Player Matchup

Chaac
Chaac
DARKPHOENIXYAMI
Chaac
Level 69
God Stats
19W - 22L
1,557 SR
Queue Stats
46W - 59L
1,394 Elo+
Solo
Sol
Sol
GeckoCeiling
Sol
Level 78
God Stats
3W - 8L
1,458 SR
Queue Stats
213W - 230L
1,397 Elo+
Solo
Heimdallr
Heimdallr
Mystik_108
Heimdallr
Level 159
God Stats
6W - 11L
1,374 SR
Queue Stats
1,025W - 1,054L
1,458 Elo+
Solo
Thanatos
Thanatos
Neonny6061
Thanatos
Level 80
God Stats
0W - 3L
1,342 SR
Queue Stats
21W - 25L
1,407 Elo+
Solo
Horus
Horus
SixthFist_Hermit
Horus
Level 119
God Stats
31W - 27L
1,527 SR
Queue Stats
734W - 710L
1,460 Elo+
Solo
Team Averages
Level 101
1,452 SR
1,423 Elo+

VS

Team Averages
Level 115
1,420 SR
1,445 Elo+
Bastet
Bastet
Daemon5150
Bastet
Level 121
God Stats
15W - 13L
1,523 SR
Queue Stats
284W - 262L
1,455 Elo+
Solo
Hades
Hades
MrRageQuit_x
Hades
Level 125
God Stats
5W - 5L
1,491 SR
Queue Stats
497W - 531L
1,415 Elo+
Solo
Chaac
Chaac
Saitama0420
Chaac
Level 148
God Stats
6W - 11L
1,386 SR
Queue Stats
307W - 301L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
bruno74445
Sun Wukong
Level 93
God Stats
1W - 0L
1,181 SR
Queue Stats
151W - 171L
1,455 Elo+
Solo
Charybdis
Charybdis
littlebit1234567
Charybdis
Level 87
God Stats
64W - 54L
1,519 SR
Queue Stats
171W - 161L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,994
428
1,637
4,671
2,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 0
6,616
473
1,332
6,628
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Mystik_108
Heimdallr
9
1 / 7 / 1
6,241
446
5,787
10,178
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Neonny6061
Thanatos
10
0 / 6 / 0
5,892
421
1,881
9,941
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 5 / 1
5,495
393
4,039
11,166
5,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Daemon5150
Bastet
14
7 / 0 / 5
8,592
614
7,404
8,316
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 0 / 3
7,926
566
4,199
8,994
3,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 1 / 1
8,242
589
5,386
7,382
4,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
bruno74445
Sun Wukong
11
6 / 0 / 4
7,287
521
6,289
9,356
7,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
10
1 / 2 / 9
6,775
484
4,740
6,219
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
21
21
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Bastet
Daemon5150
Bastet
7
0
5
9.5
L
0
3
0
0
W
3
0
3
4.5
L
Heimdallr
Mystik_108
Heimdallr
1
7
1
0.21
L
Thanatos
Neonny6061
Thanatos
0
6
0
0
W
4
1
1
4.5
L
1
5
1
0.3
W
Sun Wukong
bruno74445
Sun Wukong
6
0
4
8
W
Charybdis
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,676
Damage
28,018
42,584
Taken
40,267
16,947
Mitigated
21,180
13,674
Healing
16,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,637
632
0
2,216
4,671
2,153
0
0
4,671
0
26,357
W
Bastet
Daemon5150
Bastet
7,404
1,839
306
3,558
8,316
3,319
883
68
8,208
0
52,594
L
1,332
92
0
1,976
6,628
1,931
0
2,846
3,782
35,003
0
W
4,199
171
326
4,578
8,994
3,672
278
988
7,770
42,720
0
L
Heimdallr
Mystik_108
Heimdallr
5,787
1,697
0
610
10,178
3,240
552
660
9,518
0
28,052
L
Thanatos
Neonny6061
Thanatos
1,881
446
0
5,239
9,941
4,017
0
1,245
8,696
0
36,658
W
5,386
887
0
2,276
7,382
4,971
245
0
7,181
7,698
36,312
L
4,039
1,678
495
3,138
11,166
5,606
126
1,613
9,553
0
21,787
W
Sun Wukong
bruno74445
Sun Wukong
6,289
1,127
0
2,862
9,356
7,664
181
0
9,356
5,104
25,952
W
Charybdis
4,740
2,491
546
1,639
6,219
1,554
1,781
0
6,219
0
30,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
38,822
307
Minions Killed
374
0
Camps Cleared
0
1,065,831
Distance Traveled
1,403,764
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,994
428
54
4
0
160,856
1
W
Bastet
8,592
614
85
6
0
342,913
1
L
Sol
6,616
473
86
6
0
243,646
5
W
Hades
7,926
566
94
7
0
255,185
1
L
Heimdallr
6,241
446
62
4
0
219,444
1
L
Thanatos
5,892
421
75
5
0
228,207
0
W
Chaac
8,242
589
99
7
0
242,881
3
L
Horus
5,495
393
30
2
0
213,678
2
W
Sun Wukong
7,287
521
36
3
0
327,508
3
W
Charybdis
6,775
484
60
4
0
235,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role