Player Matchup

Odin
Odin
DYG114
Odin
Level 118
God Stats
44W - 32L
1,585 SR
Queue Stats
281W - 273L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
Prarg
Nu Wa
Level 157
God Stats
78W - 71L
1,541 SR
Queue Stats
589W - 661L
1,451 Elo+
Solo
Terra
Terra
Spin
Terra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,507 Elo+
Solo
Artemis
Artemis
Yují
Artemis
Level 67
God Stats
11W - 5L
1,714 SR
Queue Stats
337W - 321L
1,584 Elo+
Party 1
Horus
Horus
xDadxx
Horus
Level 118
God Stats
13W - 15L
1,654 SR
Queue Stats
313W - 305L
1,596 Elo+
Solo
Team Averages
Level 101
1,599 SR
1,538 Elo+

VS

Team Averages
Level 126
1,563 SR
1,504 Elo+
Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Daxzar
Zhong Kui
Level 147
God Stats
3W - 4L
1,561 SR
Queue Stats
97W - 94L
1,451 Elo+
Solo
Geb
Geb
Heavytrafic
Geb
Level 58
God Stats
13W - 13L
1,636 SR
Queue Stats
281W - 360L
1,494 Elo+
Solo
Bastet
Bastet
e4Nf3Bb5
Bastet
Level 149
God Stats
3W - 2L
1,620 SR
Queue Stats
168W - 176L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DYG114
Odin
11
1 / 2 / 0
6,280
571
1,890
6,778
3,604
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Prarg
Nu Wa
10
0 / 2 / 1
5,657
514
5,262
4,884
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
Spin
Terra
8
0 / 2 / 2
5,056
460
1,198
6,885
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Yují
Artemis
11
3 / 3 / 0
6,295
572
4,881
6,342
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
xDadxx
Horus
9
1 / 1 / 1
5,578
507
3,821
7,845
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 2 / 2
6,372
579
3,816
5,836
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
 
Tiamat
10
1 / 0 / 1
5,928
539
4,619
6,128
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Daxzar
Zhong Kui
13
4 / 1 / 0
7,475
680
7,478
8,194
5,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 2 / 3
5,575
507
2,733
5,733
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
e4Nf3Bb5
Bastet
12
1 / 0 / 3
6,455
587
2,767
5,875
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
10
10
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
2
1.5
W
Tiamat
 
Tiamat
1
0
1
1.5
L
Odin
DYG114
Odin
1
2
0
0.5
W
Zhong Kui
Daxzar
Zhong Kui
4
1
0
4
W
2
2
3
1.75
L
Nu Wa
Prarg
Nu Wa
0
2
1
0.25
L
Terra
Spin
Terra
0
2
2
0.5
L
Artemis
Yují
Artemis
3
3
0
1
W
Bastet
e4Nf3Bb5
Bastet
1
0
3
2.5
L
Horus
xDadxx
Horus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,052
Damage
21,413
32,734
Taken
31,766
14,307
Mitigated
13,687
9,762
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,816
2,322
0
760
5,836
1,289
96
1,069
4,652
0
35,246
W
Tiamat
 
Tiamat
4,619
285
0
2,354
6,128
2,741
105
2,149
3,815
40,314
0
L
Odin
DYG114
Odin
1,890
743
0
1,097
6,778
3,604
0
4,008
2,770
0
29,011
W
Zhong Kui
Daxzar
Zhong Kui
7,478
1,430
0
4,462
8,194
5,205
2,043
696
7,384
48,932
0
W
2,733
201
304
2,049
5,733
2,825
136
1,091
4,488
15,469
0
L
Nu Wa
Prarg
Nu Wa
5,262
2,001
0
430
4,884
1,444
277
3,512
1,048
33,232
0
L
Terra
Spin
Terra
1,198
256
397
1,646
6,885
4,701
0
2,387
4,450
8,135
0
L
Artemis
Yují
Artemis
4,881
1,206
0
2,384
6,342
1,709
0
911
5,431
0
36,482
W
Bastet
e4Nf3Bb5
Bastet
2,767
315
0
4,247
5,875
1,627
0
754
4,967
0
39,996
L
Horus
xDadxx
Horus
3,821
1,881
438
3,370
7,845
2,849
0
3,499
4,205
0
29,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,866
Gold Earned
31,805
302
Minions Killed
384
0
Camps Cleared
0
1,090,404
Distance Traveled
1,118,027
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,372
579
80
7
0
216,239
4
W
Tiamat
5,928
539
88
8
0
240,745
0
L
Odin
6,280
571
78
7
0
220,389
5
W
Zhong Kui
7,475
680
106
10
0
169,465
2
W
Geb
5,575
507
25
2
0
223,956
4
L
Nu Wa
5,657
514
72
7
0
198,965
3
L
Terra
5,056
460
14
1
0
232,425
0
L
Artemis
6,295
572
81
7
0
205,209
5
W
Bastet
6,455
587
85
8
0
267,622
5
L
Horus
5,578
507
57
5
0
233,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role