Olorun
Level 149
God Stats
5W - 4L
1,531 SR
Queue Stats
614W - 606L
1,541 Elo+
Solo
Skadi
Skadi
xxMortbide
Skadi
Level 158
God Stats
22W - 15L
1,653 SR
Queue Stats
1,353W - 1,349L
1,463 Elo+
Solo
Team Averages
Level 151
1,524 SR
1,511 Elo+

VS

Team Averages
Level 132
1,387 SR
1,518 Elo+
Sol
Sol
CallMeSeanE
Sol
Level 144
God Stats
0W - 3L
1,339 SR
Queue Stats
12W - 16L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Giracet
Baron Samedi
Level 156
God Stats
0W - 9L
952 SR
Queue Stats
350W - 368L
1,503 Elo+
Solo
Da Ji
Da Ji
MANINHO ROBERTO
Da Ji
Level 154
God Stats
3W - 3L
1,643 SR
Queue Stats
262W - 271L
1,505 Elo+
Solo
Tyr
Tyr
THISisASIA7
Tyr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,522 Elo+
Solo
Ah Puch
Ah Puch
allergic2hatz
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 3 / 13
9,251
925
14,855
7,233
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Chaos8524
Cabrakan
17
7 / 4 / 15
10,346
1,035
10,811
16,331
23,486
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Freido44
Cu Chulainn
16
4 / 3 / 17
9,441
944
12,794
18,938
16,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 5 / 6
10,040
1,004
9,308
11,335
6,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
14
4 / 4 / 13
9,331
933
11,825
12,542
7,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 5
8,637
864
11,942
12,056
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Giracet
Baron Samedi
12
2 / 8 / 4
7,607
761
5,416
12,880
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 5 / 6
8,948
895
10,744
10,448
4,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 10
8,479
848
9,198
23,336
17,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
15
5 / 4 / 6
8,725
873
12,609
9,842
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
27
Kills
19
19
Deaths
27
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
13
3.5
L
5
5
5
1.5
W
Cabrakan
Chaos8524
Cabrakan
7
4
15
3.63
W
Cu Chulainn
Freido44
Cu Chulainn
4
3
17
4.17
L
Baron Samedi
Giracet
Baron Samedi
2
8
4
0.5
L
6
5
6
1.8
L
1
5
10
1.2
L
Ah Puch
5
4
6
2
W
8
5
6
2.2
W
Skadi
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,593
Damage
49,909
66,379
Taken
68,562
57,501
Mitigated
38,108
25,988
Healing
24,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,855
1,628
764
2,104
7,233
3,079
1,080
3,415
3,818
26,695
0
L
11,942
2,597
213
4,181
12,056
4,496
825
5,934
5,900
22,815
0
W
Cabrakan
Chaos8524
Cabrakan
10,811
1,660
887
1,916
16,331
23,486
615
7,360
8,971
13,997
0
W
Cu Chulainn
Freido44
Cu Chulainn
12,794
2,865
449
7,093
18,938
16,620
371
7,456
11,482
0
20,376
L
Baron Samedi
Giracet
Baron Samedi
5,416
193
2,600
1,974
12,880
7,320
314
7,704
4,862
14,397
0
L
10,744
1,051
831
2,224
10,448
4,673
220
5,188
5,133
0
15,589
L
9,198
822
395
9,579
23,336
17,663
0
10,409
12,395
0
13,886
L
Ah Puch
12,609
218
141
2,826
9,842
3,956
297
5,739
3,943
23,496
0
W
9,308
3,650
4,816
4,207
11,335
6,370
2,599
6,439
4,896
31,230
0
W
Skadi
11,825
5,299
1,511
2,241
12,542
7,946
1,270
5,297
7,245
0
23,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,409
Gold Earned
42,396
125
Minions Killed
83
0
Camps Cleared
0
936,790
Distance Traveled
858,744
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,251
925
25
3
0
188,978
0
L
Sol
8,637
864
22
2
0
172,219
1
W
Cabrakan
10,346
1,035
3
0
0
188,126
0
W
Cu Chulainn
9,441
944
17
2
0
195,930
0
L
Baron Samedi
7,607
761
12
1
0
157,301
1
L
Da Ji
8,948
895
13
1
0
159,583
0
L
Tyr
8,479
848
11
1
0
190,304
1
L
Ah Puch
8,725
873
25
3
0
179,337
0
W
Olorun
10,040
1,004
60
6
0
170,117
4
W
Skadi
9,331
933
20
2
0
193,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role