Player Matchup

Chaac
Chaac
FNCSshdw
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
KoduhhhBear
Ares
Level 6
God Stats
1W - 1L
1,724 SR
Queue Stats
1W - 4L
1,182 Elo+
Solo
Kali
Kali
XV_K3tzal
Kali
Level 29
God Stats
7W - 10L
1,414 SR
Queue Stats
47W - 52L
1,344 Elo+
Solo
Osiris
Osiris
YnWa19866035
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,336 Elo+
Solo
Arachne
Arachne
xd_Goncaloz
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 12
1,528 SR
1,373 Elo+

VS

Team Averages
Level 17
1,584 SR
1,282 Elo+
Baron Samedi
Baron Samedi
Alfajoralfa
Baron Samedi
Level 8
God Stats
10W - 4L
1,820 SR
Queue Stats
13W - 14L
1,274 Elo+
Party 1
Zeus
Zeus
BloomingLime205
Zeus
Level 17
God Stats
6W - 3L
1,441 SR
Queue Stats
11W - 11L
1,300 Elo+
Solo
Geb
Geb
RuntyFawn346
Geb
Level 16
God Stats
2W - 0L
1,674 SR
Queue Stats
14W - 25L
1,238 Elo+
Solo
Hel
Hel
StrangerThingsII
Hel
Level 17
God Stats
8W - 6L
1,487 SR
Queue Stats
35W - 39L
1,345 Elo+
Party 1
Artemis
Artemis
hickduarteevi749
Artemis
Level 28
God Stats
4W - 4L
1,495 SR
Queue Stats
57W - 83L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FNCSshdw
Chaac
15
0 / 13 / 2
9,080
908
14,012
24,134
19,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 12 / 2
9,453
945
15,061
32,146
30,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
14
1 / 3 / 0
8,705
871
4,524
8,744
3,301
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
14
0 / 8 / 2
8,685
869
6,975
18,154
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xd_Goncaloz
Arachne
15
1 / 15 / 1
8,948
895
5,112
23,822
9,588
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alfajoralfa
Baron Samedi
17
4 / 2 / 27
10,125
1,013
17,416
10,027
4,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
12 / 0 / 27
11,598
1,160
23,343
5,687
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 0 / 34
11,963
1,196
10,231
11,982
10,658
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 1 / 29
10,802
1,080
17,668
11,237
3,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
18 / 0 / 20
12,124
1,212
28,692
13,020
5,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
187
2
Kills
50
51
Deaths
3
7
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alfajoralfa
Baron Samedi
4
2
27
8.75
W
12
0
27
25.5
L
Chaac
FNCSshdw
Chaac
0
13
2
0.08
L
0
12
2
0.08
W
9
0
34
26
W
7
1
29
21.5
L
Kali
1
3
0
0.33
L
Osiris
0
8
2
0.13
W
18
0
20
28
L
Arachne
xd_Goncaloz
Arachne
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,684
Damage
97,350
107,000
Taken
51,953
72,697
Mitigated
26,052
6,504
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alfajoralfa
Baron Samedi
17,416
3,064
2,963
3,164
10,027
4,340
0
3,126
6,643
29,950
0
W
23,343
4,188
96
932
5,687
2,013
0
1,234
4,232
40,262
0
L
Chaac
FNCSshdw
Chaac
14,012
1,787
0
3,510
24,134
19,451
0
16,221
7,913
1,837
38,630
L
15,061
1,165
0
660
32,146
30,339
0
19,536
12,610
36,348
0
W
10,231
2,099
391
929
11,982
10,658
0
4,891
6,510
20,467
0
W
17,668
5,647
5,277
4,740
11,237
3,854
0
2,410
8,463
28,416
0
L
Kali
4,524
1,937
0
472
8,744
3,301
0
4,485
4,259
0
9,623
L
Osiris
6,975
2,416
5
500
18,154
10,018
0
12,428
5,726
0
15,941
W
28,692
22,205
84
1,551
13,020
5,187
0
4,061
8,573
0
41,684
L
Arachne
xd_Goncaloz
Arachne
5,112
3,057
0
1,357
23,822
9,588
0
15,988
7,834
0
12,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
56,612
138
Minions Killed
175
1
Camps Cleared
0
762,108
Distance Traveled
953,235
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,125
1,013
44
4
0
169,680
0
W
Zeus
11,598
1,160
45
5
0
210,702
0
L
Chaac
9,080
908
50
5
1
173,946
1
L
Ares
9,453
945
33
3
0
177,778
0
W
Geb
11,963
1,196
24
2
0
230,391
1
W
Hel
10,802
1,080
31
3
0
161,380
0
L
Kali
8,705
871
15
2
0
101,211
0
L
Osiris
8,685
869
22
2
0
128,136
0
W
Artemis
12,124
1,212
31
3
0
181,082
1
L
Arachne
8,948
895
18
2
0
181,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role