Player Matchup

Mulan
Mulan
King_Halmsterz
Mulan
Level 108
God Stats
64W - 94L
1,395 SR
Queue Stats
523W - 924L
1,310 Elo+
Party 1
Ymir
Ymir
Kirby0808
Ymir
Level 17
God Stats
17W - 19L
1,472 SR
Queue Stats
29W - 33L
1,407 Elo+
Party 1
Chronos
Chronos
RPS_ZzROTIXzZ
Chronos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 210L
1,407 Elo+
Solo
Thanatos
Thanatos
muffinonastick80
Thanatos
Level 31
God Stats
4W - 3L
1,500 SR
Queue Stats
121W - 152L
1,266 Elo+
Solo
Discordia
Discordia
x-Khione
Discordia
Level 44
God Stats
3W - 8L
1,359 SR
Queue Stats
63W - 81L
1,325 Elo+
Solo
Team Averages
Level 49
1,445 SR
1,343 Elo+

VS

Team Averages
Level 73
1,411 SR
1,340 Elo+
Bellona
Bellona
Knightslayer900_
Bellona
Level 29
God Stats
27W - 50L
1,348 SR
Queue Stats
130W - 191L
1,294 Elo+
Party 2
Izanami
Izanami
Midnight_Siren_
Izanami
Level 46
God Stats
76W - 95L
1,363 SR
Queue Stats
171W - 275L
1,237 Elo+
Party 2
Sol
Sol
cksimmons325
Sol
Level 88
God Stats
3W - 5L
1,495 SR
Queue Stats
236W - 278L
1,360 Elo+
Party 3
Olorun
Olorun
spencaa2482
Olorun
Level 94
God Stats
3W - 4L
1,561 SR
Queue Stats
232W - 266L
1,357 Elo+
Party 3
Thanatos
Thanatos
yugimoto173
Thanatos
Level 107
God Stats
2W - 5L
1,286 SR
Queue Stats
51W - 75L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 2
8,189
482
4,710
9,359
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
4 / 4 / 7
8,629
508
6,458
12,878
10,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
16
11 / 3 / 3
10,499
618
11,531
11,104
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 6 / 1
7,819
460
2,471
10,846
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
x-Khione
Discordia
15
3 / 1 / 6
8,875
522
8,829
5,834
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
6,395
376
1,903
2,798
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 3
7,079
416
5,732
8,608
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 3
8,252
485
3,915
9,490
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
14
4 / 7 / 4
8,725
513
9,194
13,551
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
yugimoto173
Thanatos
16
10 / 5 / 3
9,957
586
12,024
14,794
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
24
Kills
17
17
Deaths
24
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
W
Ymir
4
4
7
1.88
L
2
1
1
2.5
L
1
5
3
0.5
W
Chronos
11
3
3
4.17
L
0
6
3
0.25
W
0
6
1
0.08
L
Olorun
4
7
4
0.86
W
Discordia
x-Khione
Discordia
3
1
6
6
L
Thanatos
yugimoto173
Thanatos
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,999
Damage
32,768
50,021
Taken
49,241
23,235
Mitigated
17,373
12,211
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,710
673
0
1,788
9,359
3,392
1,153
2,042
7,108
0
36,600
W
Ymir
6,458
1,115
221
2,015
12,878
10,043
455
3,594
8,991
42,152
0
L
1,903
183
0
448
2,798
2,369
209
0
2,620
0
13,635
L
5,732
4,279
0
0
8,608
2,258
216
5,645
2,885
0
36,373
W
Chronos
11,531
4,046
0
1,666
11,104
3,362
2,666
4,073
6,792
51,263
0
L
3,915
649
0
676
9,490
3,154
242
7,095
2,005
42,283
0
W
2,471
406
0
4,870
10,846
4,756
1,839
474
10,102
0
36,677
L
Olorun
9,194
3,687
455
3,862
13,551
4,463
2,729
9,516
3,911
45,140
0
W
Discordia
x-Khione
Discordia
8,829
501
0
1,651
5,834
1,682
1,241
2,063
3,607
41,768
0
L
Thanatos
yugimoto173
Thanatos
12,024
4,545
0
9,015
14,794
5,129
0
4,004
10,714
0
55,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
40,408
385
Minions Killed
373
0
Camps Cleared
0
1,469,872
Distance Traveled
1,280,709
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,189
482
64
4
0
285,109
1
W
Ymir
8,629
508
56
3
0
278,773
4
L
Bellona
6,395
376
38
2
0
135,304
0
L
Izanami
7,079
416
70
4
0
254,742
0
W
Chronos
10,499
618
106
6
0
300,618
1
L
Sol
8,252
485
102
6
0
252,493
0
W
Thanatos
7,819
460
77
5
0
258,344
0
L
Olorun
8,725
513
85
5
0
278,141
4
W
Discordia
8,875
522
82
5
0
347,028
0
L
Thanatos
9,957
586
78
5
0
360,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role