Player Matchup

Olorun
Olorun
Fescher97
Olorun
Level 24
God Stats
5W - 7L
1,368 SR
Queue Stats
67W - 84L
1,395 Elo+
Party 1
Neith
Neith
Steffy_0203
Neith
Level 26
God Stats
53W - 79L
1,368 SR
Queue Stats
77W - 105L
1,298 Elo+
Party 1
Izanami
Izanami
goat_skinnyboy
Izanami
Level 28
God Stats
13W - 16L
1,380 SR
Queue Stats
84W - 115L
1,328 Elo+
Party 1
Chaac
Chaac
latentti_dan
Chaac
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 59L
1,341 Elo+
Solo
Arachne
Arachne
xXSMoKieZXx
Arachne
Level 42
God Stats
8W - 7L
1,312 SR
Queue Stats
160W - 189L
1,325 Elo+
Party 1
Team Averages
Level 29
1,386 SR
1,338 Elo+

VS

Team Averages
Level 19
1,451 SR
1,309 Elo+
Gilgamesh
Gilgamesh
DM_YeeHawBrother
Gilgamesh
Level 27
God Stats
4W - 4L
1,565 SR
Queue Stats
73W - 68L
1,454 Elo+
Solo
Loki
Loki
I--SnagCity--I
Loki
Level 18
God Stats
12W - 11L
1,620 SR
Queue Stats
20W - 27L
1,430 Elo+
Solo
Hera
Hera
YokingSloth1337
Hera
Level 14
God Stats
0W - 3L
1,178 SR
Queue Stats
7W - 17L
1,227 Elo+
Solo
Janus
Janus
kingPanther230
Janus
Level 20
God Stats
1W - 1L
1,393 SR
Queue Stats
2W - 3L
1,348 Elo+
Solo
Cernunnos
Cernunnos
phinico24628
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fescher97
Olorun
17
2 / 8 / 8
11,709
488
9,214
19,288
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 11
11,042
460
3,821
14,340
4,307
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 2 / 9
10,658
444
5,338
11,650
3,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 2 / 4
10,257
427
2,741
10,159
6,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
xXSMoKieZXx
Arachne
20
18 / 5 / 4
14,063
586
26,904
23,547
12,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
14 / 3 / 2
13,976
582
19,480
17,222
9,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 5 / 3
9,876
412
4,668
12,573
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 10 / 4
9,624
401
6,826
14,567
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 8
10,795
450
15,055
14,493
4,652
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
phinico24628
Cernunnos
7
0 / 2 / 0
7,138
297
1,182
3,112
768
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
26
Kills
22
22
Deaths
26
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
14
3
2
5
W
Olorun
Fescher97
Olorun
2
8
8
0.75
L
4
5
3
1.1
W
3
5
11
1.7
L
1
10
4
0.3
W
2
2
9
3.25
L
3
6
8
1.17
W
1
2
4
1.5
L
Cernunnos
phinico24628
Cernunnos
0
2
0
0
W
Arachne
xXSMoKieZXx
Arachne
18
5
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,018
Damage
47,211
78,984
Taken
61,967
33,668
Mitigated
22,753
32,089
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
19,480
6,244
0
7,072
17,222
9,252
354
1,868
15,354
0
105,170
W
Olorun
Fescher97
Olorun
9,214
4,697
0
6,301
19,288
6,882
655
9,673
9,319
72,989
0
L
4,668
1,187
0
2,940
12,573
3,643
249
1,301
11,272
0
48,468
W
3,821
1,521
379
5,226
14,340
4,307
244
4,488
9,772
0
60,036
L
6,826
2,469
0
290
14,567
4,438
2,436
3,113
11,454
44,717
0
W
5,338
3,438
307
4,416
11,650
3,777
386
2,592
9,058
0
80,452
L
15,055
159
0
1,355
14,493
4,652
1,973
3,259
11,234
63,778
0
W
2,741
382
0
3,180
10,159
6,601
881
783
9,376
5,344
41,497
L
Cernunnos
phinico24628
Cernunnos
1,182
365
0
168
3,112
768
0
0
3,112
0
10,687
W
Arachne
xXSMoKieZXx
Arachne
26,904
18,469
100
12,180
23,547
12,101
0
6,774
16,695
0
101,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,729
Gold Earned
51,409
500
Minions Killed
475
0
Camps Cleared
0
2,051,824
Distance Traveled
1,684,481
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,976
582
188
8
0
439,994
2
W
Olorun
11,709
488
113
5
0
302,989
3
L
Loki
9,876
412
78
3
0
353,161
0
W
Neith
11,042
460
89
4
0
406,426
6
L
Hera
9,624
401
94
4
0
347,507
0
W
Izanami
10,658
444
122
5
0
425,398
1
L
Janus
10,795
450
98
4
0
413,827
1
W
Chaac
10,257
427
70
3
0
450,067
2
L
Cernunnos
7,138
297
17
1
0
129,992
0
W
Arachne
14,063
586
106
4
0
466,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role