Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Fusentast
Amaterasu
Level 129
God Stats
4W - 3L
1,690 SR
Queue Stats
102W - 115L
1,440 Elo+
Party 1
Sobek
Sobek
KaffeMonsteret
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
damur
Achilles
Level 82
God Stats
2W - 1L
1,535 SR
Queue Stats
77W - 73L
1,590 Elo+
Party 2
Charybdis
Charybdis
olega228
Charybdis
Level 78
God Stats
1W - 5L
1,519 SR
Queue Stats
76W - 74L
1,586 Elo+
Party 2
Team Averages
Level 103
1,549 SR
1,523 Elo+

VS

Team Averages
Level 134
1,622 SR
1,488 Elo+
Cabrakan
Cabrakan
Tibulis
Cabrakan
Level 156
God Stats
1W - 1L
1,713 SR
Queue Stats
164W - 159L
1,509 Elo+
Solo
Chaac
Chaac
VerzBahamut
Chaac
Level 117
God Stats
4W - 1L
1,565 SR
Queue Stats
191W - 163L
1,505 Elo+
Solo
Nu Wa
Nu Wa
ar30_kyle
Nu Wa
Level 160
God Stats
11W - 12L
1,563 SR
Queue Stats
410W - 406L
1,417 Elo+
Solo
Ymir
Ymir
polomagic
Ymir
Level 118
God Stats
5W - 2L
1,563 SR
Queue Stats
337W - 345L
1,526 Elo+
Solo
Bastet
Bastet
smrtka666
Bastet
Level 121
God Stats
5W - 2L
1,705 SR
Queue Stats
216W - 230L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 6 / 6
8,548
658
13,724
14,355
5,509
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Fusentast
Amaterasu
16
1 / 4 / 8
8,560
658
9,466
27,700
18,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 8 / 4
7,672
590
6,503
18,930
20,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
damur
Achilles
16
4 / 4 / 5
8,781
675
12,203
20,650
32,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
olega228
Charybdis
16
3 / 5 / 3
9,216
709
12,695
13,700
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Tibulis
Cabrakan
15
3 / 3 / 16
9,881
760
10,836
26,117
32,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 3 / 18
9,969
767
19,948
16,360
15,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nu Wa
ar30_kyle
Nu Wa
19
9 / 1 / 15
11,391
876
26,742
8,643
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
16
2 / 2 / 18
9,398
723
9,162
16,425
16,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
smrtka666
Bastet
18
9 / 2 / 10
11,210
862
17,838
9,279
4,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
10
Kills
27
27
Deaths
11
26
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
6
0.67
L
Amaterasu
Fusentast
Amaterasu
1
4
8
1.25
L
1
8
4
0.38
W
Cabrakan
Tibulis
Cabrakan
3
3
16
3.67
W
4
3
18
4.33
W
Nu Wa
ar30_kyle
Nu Wa
9
1
15
16.5
L
Achilles
damur
Achilles
4
4
5
1.63
L
Charybdis
olega228
Charybdis
3
5
3
0.9
W
Ymir
2
2
18
5.5
W
Bastet
smrtka666
Bastet
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,591
Damage
84,526
95,335
Taken
76,824
82,431
Mitigated
72,904
29,706
Healing
31,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,724
3,440
837
3,356
14,355
5,509
510
4,973
9,382
36,517
0
L
Amaterasu
Fusentast
Amaterasu
9,466
3,184
929
12,188
27,700
18,319
109
16,581
11,119
0
21,174
L
6,503
619
457
1,176
18,930
20,386
0
10,849
8,081
11,850
0
W
Cabrakan
Tibulis
Cabrakan
10,836
1,427
2,363
9,527
26,117
32,220
378
6,559
18,884
14,418
0
W
19,948
1,909
1,164
5,173
16,360
15,477
479
4,418
11,524
0
38,139
W
Nu Wa
ar30_kyle
Nu Wa
26,742
7,868
2,328
2,356
8,643
4,035
1,115
2,831
5,600
52,143
0
L
Achilles
damur
Achilles
12,203
2,829
2,208
5,228
20,650
32,600
13
9,523
11,127
0
15,540
L
Charybdis
olega228
Charybdis
12,695
6,572
344
2,983
13,700
5,617
553
4,814
8,886
0
46,257
W
Ymir
9,162
1,744
1,917
2,237
16,425
16,590
977
4,314
11,145
14,202
0
W
Bastet
smrtka666
Bastet
17,838
4,062
1,673
3,202
9,279
4,582
288
2,105
6,580
0
33,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,777
Gold Earned
51,849
166
Minions Killed
136
0
Camps Cleared
0
1,061,538
Distance Traveled
1,232,723
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,548
658
60
5
0
191,599
1
L
Amaterasu
8,560
658
20
2
0
239,935
1
L
Sobek
7,672
590
8
1
0
176,868
0
W
Cabrakan
9,881
760
7
1
0
237,023
1
W
Chaac
9,969
767
33
3
0
233,973
0
W
Nu Wa
11,391
876
49
4
0
236,740
1
L
Achilles
8,781
675
6
0
0
240,889
0
L
Charybdis
9,216
709
72
6
0
212,247
0
W
Ymir
9,398
723
8
1
0
241,738
1
W
Bastet
11,210
862
39
3
0
283,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role