Player Matchup

Chang'e
Chang'e
BlackMagick333
Chang'e
Level 29
God Stats
0W - 1L
1,431 SR
Queue Stats
22W - 32L
1,409 Elo+
Solo
Scylla
Scylla
Cilaã
Scylla
Level 6
God Stats
1W - 3L
1,529 SR
Queue Stats
8W - 9L
1,378 Elo+
Party 1
Thanatos
Thanatos
Raposozz
Thanatos
Level 7
God Stats
3W - 5L
1,516 SR
Queue Stats
3W - 5L
1,450 Elo+
Party 1
Neith
Neith
Speep152
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 Elo+
Solo
Sol
Sol
brandartheblazed
Sol
Level 18
God Stats
2W - 5L
1,306 SR
Queue Stats
31W - 37L
1,410 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,419 Elo+

VS

Team Averages
Level 25
1,532 SR
1,489 Elo+
Izanami
Izanami
Darkeisha
Izanami
Level 29
God Stats
10W - 9L
1,440 SR
Queue Stats
105W - 104L
1,563 Elo+
Solo
Olorun
Olorun
Dylauu94
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 2
Sun Wukong
Sun Wukong
LilRteroRunner
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,356 Elo+
Solo
Cthulhu
Cthulhu
XxHungerxX
Cthulhu
Level 29
God Stats
5W - 3L
1,594 SR
Queue Stats
22W - 23L
1,515 Elo+
Solo
Loki
Loki
nutzu1
Loki
Level 44
God Stats
7W - 4L
1,625 SR
Queue Stats
154W - 188L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,545
444
5,553
11,055
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Cilaã
Scylla
11
3 / 6 / 3
7,550
444
6,663
9,148
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Raposozz
Thanatos
16
6 / 1 / 3
9,547
562
7,215
11,526
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Speep152
Neith
12
2 / 2 / 2
7,758
456
6,571
9,029
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 6 / 1
7,989
470
8,688
10,314
2,631
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkeisha
Izanami
16
9 / 1 / 4
9,701
571
12,050
7,179
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Dylauu94
Olorun
11
3 / 9 / 5
7,591
447
5,335
13,320
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
LilRteroRunner
Sun Wukong
14
5 / 1 / 4
8,532
502
7,169
11,586
8,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
XxHungerxX
Cthulhu
12
5 / 1 / 7
8,338
490
5,716
11,548
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
nutzu1
Loki
12
0 / 5 / 9
7,407
436
4,415
10,991
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
16
Kills
22
22
Deaths
17
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Scylla
Cilaã
Scylla
3
6
3
0.75
W
Izanami
Darkeisha
Izanami
9
1
4
11
W
Olorun
Dylauu94
Olorun
3
9
5
0.61
W
Sun Wukong
LilRteroRunner
Sun Wukong
5
1
4
7
L
Thanatos
Raposozz
Thanatos
6
1
3
7.5
L
Neith
Speep152
Neith
2
2
2
1.5
W
Cthulhu
XxHungerxX
Cthulhu
5
1
7
8.5
L
4
6
1
0.75
W
Loki
nutzu1
Loki
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
34,685
51,072
Taken
54,624
15,961
Mitigated
30,532
22,228
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,553
966
1,381
2,918
11,055
3,189
0
1,241
9,497
36,942
0
L
Scylla
Cilaã
Scylla
6,663
148
0
250
9,148
2,592
0
3,544
5,604
31,237
0
W
Izanami
Darkeisha
Izanami
12,050
7,369
0
3,197
7,179
2,619
487
2,072
5,107
0
69,212
W
Olorun
Dylauu94
Olorun
5,335
2,517
195
2,353
13,320
5,368
0
7,526
5,569
23,611
2,736
W
Sun Wukong
LilRteroRunner
Sun Wukong
7,169
1,703
0
3,063
11,586
8,275
57
3,499
8,047
0
39,006
L
Thanatos
Raposozz
Thanatos
7,215
1,534
0
13,464
11,526
4,182
0
1,440
10,043
0
75,596
L
Neith
Speep152
Neith
6,571
3,627
0
1,692
9,029
3,367
896
1,439
7,360
0
44,223
W
Cthulhu
XxHungerxX
Cthulhu
5,716
188
77
1,488
11,548
10,614
88
4,003
7,444
29,536
0
L
8,688
3,243
254
2,269
10,314
2,631
146
2,776
7,496
40,775
0
W
Loki
nutzu1
Loki
4,415
1,268
0
3,874
10,991
3,656
272
3,371
7,553
0
34,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,389
Gold Earned
41,569
412
Minions Killed
367
0
Camps Cleared
0
1,435,342
Distance Traveled
1,492,037
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,545
444
88
5
0
286,799
0
L
Scylla
7,550
444
45
3
0
274,513
0
W
Izanami
9,701
571
131
8
0
321,086
5
W
Olorun
7,591
447
58
3
0
238,812
0
W
Sun Wukong
8,532
502
68
4
0
253,751
3
L
Thanatos
9,547
562
126
7
0
373,755
2
L
Neith
7,758
456
77
5
0
266,677
5
W
Cthulhu
8,338
490
44
3
0
344,992
3
L
Sol
7,989
470
76
4
0
233,598
0
W
Loki
7,407
436
66
4
0
333,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role