Player Matchup

Ne Zha
Ne Zha
Mrloverman
Ne Zha
Level 120
God Stats
11W - 15L
1,440 SR
Queue Stats
108W - 127L
1,454 Elo+
Party 2
Sobek
Sobek
milkandcoffeee
Sobek
Level 108
God Stats
14W - 10L
1,605 SR
Queue Stats
226W - 248L
1,532 Elo+
Solo
Nu Wa
Nu Wa
sam1996m
Nu Wa
Level 109
God Stats
3W - 3L
1,590 SR
Queue Stats
64W - 73L
1,475 Elo+
Party 2
Team Averages
Level 112
1,545 SR
1,487 Elo+

VS

Team Averages
Level 41
1,547 SR
1,445 Elo+
Bellona
Bellona
CarryPøtter
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,352 Elo+
Party 1
Rama
Rama
Merjerber
Rama
Level 27
God Stats
11W - 6L
1,641 SR
Queue Stats
134W - 100L
1,591 Elo+
Solo
Agni
Agni
Tobeeeey
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mrloverman
Ne Zha
10
0 / 6 / 1
6,353
578
6,124
11,032
3,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 8 / 1
6,947
632
3,240
18,402
16,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
sam1996m
Nu Wa
10
1 / 5 / 1
6,781
616
7,786
8,566
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CarryPøtter
Bellona
12
2 / 0 / 15
8,104
737
5,714
11,820
8,326
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
15
13 / 1 / 5
10,027
912
17,680
7,541
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
13
4 / 1 / 14
8,729
794
10,295
9,125
3,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
19
19
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
CarryPøtter
Bellona
2
0
15
9.5
W
Rama
13
1
5
15.5
L
Ne Zha
Mrloverman
Ne Zha
0
6
1
0.08
W
Agni
4
1
14
11
L
1
8
1
0.19
L
Nu Wa
sam1996m
Nu Wa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,150
Damage
33,689
38,000
Taken
28,486
21,682
Mitigated
14,236
6,344
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CarryPøtter
Bellona
5,714
789
0
2,609
11,820
8,326
293
3,196
8,266
0
16,104
W
Rama
17,680
12,883
0
3,433
7,541
2,877
1,968
3,153
4,180
0
55,341
L
Ne Zha
Mrloverman
Ne Zha
6,124
947
0
741
11,032
3,108
0
2,617
8,415
0
19,100
W
Agni
10,295
1,156
156
1,749
9,125
3,033
156
4,213
4,624
35,249
0
L
3,240
225
148
3,981
18,402
16,192
0
5,130
13,272
10,192
0
L
Nu Wa
sam1996m
Nu Wa
7,786
1,932
109
1,365
8,566
2,382
0
3,070
5,496
24,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,081
Gold Earned
26,860
90
Minions Killed
147
3
Camps Cleared
6
584,093
Distance Traveled
642,328
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,104
737
13
1
0
227,100
2
W
Rama
10,027
912
83
8
4
202,746
1
L
Ne Zha
6,353
578
15
1
0
219,900
1
W
Agni
8,729
794
51
5
2
212,482
2
L
Sobek
6,947
632
20
2
0
212,736
3
L
Nu Wa
6,781
616
55
5
3
151,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role