Player Matchup

Sun Wukong
Sun Wukong
Silver I
ESCΑNΦR
Sun Wukong
Silver I
Level 63
God Stats
8W - 6L
1,520 SR
Queue Stats
209W - 226L
1,167 MMR
Solo
Susano
Susano
Silver I
LifewHacker
Susano
Silver I
Level 63
God Stats
23W - 18L
1,589 SR
Queue Stats
28W - 35L
1,187 MMR
Solo
Geb
Geb
Bronze III
RapidRAF
Geb
Bronze III
Level 62
God Stats
5W - 4L
1,584 SR
Queue Stats
14W - 13L
1,220 MMR
Party 1
Apollo
Apollo
Silver I
RehanHeroes
Apollo
Silver I
Level 65
God Stats
1W - 1L
1,262 SR
Queue Stats
185W - 203L
1,190 MMR
Solo
Izanami
Izanami
Bronze III
Topkoality
Izanami
Bronze III
Level 58
God Stats
5W - 0L
1,886 SR
Queue Stats
26W - 25L
1,266 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,568 SR
1,206 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,549 SR
1,248 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver II
JackYisus
Osiris
Silver II
Level 151
God Stats
10W - 7L
1,653 SR
Queue Stats
115W - 129L
1,129 MMR
Solo
Anhur
Anhur
Silver I
mauito1809
Anhur
Silver I
Level 142
God Stats
5W - 5L
1,517 SR
Queue Stats
241W - 248L
1,202 MMR
Solo
Athena
Athena
Bronze I
silentwolf00
Athena
Bronze I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,145 MMR
Solo
Thanatos
Thanatos
Bronze III
zConvictions
Thanatos
Bronze III
Level 108
God Stats
1W - 5L
1,576 SR
Queue Stats
3W - 10L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ESCΑNΦR
Sun Wukong
17
2 / 2 / 5
11,264
563
12,845
21,517
14,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
19
7 / 2 / 15
12,029
601
15,528
17,051
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
5 / 2 / 16
11,582
579
7,561
16,571
18,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
17
7 / 3 / 7
11,615
581
9,192
13,573
4,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Topkoality
Izanami
18
7 / 3 / 9
12,022
601
13,960
15,767
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArtioCliodhnaRavanaTiamat

VS

Bans
Ah Muzen CabGilgameshSolCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 4 / 3
9,561
478
15,571
12,008
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
JackYisus
Osiris
17
2 / 4 / 3
10,556
528
12,107
16,852
16,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
15
6 / 8 / 1
9,941
497
14,267
17,649
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
13
0 / 6 / 4
8,586
429
6,492
21,210
19,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
zConvictions
Thanatos
13
3 / 6 / 2
8,889
444
6,635
12,280
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
28
Kills
12
12
Deaths
28
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
3
0.63
W
Sun Wukong
ESCΑNΦR
Sun Wukong
2
2
5
2.25
L
Osiris
JackYisus
Osiris
2
4
3
0.88
W
Susano
7
2
15
7.25
W
5
2
16
6.5
W
Apollo
7
3
7
3.5
W
Izanami
Topkoality
Izanami
7
3
9
3.83
L
Anhur
6
8
1
0.81
L
Athena
0
6
4
0.33
L
Thanatos
zConvictions
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,086
Damage
55,072
84,479
Taken
79,999
48,438
Mitigated
50,537
31,332
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,571
4,571
0
890
12,008
3,960
444
760
11,248
74,796
0
W
Sun Wukong
ESCΑNΦR
Sun Wukong
12,845
2,730
116
9,942
21,517
14,790
0
4,878
16,639
0
77,171
L
Osiris
JackYisus
Osiris
12,107
4,381
0
2,116
16,852
16,206
292
1,459
15,393
0
71,570
W
Susano
15,528
3,944
0
7,023
17,051
5,937
352
4,712
12,339
0
76,065
W
7,561
851
0
5,503
16,571
18,691
575
4,508
12,063
29,902
0
W
Apollo
9,192
5,175
0
3,541
13,573
4,114
3,701
4,446
9,127
0
84,600
W
Izanami
Topkoality
Izanami
13,960
8,555
0
5,207
15,767
4,906
4,040
5,117
10,650
0
108,927
L
Anhur
14,267
7,664
0
3,273
17,649
5,463
0
2,706
14,943
0
62,242
L
Athena
6,492
2,161
340
3,642
21,210
19,622
0
1,728
19,482
34,205
0
L
Thanatos
zConvictions
Thanatos
6,635
1,572
0
7,212
12,280
5,286
0
908
11,372
0
44,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,512
Gold Earned
47,533
637
Minions Killed
482
0
Camps Cleared
0
2,001,713
Distance Traveled
1,864,858
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,561
478
123
6
0
358,604
3
W
Sun Wukong
11,264
563
154
8
0
410,433
7
L
Osiris
10,556
528
149
7
0
411,229
5
W
Susano
12,029
601
125
6
0
425,491
9
W
Geb
11,582
579
38
2
0
423,227
4
W
Apollo
11,615
581
159
8
0
393,951
4
W
Izanami
12,022
601
161
8
0
348,611
8
L
Anhur
9,941
497
94
5
0
323,667
5
L
Athena
8,586
429
43
2
0
375,154
2
L
Thanatos
8,889
444
73
4
0
396,204
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role