Player Matchup

Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DEESGOUSTANG
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 213L
1,468 Elo+
Solo
Xbalanque
Xbalanque
ReDS_267
Xbalanque
Level 117
God Stats
2W - 0L
1,465 SR
Queue Stats
117W - 111L
1,457 Elo+
Solo
Ymir
Ymir
UnfundedDeer
Ymir
Level 103
God Stats
1W - 2L
1,257 SR
Queue Stats
76W - 78L
1,443 Elo+
Solo
Terra
Terra
my_snickersbar
Terra
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
279W - 233L
1,573 Elo+
Solo
Team Averages
Level 119
1,445 SR
1,488 Elo+

VS

Team Averages
Level 87
1,482 SR
1,460 Elo+
Skadi
Skadi
bears4life075
Skadi
Level 100
God Stats
0W - 2L
1,311 SR
Queue Stats
150W - 124L
1,454 Elo+
Party 1
Ymir
Ymir
cornflake115
Ymir
Level 87
God Stats
3W - 3L
1,682 SR
Queue Stats
76W - 67L
1,444 Elo+
Party 1
Anubis
Anubis
israelN13
Anubis
Level 69
God Stats
0W - 1L
1,448 SR
Queue Stats
5W - 6L
1,579 Elo+
Solo
Cliodhna
Cliodhna
monsterytmonster
Cliodhna
Level 117
God Stats
6W - 7L
1,266 SR
Queue Stats
299W - 287L
1,412 Elo+
Party 1
Erlang Shen
Erlang Shen
o-JustinCredible
Erlang Shen
Level 64
God Stats
2W - 1L
1,702 SR
Queue Stats
137W - 146L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 1 / 4
9,233
660
10,860
13,922
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
5 / 2 / 3
8,147
582
8,795
6,517
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
ReDS_267
Xbalanque
13
4 / 2 / 2
7,820
559
8,953
10,207
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 1 / 5
8,738
624
7,681
10,989
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 6
7,102
507
3,519
9,663
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,916
565
8,011
8,940
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 3 / 5
6,590
471
3,551
10,121
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
israelN13
Anubis
10
0 / 7 / 2
6,144
439
4,419
11,840
5,306
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 1
6,993
500
6,035
8,512
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
o-JustinCredible
Erlang Shen
10
0 / 7 / 0
6,266
448
7,161
13,449
6,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
24
Kills
6
7
Deaths
24
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
4
9
W
Merlin
5
2
3
3.25
W
Xbalanque
ReDS_267
Xbalanque
4
2
2
2.5
W
6
1
5
8.5
L
3
3
1
1.17
L
0
3
5
0.83
L
Anubis
israelN13
Anubis
0
7
2
0.14
L
3
4
1
0.88
W
2
1
6
5
L
Erlang Shen
o-JustinCredible
Erlang Shen
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,808
Damage
29,177
51,298
Taken
52,862
26,485
Mitigated
25,377
25,701
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,860
4,612
0
7,853
13,922
8,495
827
776
13,146
0
65,308
W
Merlin
8,795
774
0
2,039
6,517
1,928
239
2,239
4,278
50,626
0
W
Xbalanque
ReDS_267
Xbalanque
8,953
3,411
0
4,833
10,207
3,094
1,131
307
9,900
0
55,253
W
7,681
1,235
0
3,505
10,989
4,687
0
2,546
8,443
56,779
0
L
8,011
3,162
0
1,972
8,940
1,653
84
1,341
7,599
0
57,084
L
3,551
367
89
1,410
10,121
8,847
0
5,066
4,935
16,692
0
L
Anubis
israelN13
Anubis
4,419
250
0
3,226
11,840
5,306
0
7,673
3,611
31,783
0
L
6,035
543
0
3,685
8,512
2,632
0
2,632
5,836
0
30,633
W
3,519
901
2,702
4,769
9,663
8,281
355
2,102
7,561
12,411
0
L
Erlang Shen
o-JustinCredible
Erlang Shen
7,161
3,747
0
3,626
13,449
6,939
0
2,674
10,725
0
32,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,040
Gold Earned
33,909
441
Minions Killed
324
0
Camps Cleared
0
1,325,693
Distance Traveled
1,287,735
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,233
660
129
9
0
274,662
5
W
Merlin
8,147
582
104
7
0
245,107
6
W
Xbalanque
7,820
559
86
6
0
237,139
4
W
Ymir
8,738
624
103
7
0
285,369
0
L
Skadi
7,916
565
109
8
0
250,872
5
L
Ymir
6,590
471
36
3
0
277,159
1
L
Anubis
6,144
439
67
5
0
218,867
2
L
Cliodhna
6,993
500
51
4
0
281,524
3
W
Terra
7,102
507
19
1
0
283,416
2
L
Erlang Shen
6,266
448
61
4
0
259,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role