Player Matchup

Izanami
Izanami
DabbythehouseElf
Izanami
Level 28
God Stats
2W - 0L
1,414 SR
Queue Stats
10W - 8L
1,565 Elo+
Solo
Hel
Hel
HelIsTrying
Hel
Level 2
God Stats
3W - 1L
1,501 SR
Queue Stats
3W - 1L
1,460 Elo+
Solo
Bastet
Bastet
JackDanielsFart
Bastet
Level 7
God Stats
2W - 2L
1,450 SR
Queue Stats
9W - 6L
1,544 Elo+
Solo
Sobek
Sobek
WingWom
Sobek
Level 29
God Stats
2W - 2L
1,292 SR
Queue Stats
68W - 62L
1,512 Elo+
Solo
Olorun
Olorun
kerbymonster
Olorun
Level 20
God Stats
2W - 0L
1,947 SR
Queue Stats
15W - 2L
1,835 Elo+
Solo
Team Averages
Level 17
1,521 SR
1,583 Elo+

VS

Team Averages
Level 26
1,665 SR
1,556 Elo+
Ganesha
Ganesha
Gmoney095
Ganesha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,799 Elo+
Party 1
Pele
Pele
HELIOS455
Pele
Level 29
God Stats
1W - 1L
1,766 SR
Queue Stats
94W - 105L
1,437 Elo+
Solo
Medusa
Medusa
LogzDaDude
Medusa
Level 13
God Stats
7W - 3L
1,673 SR
Queue Stats
14W - 8L
1,545 Elo+
Party 1
Chang'e
Chang'e
Manutka
Chang'e
Level 26
God Stats
2W - 1L
1,810 SR
Queue Stats
60W - 57L
1,453 Elo+
Solo
Arachne
Arachne
YouAreSuperBad
Arachne
Level 24
God Stats
4W - 4L
1,576 SR
Queue Stats
79W - 76L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,806
581
3,946
5,521
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 5 / 0
5,737
574
2,576
6,033
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 1 / 1
5,671
567
2,985
7,395
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
WingWom
Sobek
9
2 / 0 / 8
6,141
614
3,383
5,075
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
11
8 / 1 / 2
6,839
684
6,329
4,614
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gmoney095
Ganesha
7
0 / 4 / 2
4,743
474
1,724
6,190
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
10
2 / 2 / 0
5,690
569
2,291
6,484
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
LogzDaDude
Medusa
8
1 / 4 / 1
4,936
494
3,743
5,116
1,272
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Manutka
Chang'e
8
0 / 5 / 1
4,824
482
1,469
5,019
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
6 / 3 / 1
5,986
599
8,320
6,599
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
9
9
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Ganesha
Gmoney095
Ganesha
0
4
2
0.25
L
Pele
2
2
0
1
W
3
5
0
0.6
W
1
1
1
1.5
L
Medusa
LogzDaDude
Medusa
1
4
1
0.38
L
Chang'e
Manutka
Chang'e
0
5
1
0.1
W
Sobek
WingWom
Sobek
2
0
8
6
L
6
3
1
2.17
W
Olorun
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
17,547
28,638
Taken
29,408
10,428
Mitigated
9,129
13,102
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,946
2,618
0
1,365
5,521
1,340
1,990
1,479
3,862
0
27,062
L
Ganesha
Gmoney095
Ganesha
1,724
240
0
748
6,190
2,799
0
3,802
2,388
4,629
0
L
Pele
2,291
957
0
2,878
6,484
1,692
572
1,717
4,767
0
28,926
W
2,576
219
551
1,684
6,033
1,291
307
0
6,033
20,673
0
W
2,985
578
188
4,594
7,395
2,043
0
441
6,954
0
27,767
L
Medusa
LogzDaDude
Medusa
3,743
1,589
17
605
5,116
1,272
0
3,491
1,625
0
22,032
L
Chang'e
Manutka
Chang'e
1,469
259
142
678
5,019
1,046
314
489
4,530
14,662
0
W
Sobek
WingWom
Sobek
3,383
727
0
2,230
5,075
4,326
58
564
4,511
12,965
0
L
8,320
5,923
0
1,863
6,599
2,320
21
3,068
3,531
0
17,196
W
Olorun
6,329
4,271
111
2,379
4,614
1,428
798
529
4,085
42,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
26,179
272
Minions Killed
157
0
Camps Cleared
0
918,578
Distance Traveled
945,451
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,806
581
63
6
0
164,329
0
L
Ganesha
4,743
474
0
0
0
177,478
1
L
Pele
5,690
569
55
6
0
200,903
5
W
Hel
5,737
574
45
5
0
184,961
1
W
Bastet
5,671
567
68
7
0
205,027
3
L
Medusa
4,936
494
45
5
0
187,233
0
L
Chang'e
4,824
482
32
3
0
153,535
3
W
Sobek
6,141
614
27
3
0
184,080
5
L
Arachne
5,986
599
25
3
0
226,302
6
W
Olorun
6,839
684
69
7
0
180,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role