Player Matchup

Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Masters
KawaiiKommander
Hou Yi
Masters
Level 160
God Stats
4W - 6L
1,828 SR
Queue Stats
184W - 167L
2,163 MMR
Solo
Sobek
Sobek
Gold IV
MissouriJack
Sobek
Gold IV
Level 137
God Stats
4W - 4L
1,622 SR
Queue Stats
211W - 225L
1,426 MMR
Solo
Achilles
Achilles
Gold II
jiggerz
Achilles
Gold II
Level 150
God Stats
12W - 13L
1,605 SR
Queue Stats
115W - 112L
1,613 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
maddmattt
The Morrigan
Gold IV
Level 88
God Stats
1W - 1L
1,541 SR
Queue Stats
159W - 162L
1,352 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,619 SR
1,611 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,673 SR
1,624 MMR
Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
DANTGODDARK
Agni
Gold III
Level 129
God Stats
6W - 4L
1,747 SR
Queue Stats
334W - 337L
1,393 MMR
Solo
Artemis
Artemis
Gold I
Floofpoof
Artemis
Gold I
Level 129
God Stats
1W - 2L
1,606 SR
Queue Stats
48W - 35L
1,684 MMR
Solo
Ravana
Ravana
Gold IV
Relinnquish
Ravana
Gold IV
Level 128
God Stats
2W - 4L
1,638 SR
Queue Stats
23W - 23L
1,620 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
S0meSh0rts
Gilgamesh
Gold I
Level 156
God Stats
1W - 2L
1,872 SR
Queue Stats
67W - 38L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 2 / 4
8,149
582
5,601
10,515
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
8 / 2 / 0
9,186
656
11,236
11,001
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 5
7,497
536
2,705
14,539
11,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
jiggerz
Achilles
13
4 / 2 / 2
7,914
565
6,858
10,607
6,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
maddmattt
The Morrigan
10
1 / 5 / 6
6,738
481
5,223
6,956
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
Guan YuZeusAthena

VS

Bans
TiamatArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 3 / 2
6,569
469
2,911
9,159
4,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
3 / 3 / 2
7,067
505
7,588
7,309
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Floofpoof
Artemis
11
2 / 5 / 1
7,057
504
7,436
9,579
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
12
5 / 4 / 1
7,312
522
6,437
8,179
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
S0meSh0rts
Gilgamesh
13
2 / 3 / 0
7,296
521
5,238
9,401
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
18
Kills
13
13
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
4
2.5
L
Jormungandr
 
Jormungandr
1
3
2
0.67
L
3
3
2
1.33
L
Artemis
Floofpoof
Artemis
2
5
1
0.5
W
8
2
0
4
W
2
2
5
2.25
L
Ravana
5
4
1
1.38
L
Gilgamesh
S0meSh0rts
Gilgamesh
2
3
0
0.67
W
Achilles
jiggerz
Achilles
4
2
2
2.5
W
The Morrigan
maddmattt
The Morrigan
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,623
Damage
29,610
53,618
Taken
43,627
27,920
Mitigated
16,448
19,798
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,601
1,814
0
4,106
10,515
4,820
0
1,059
9,417
0
50,931
L
Jormungandr
 
Jormungandr
2,911
653
1,236
1,472
9,159
4,046
0
1,816
7,300
28,116
0
L
7,588
427
0
458
7,309
2,261
0
3,131
4,060
47,478
0
L
Artemis
Floofpoof
Artemis
7,436
4,035
0
2,674
9,579
1,418
0
484
9,095
0
46,151
W
11,236
5,718
0
6,011
11,001
2,760
1,008
2,089
8,912
0
67,024
W
2,705
373
1,553
4,197
14,539
11,790
0
4,289
10,207
15,692
0
L
Ravana
6,437
990
0
2,386
8,179
2,693
0
1,133
6,910
0
42,942
L
Gilgamesh
S0meSh0rts
Gilgamesh
5,238
850
0
1,394
9,401
6,030
0
737
8,195
6,849
33,061
W
Achilles
jiggerz
Achilles
6,858
1,523
0
2,889
10,607
6,443
111
1,112
8,998
781
32,815
W
The Morrigan
maddmattt
The Morrigan
5,223
810
0
1,042
6,956
2,107
110
2,914
4,042
32,361
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
35,301
355
Minions Killed
397
0
Camps Cleared
0
1,328,017
Distance Traveled
1,318,397
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,149
582
90
6
0
307,285
5
L
Jormungandr
6,569
469
43
3
0
265,281
3
L
Agni
7,067
505
92
7
0
277,745
1
L
Artemis
7,057
504
86
6
0
212,036
6
W
Hou Yi
9,186
656
119
9
0
244,059
7
W
Sobek
7,497
536
16
1
0
258,910
5
L
Ravana
7,312
522
78
6
0
285,758
6
L
Gilgamesh
7,296
521
98
7
0
277,577
1
W
Achilles
7,914
565
72
5
0
259,889
2
W
The Morrigan
6,738
481
58
4
0
257,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role