Player Matchup

Neith
Neith
M1tk9
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Party 2
Fenrir
Fenrir
struja125
Fenrir
Level 15
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
vlajaking
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 2
Yemoja
Yemoja
ygorbr225
Yemoja
Level 18
God Stats
1W - 2L
1,387 SR
Queue Stats
26W - 29L
1,437 Elo+
Solo
Amaterasu
Amaterasu
zlicarobnjak
Amaterasu
Level 12
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 2L
1,157 Elo+
Party 2
Team Averages
Level 11
1,397 SR
1,328 Elo+

VS

Team Averages
Level 16
1,467 SR
1,415 Elo+
Ymir
Ymir
Gmoney095
Ymir
Level 36
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 21L
1,609 Elo+
Party 1
Medusa
Medusa
LogzDaDude
Medusa
Level 13
God Stats
7W - 3L
1,589 SR
Queue Stats
14W - 8L
1,523 Elo+
Party 1
Bellona
Bellona
Lucii98
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,203 Elo+
Solo
Thor
Thor
Quezzy13
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,276 Elo+
Solo
Kukulkan
Kukulkan
mixailbel
Kukulkan
Level 27
God Stats
6W - 14L
1,247 SR
Queue Stats
53W - 56L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
M1tk9
Neith
8
1 / 8 / 0
5,300
482
1,070
6,008
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
struja125
Fenrir
8
0 / 2 / 0
4,983
453
1,453
6,132
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
vlajaking
Hades
9
2 / 6 / 1
5,131
466
2,891
9,502
4,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
ygorbr225
Yemoja
7
0 / 1 / 1
4,499
409
564
4,104
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
zlicarobnjak
Amaterasu
9
1 / 3 / 0
5,418
493
2,467
8,062
5,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 9
6,354
578
1,788
5,205
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
LogzDaDude
Medusa
11
9 / 0 / 3
7,221
656
7,820
2,955
1,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Lucii98
Bellona
11
2 / 1 / 1
6,159
560
5,058
7,109
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
11
3 / 1 / 2
6,223
566
1,207
6,090
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
mixailbel
Kukulkan
11
5 / 2 / 4
6,650
605
6,993
2,961
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
20
20
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
9
5.5
W
Medusa
LogzDaDude
Medusa
9
0
3
10.5
W
Bellona
Lucii98
Bellona
2
1
1
2.5
L
Neith
M1tk9
Neith
1
8
0
0.13
W
Thor
3
1
2
4
W
Kukulkan
mixailbel
Kukulkan
5
2
4
3.5
L
Fenrir
struja125
Fenrir
0
2
0
0
L
Hades
vlajaking
Hades
2
6
1
0.42
L
Yemoja
ygorbr225
Yemoja
0
1
1
0.5
L
Amaterasu
zlicarobnjak
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,445
Damage
22,866
33,808
Taken
24,320
15,052
Mitigated
14,011
6,055
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,788
676
0
1,569
5,205
3,951
148
966
4,239
10,611
0
W
Medusa
LogzDaDude
Medusa
7,820
4,299
0
1,365
2,955
1,016
1,748
266
2,689
0
38,474
W
Bellona
Lucii98
Bellona
5,058
1,411
0
1,793
7,109
6,164
557
0
7,109
4,319
19,019
L
Neith
M1tk9
Neith
1,070
570
0
108
6,008
1,456
0
1,570
4,438
0
16,338
W
Thor
1,207
392
0
2,254
6,090
1,861
0
612
5,478
0
29,028
W
Kukulkan
mixailbel
Kukulkan
6,993
475
0
0
2,961
1,019
162
1,611
1,350
33,411
0
L
Fenrir
struja125
Fenrir
1,453
222
0
2,680
6,132
1,763
0
1,109
5,023
0
25,559
L
Hades
vlajaking
Hades
2,891
641
0
1,432
9,502
4,354
52
4,088
5,414
20,501
0
L
Yemoja
ygorbr225
Yemoja
564
0
297
624
4,104
2,218
0
1,476
2,628
5,715
0
L
Amaterasu
zlicarobnjak
Amaterasu
2,467
1,438
0
914
8,062
5,261
724
1,478
6,584
0
22,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
32,607
208
Minions Killed
249
0
Camps Cleared
0
965,150
Distance Traveled
1,073,715
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,354
578
9
1
0
221,504
2
W
Medusa
7,221
656
68
6
0
212,310
0
W
Bellona
6,159
560
36
3
0
237,447
2
L
Neith
5,300
482
45
4
0
182,807
0
W
Thor
6,223
566
72
7
0
197,732
0
W
Kukulkan
6,650
605
64
6
0
204,722
0
L
Fenrir
4,983
453
61
6
0
233,605
0
L
Hades
5,131
466
45
4
0
176,038
2
L
Yemoja
4,499
409
9
1
0
154,171
4
L
Amaterasu
5,418
493
48
4
0
218,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role