Player Matchup

Kuzenbo
Kuzenbo
BearMishima
Kuzenbo
Level 22
God Stats
4W - 2L
1,645 SR
Queue Stats
11W - 27L
1,183 Elo+
Party 1
Mercury
Mercury
Darkness360at
Mercury
Level 126
God Stats
9W - 6L
1,448 SR
Queue Stats
86W - 86L
1,432 Elo+
Party 1
Sol
Sol
GhostfaceBrn
Sol
Level 154
God Stats
17W - 6L
1,802 SR
Queue Stats
241W - 176L
1,634 Elo+
Party 2
Hachiman
Hachiman
Musturbathor
Hachiman
Level 36
God Stats
17W - 9L
1,672 SR
Queue Stats
196W - 130L
1,543 Elo+
Party 2
Amaterasu
Amaterasu
NAoW I VeNoM
Amaterasu
Level 104
God Stats
1W - 0L
1,190 SR
Queue Stats
37W - 33L
1,425 Elo+
Party 1
Team Averages
Level 88
1,551 SR
1,443 Elo+

VS

Team Averages
Level 59
1,591 SR
1,452 Elo+
Ravana
Ravana
PeppeSk_
Ravana
Level 37
God Stats
14W - 13L
1,539 SR
Queue Stats
113W - 114L
1,424 Elo+
Party 4
Amaterasu
Amaterasu
Poppocco
Amaterasu
Level 57
God Stats
4W - 3L
1,710 SR
Queue Stats
186W - 212L
1,350 Elo+
Party 4
Hel
Hel
Segura02_
Hel
Level 65
God Stats
1W - 1L
1,793 SR
Queue Stats
30W - 37L
1,548 Elo+
Party 3
Apollo
Apollo
XARLYTOSS
Apollo
Level 31
God Stats
7W - 5L
1,449 SR
Queue Stats
19W - 19L
1,464 Elo+
Party 3
Artio
Artio
bokaina
Artio
Level 103
God Stats
0W - 2L
1,465 SR
Queue Stats
66W - 61L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BearMishima
Kuzenbo
13
3 / 0 / 9
8,326
595
3,122
5,253
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
15
7 / 2 / 9
9,499
679
8,662
9,034
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 1 / 7
9,029
645
9,385
9,235
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Musturbathor
Hachiman
15
13 / 1 / 3
9,625
688
9,781
8,150
2,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
NAoW I VeNoM
Amaterasu
14
3 / 3 / 3
8,401
600
9,179
10,158
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
PeppeSk_
Ravana
13
4 / 7 / 0
8,216
587
5,033
10,710
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Poppocco
Amaterasu
12
2 / 7 / 3
8,315
594
6,992
15,654
9,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 1
6,332
452
1,689
6,691
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
XARLYTOSS
Apollo
11
1 / 7 / 1
7,099
507
3,329
8,821
1,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
bokaina
Artio
10
0 / 4 / 0
5,954
425
3,752
10,746
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
30
Kills
7
7
Deaths
30
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BearMishima
Kuzenbo
3
0
9
7.5
W
Mercury
7
2
9
5.75
W
4
1
7
7.5
W
Hachiman
Musturbathor
Hachiman
13
1
3
14.5
W
Amaterasu
NAoW I VeNoM
Amaterasu
3
3
3
1.5
L
Ravana
PeppeSk_
Ravana
4
7
0
0.57
L
Amaterasu
Poppocco
Amaterasu
2
7
3
0.5
L
0
5
1
0.1
L
Apollo
XARLYTOSS
Apollo
1
7
1
0.21
L
Artio
bokaina
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
20,795
41,830
Taken
52,622
22,261
Mitigated
23,753
13,079
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BearMishima
Kuzenbo
3,122
1,393
0
862
5,253
6,314
237
766
4,326
13,253
0
W
Mercury
8,662
5,178
0
274
9,034
3,316
0
710
8,254
0
59,709
W
9,385
3,423
0
5,851
9,235
3,506
230
1,981
7,117
61,985
8,343
W
Hachiman
Musturbathor
Hachiman
9,781
3,433
0
3,595
8,150
2,600
2,332
1,105
6,762
0
68,380
W
Amaterasu
NAoW I VeNoM
Amaterasu
9,179
4,211
0
2,497
10,158
6,525
855
253
9,868
2,995
36,354
L
Ravana
PeppeSk_
Ravana
5,033
1,244
0
2,781
10,710
3,686
0
3,137
7,573
0
44,684
L
Amaterasu
Poppocco
Amaterasu
6,992
3,231
0
4,938
15,654
9,714
0
931
14,723
62
29,607
L
1,689
78
340
1,812
6,691
2,208
0
3,110
3,581
29,351
0
L
Apollo
XARLYTOSS
Apollo
3,329
1,357
0
566
8,821
1,857
0
1,583
7,238
0
33,111
L
Artio
bokaina
Artio
3,752
539
167
1,881
10,746
6,288
0
3,456
7,290
23,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,880
Gold Earned
35,916
427
Minions Killed
312
0
Camps Cleared
0
1,517,620
Distance Traveled
1,252,961
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,326
595
7
1
0
330,057
2
W
Mercury
9,499
679
117
8
0
346,932
1
W
Sol
9,029
645
120
9
0
281,044
4
W
Hachiman
9,625
688
107
8
0
280,569
3
W
Amaterasu
8,401
600
76
5
0
279,018
0
L
Ravana
8,216
587
86
6
0
272,197
2
L
Amaterasu
8,315
594
64
5
0
250,670
7
L
Hel
6,332
452
65
5
0
201,819
0
L
Apollo
7,099
507
55
4
0
273,914
0
L
Artio
5,954
425
42
3
0
254,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role