Player Matchup

Zeus
Zeus
Minijordan1989
Zeus
Level 27
God Stats
6W - 2L
1,589 SR
Queue Stats
28W - 35L
1,302 Elo+
Solo
Thanatos
Thanatos
NightmareZeoX
Thanatos
Level 26
God Stats
7W - 11L
1,443 SR
Queue Stats
56W - 88L
1,268 Elo+
Solo
Scylla
Scylla
Xx_DiegO_7xX
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,824 Elo+
Solo
Artemis
Artemis
bungiebobs
Artemis
Level 6
God Stats
4W - 2L
1,390 SR
Queue Stats
4W - 4L
1,340 Elo+
Solo
Achilles
Achilles
gnu0902
Achilles
Level 26
God Stats
7W - 1L
1,737 SR
Queue Stats
57W - 60L
1,329 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,413 Elo+

VS

Team Averages
Level 15
1,539 SR
1,413 Elo+
Izanami
Izanami
Fly_Wie_Uwe
Izanami
Level 25
God Stats
15W - 15L
1,550 SR
Queue Stats
41W - 46L
1,435 Elo+
Solo
Ares
Ares
GinGer_cze
Ares
Level 15
God Stats
0W - 1L
1,712 SR
Queue Stats
13W - 24L
1,241 Elo+
Solo
Camazotz
Camazotz
KEINE_AHNUNNNNG
Camazotz
Level 29
God Stats
0W - 3L
1,432 SR
Queue Stats
19W - 23L
1,388 Elo+
Solo
Charybdis
Charybdis
Mundir-sPoes
Charybdis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
tqyaso
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 6
15,501
646
14,613
14,684
4,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
NightmareZeoX
Thanatos
15
4 / 7 / 5
11,747
489
4,761
17,694
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
20
3 / 7 / 11
13,876
578
14,890
13,888
4,774
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
bungiebobs
Artemis
18
9 / 5 / 9
13,763
573
16,697
16,534
7,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
gnu0902
Achilles
20
9 / 5 / 5
14,646
610
13,445
23,200
11,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fly_Wie_Uwe
Izanami
20
15 / 14 / 1
15,403
642
25,821
30,297
10,488
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 2 / 3
7,364
307
75
5,156
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
18
12 / 10 / 2
13,079
545
17,250
24,922
8,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Mundir-sPoes
Charybdis
4
0 / 2 / 0
6,854
286
561
2,484
419
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
tqyaso
Olorun
17
2 / 12 / 5
10,882
453
7,930
20,844
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
38
Kills
29
30
Deaths
40
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fly_Wie_Uwe
Izanami
15
14
1
1.11
L
0
2
3
0.75
L
Camazotz
12
10
2
1.3
W
13
6
6
2.67
L
Charybdis
Mundir-sPoes
Charybdis
0
2
0
0
W
Thanatos
NightmareZeoX
Thanatos
4
7
5
0.93
W
Scylla
3
7
11
1.21
W
Artemis
bungiebobs
Artemis
9
5
9
2.7
W
Achilles
gnu0902
Achilles
9
5
5
2.3
L
Olorun
tqyaso
Olorun
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,406
Damage
51,637
86,000
Taken
83,703
34,412
Mitigated
29,698
32,088
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fly_Wie_Uwe
Izanami
25,821
17,688
10
7,908
30,297
10,488
516
10,248
19,934
713
112,951
L
75
45
0
72
5,156
2,400
0
2,757
2,399
2,654
0
L
Camazotz
17,250
3,004
431
6,397
24,922
8,149
511
9,914
14,732
0
82,925
W
14,613
2,225
243
5,656
14,684
4,718
4,701
423
14,261
87,526
0
L
Charybdis
Mundir-sPoes
Charybdis
561
421
0
220
2,484
419
0
959
1,525
0
2,904
W
Thanatos
NightmareZeoX
Thanatos
4,761
2,467
0
10,812
17,694
6,287
676
2,874
14,820
0
52,402
W
Scylla
14,890
1,118
0
1,943
13,888
4,774
1,169
149
13,739
119,740
0
W
Artemis
bungiebobs
Artemis
16,697
10,366
0
3,891
16,534
7,261
6,192
3,605
12,929
0
62,650
W
Achilles
gnu0902
Achilles
13,445
6,180
0
9,543
23,200
11,372
1,558
1,514
20,860
0
115,528
L
Olorun
tqyaso
Olorun
7,930
4,114
50
4,044
20,844
8,242
1,194
5,234
15,610
41,469
5,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,533
Gold Earned
53,582
621
Minions Killed
368
0
Camps Cleared
0
2,192,122
Distance Traveled
1,279,016
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,403
642
170
7
0
329,518
3
L
Ares
7,364
307
4
0
0
73,738
0
L
Camazotz
13,079
545
111
5
0
440,622
0
W
Zeus
15,501
646
146
6
0
393,065
4
L
Charybdis
6,854
286
5
0
0
32,297
0
W
Thanatos
11,747
489
71
3
0
409,868
0
W
Scylla
13,876
578
160
7
0
487,356
1
W
Artemis
13,763
573
108
5
0
403,847
0
W
Achilles
14,646
610
136
6
0
497,986
2
L
Olorun
10,882
453
78
3
0
402,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role