Player Matchup

Zeus
Zeus
HITYANN835
Zeus
Level 24
God Stats
59W - 57L
1,478 SR
Queue Stats
59W - 58L
1,407 Elo+
Party 1
Skadi
Skadi
TwoStepsFrom
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,295 Elo+
Solo
Loki
Loki
XleBuIIIeKz
Loki
Level 10
God Stats
1W - 2L
1,469 SR
Queue Stats
6W - 6L
1,416 Elo+
Solo
Nox
Nox
w0vov
Nox
Level 18
God Stats
1W - 3L
1,482 SR
Queue Stats
43W - 58L
1,355 Elo+
Solo
Heimdallr
Heimdallr
yunk1z
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,117 Elo+
Party 1
Team Averages
Level 14
1,486 SR
1,318 Elo+

VS

Team Averages
Level 23
1,372 SR
1,304 Elo+
Hachiman
Hachiman
AdramelechMif
Hachiman
Level 5
God Stats
1W - 2L
1,178 SR
Queue Stats
1W - 3L
1,118 Elo+
Solo
Xing Tian
Xing Tian
DudeIAmHigh
Xing Tian
Level 29
God Stats
16W - 15L
1,297 SR
Queue Stats
85W - 93L
1,301 Elo+
Party 2
Bellona
Bellona
Qsmuk
Bellona
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 78L
1,319 Elo+
Party 2
Cupid
Cupid
Ready2die623
Cupid
Level 29
God Stats
4W - 2L
1,384 SR
Queue Stats
17W - 12L
1,363 Elo+
Solo
Yemoja
Yemoja
WhoİsTxT
Yemoja
Level 28
God Stats
13W - 12L
1,500 SR
Queue Stats
66W - 64L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 6
12,686
906
21,496
20,799
6,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 10 / 3
13,420
959
13,126
21,047
7,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 6 / 5
14,996
1,071
18,278
14,060
5,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
w0vov
Nox
20
1 / 4 / 9
13,117
937
18,417
14,073
5,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
yunk1z
Heimdallr
19
2 / 10 / 8
13,045
932
13,027
23,506
9,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdramelechMif
Hachiman
20
10 / 7 / 17
14,919
1,066
28,547
19,845
8,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
DudeIAmHigh
Xing Tian
20
4 / 1 / 32
15,912
1,137
13,858
20,005
33,306
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Qsmuk
Bellona
20
13 / 3 / 23
16,515
1,180
18,823
21,690
23,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 1 / 16
16,078
1,148
13,932
14,997
6,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
WhoİsTxT
Yemoja
20
0 / 1 / 29
13,360
954
12,965
13,055
12,784
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
157
13
Kills
40
40
Deaths
13
31
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AdramelechMif
Hachiman
10
7
17
2.64
W
Xing Tian
DudeIAmHigh
Xing Tian
4
1
32
20
L
1
10
6
0.4
W
Bellona
Qsmuk
Bellona
13
3
23
8.17
W
13
1
16
21
L
2
10
3
0.35
W
Yemoja
WhoİsTxT
Yemoja
0
1
29
14.5
L
7
6
5
1.58
L
Nox
w0vov
Nox
1
4
9
1.38
L
Heimdallr
yunk1z
Heimdallr
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,344
Damage
88,125
93,485
Taken
89,592
34,679
Mitigated
83,790
5,161
Healing
17,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AdramelechMif
Hachiman
28,547
16,446
0
3,162
19,845
8,090
0
10,304
9,541
0
45,464
W
Xing Tian
DudeIAmHigh
Xing Tian
13,858
1,317
0
1,993
20,005
33,306
0
10,302
9,703
28,416
0
L
21,496
2,500
1,271
2,159
20,799
6,397
0
5,452
15,347
51,860
0
W
Bellona
Qsmuk
Bellona
18,823
6,271
3,128
2,385
21,690
23,312
0
8,010
13,680
1,256
37,548
W
13,932
8,216
557
3,729
14,997
6,298
0
7,409
7,588
0
58,980
L
13,126
5,766
0
1,087
21,047
7,423
0
6,261
14,786
0
57,877
W
Yemoja
WhoİsTxT
Yemoja
12,965
1,310
2,624
121
13,055
12,784
0
3,888
9,167
24,593
911
L
18,278
2,078
0
168
14,060
5,402
0
4,618
9,442
0
41,144
L
Nox
w0vov
Nox
18,417
644
0
0
14,073
5,907
0
3,963
10,110
31,404
0
L
Heimdallr
yunk1z
Heimdallr
13,027
5,824
0
476
23,506
9,550
0
6,622
16,884
0
27,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,264
Gold Earned
76,784
265
Minions Killed
272
14
Camps Cleared
6
1,383,075
Distance Traveled
1,481,981
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,919
1,066
31
2
2
280,982
2
W
Xing Tian
15,912
1,137
27
2
0
342,298
1
L
Zeus
12,686
906
76
5
2
253,603
0
W
Bellona
16,515
1,180
51
4
0
330,362
2
W
Cupid
16,078
1,148
130
9
1
244,840
1
L
Skadi
13,420
959
104
7
2
266,603
0
W
Yemoja
13,360
954
33
2
3
283,499
4
L
Loki
14,996
1,071
27
2
10
283,865
4
L
Nox
13,117
937
27
2
0
299,640
1
L
Heimdallr
13,045
932
31
2
0
279,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role