Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Qigong582
Hercules
Level 11
God Stats
1W - 3L
1,507 SR
Queue Stats
15W - 14L
1,532 Elo+
Solo
Rama
Rama
Wrency
Rama
Level 27
God Stats
1W - 3L
1,355 SR
Queue Stats
103W - 111L
1,490 Elo+
Solo
Eset
Eset
nesmeyanaa
Eset
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 32L
1,512 Elo+
Solo
Fenrir
Fenrir
settshadow
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,444 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,496 Elo+

VS

Team Averages
Level 25
1,658 SR
1,561 Elo+
Arachne
Arachne
AgentBacon10134
Arachne
Level 27
God Stats
2W - 0L
1,486 SR
Queue Stats
66W - 62L
1,557 Elo+
Party 1
Artio
Artio
Astreano
Artio
Level 23
God Stats
1W - 0L
1,732 SR
Queue Stats
41W - 34L
1,515 Elo+
Solo
Medusa
Medusa
CatboiAoi
Medusa
Level 29
God Stats
8W - 3L
1,720 SR
Queue Stats
248W - 135L
1,700 Elo+
Solo
Ratatoskr
Ratatoskr
Mat425
Ratatoskr
Level 29
God Stats
2W - 2L
1,433 SR
Queue Stats
53W - 46L
1,479 Elo+
Solo
Agni
Agni
MemeRMahn
Agni
Level 18
God Stats
3W - 0L
1,921 SR
Queue Stats
43W - 47L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
3 / 4 / 10
13,589
1,132
16,906
25,742
26,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hercules
Qigong582
Hercules
18
3 / 5 / 6
11,553
963
11,789
29,190
23,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Wrency
Rama
19
7 / 11 / 7
13,051
1,088
21,173
22,784
6,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 8 / 8
12,170
1,014
14,207
19,540
5,258
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
settshadow
Fenrir
19
4 / 16 / 7
12,061
1,005
19,742
33,507
11,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 26
12,129
1,011
11,549
17,317
7,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Astreano
Artio
20
7 / 5 / 27
13,234
1,103
22,865
25,089
30,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
CatboiAoi
Medusa
20
21 / 4 / 19
17,835
1,486
57,351
18,417
9,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Mat425
Ratatoskr
20
9 / 6 / 20
12,873
1,073
12,328
16,078
6,586
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
20
4 / 4 / 29
12,866
1,072
20,010
14,494
5,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
165
21
Kills
44
44
Deaths
21
38
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
4
10
2
W
3
2
26
8
W
Artio
Astreano
Artio
7
5
27
4.1
W
Medusa
CatboiAoi
Medusa
21
4
19
7.63
W
Ratatoskr
Mat425
Ratatoskr
9
6
20
3.17
W
Agni
4
4
29
4.63
L
Hercules
Qigong582
Hercules
3
5
6
1.2
L
Rama
Wrency
Rama
7
11
7
0.95
L
4
8
8
1
L
Fenrir
settshadow
Fenrir
4
16
7
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,817
Damage
124,103
130,763
Taken
91,395
72,427
Mitigated
59,891
20,714
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
16,906
2,369
2,516
2,422
25,742
26,212
0
5,136
20,337
58,170
0
W
11,549
6,714
0
3,248
17,317
7,870
0
6,238
10,833
0
16,945
W
Artio
Astreano
Artio
22,865
2,340
3,603
7,222
25,089
30,597
0
8,166
16,499
33,269
0
W
Medusa
CatboiAoi
Medusa
57,351
28,314
0
3,200
18,417
9,256
0
5,454
12,782
0
97,842
W
Ratatoskr
Mat425
Ratatoskr
12,328
3,144
0
21
16,078
6,586
0
5,048
10,897
0
32,907
W
Agni
20,010
2,286
301
2,120
14,494
5,582
0
6,207
8,222
41,353
0
L
Hercules
Qigong582
Hercules
11,789
2,872
814
11,258
29,190
23,131
0
10,946
17,713
0
19,193
L
Rama
Wrency
Rama
21,173
12,656
0
1,420
22,784
6,119
0
8,349
14,015
0
51,393
L
14,207
991
1,036
677
19,540
5,258
0
8,696
10,671
39,786
0
L
Fenrir
settshadow
Fenrir
19,742
3,130
0
571
33,507
11,707
0
7,980
25,152
0
31,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,424
Gold Earned
68,937
242
Minions Killed
226
7
Camps Cleared
6
1,073,150
Distance Traveled
1,100,737
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,589
1,132
102
9
0
208,607
0
W
Arachne
12,129
1,011
4
0
1
242,170
0
W
Artio
13,234
1,103
27
2
0
229,656
0
W
Medusa
17,835
1,486
95
8
2
221,111
0
W
Ratatoskr
12,873
1,073
42
4
1
220,072
0
W
Agni
12,866
1,072
58
5
2
187,728
0
L
Hercules
11,553
963
13
1
2
204,320
1
L
Rama
13,051
1,088
62
5
1
188,380
0
L
Eset
12,170
1,014
45
4
0
226,706
0
L
Fenrir
12,061
1,005
20
2
4
245,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role