Player Matchup

Achilles
Achilles
SerPryze
Achilles
Level 29
God Stats
4W - 5L
1,346 SR
Queue Stats
173W - 151L
1,636 Elo+
Solo
Agni
Agni
Tilr4
Agni
Level 18
God Stats
2W - 1L
1,531 SR
Queue Stats
2W - 8L
1,213 Elo+
Solo
Sobek
Sobek
WingWom
Sobek
Level 29
God Stats
2W - 2L
1,422 SR
Queue Stats
68W - 62L
1,525 Elo+
Solo
Loki
Loki
aminethegoat
Loki
Level 29
God Stats
16W - 12L
1,587 SR
Queue Stats
132W - 149L
1,500 Elo+
Solo
Hou Yi
Hou Yi
kerbymonster
Hou Yi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,849 Elo+
Solo
Team Averages
Level 25
1,477 SR
1,544 Elo+

VS

Team Averages
Level 23
1,499 SR
1,528 Elo+
Neith
Neith
Lumabest
Neith
Level 26
God Stats
28W - 32L
1,512 SR
Queue Stats
75W - 92L
1,455 Elo+
Solo
Kukulkan
Kukulkan
MagicLobster420
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,536 Elo+
Party 1
Sol
Sol
YouAreSuperBad
Sol
Level 24
God Stats
9W - 11L
1,514 SR
Queue Stats
79W - 76L
1,539 Elo+
Solo
Cliodhna
Cliodhna
juantisimo20
Cliodhna
Level 18
God Stats
14W - 12L
1,644 SR
Queue Stats
28W - 35L
1,555 Elo+
Party 1
Chaac
Chaac
zeddalia
Chaac
Level 19
God Stats
0W - 2L
1,325 SR
Queue Stats
19W - 20L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SerPryze
Achilles
18
6 / 1 / 10
12,268
613
17,413
19,540
28,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
Tilr4
Agni
15
2 / 5 / 2
10,648
532
6,071
10,256
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
WingWom
Sobek
15
0 / 1 / 14
10,164
508
4,548
16,266
21,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 2 / 4
12,276
614
8,509
13,729
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
20
15 / 2 / 4
13,143
657
16,705
14,477
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lumabest
Neith
14
2 / 9 / 1
9,071
454
8,501
12,759
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
4 / 7 / 1
9,656
483
7,216
10,932
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 2 / 0
6,092
305
3,014
5,244
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
juantisimo20
Cliodhna
14
2 / 9 / 3
8,841
442
9,649
18,832
6,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
zeddalia
Chaac
17
3 / 5 / 3
10,668
533
14,979
22,588
19,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
32
Kills
11
11
Deaths
32
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Lumabest
Neith
2
9
1
0.28
L
Kukulkan
4
7
1
0.64
W
Achilles
SerPryze
Achilles
6
1
10
11
W
Agni
Tilr4
Agni
2
5
2
0.6
W
Sobek
WingWom
Sobek
0
1
14
7
L
0
2
0
0
W
9
2
4
5.5
L
Cliodhna
juantisimo20
Cliodhna
2
9
3
0.39
W
Hou Yi
15
2
4
8.5
L
Chaac
zeddalia
Chaac
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,246
Damage
43,359
74,268
Taken
70,355
64,374
Mitigated
35,212
19,801
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Lumabest
Neith
8,501
4,846
0
1,659
12,759
4,033
116
2,352
10,200
0
44,931
L
Kukulkan
7,216
511
0
0
10,932
3,770
0
3,132
7,460
49,055
0
W
Achilles
SerPryze
Achilles
17,413
5,474
0
4,468
19,540
28,924
92
3,580
15,055
6,752
62,210
W
Agni
Tilr4
Agni
6,071
440
0
1,570
10,256
3,453
1,525
1,116
9,092
51,757
0
W
Sobek
WingWom
Sobek
4,548
172
0
4,698
16,266
21,100
170
3,203
12,920
32,703
0
L
3,014
1,360
0
2,532
5,244
1,224
0
429
4,815
12,719
3,057
W
8,509
2,526
0
3,918
13,729
5,434
3,098
2,231
11,458
0
81,581
L
Cliodhna
juantisimo20
Cliodhna
9,649
1,129
0
3,762
18,832
6,933
0
4,022
14,443
0
61,490
W
Hou Yi
16,705
9,465
0
5,147
14,477
5,463
1,557
4,354
9,930
0
104,105
L
Chaac
zeddalia
Chaac
14,979
2,436
0
5,808
22,588
19,252
0
2,186
19,272
11,540
52,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,499
Gold Earned
44,328
572
Minions Killed
425
0
Camps Cleared
0
1,882,114
Distance Traveled
1,530,917
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,071
454
88
4
0
338,035
5
L
Kukulkan
9,656
483
101
5
0
355,368
0
W
Achilles
12,268
613
135
7
0
384,863
1
W
Agni
10,648
532
123
6
0
368,463
5
W
Sobek
10,164
508
43
2
0
373,154
10
L
Sol
6,092
305
25
1
0
125,638
3
W
Loki
12,276
614
129
6
0
404,029
1
L
Cliodhna
8,841
442
91
5
0
357,230
1
W
Hou Yi
13,143
657
142
7
0
351,605
4
L
Chaac
10,668
533
120
6
0
354,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role