Player Matchup

Kuzenbo
Kuzenbo
Diamond III
Drooly
Kuzenbo
Diamond III
Level 159
God Stats
1W - 0L
1,504 SR
Queue Stats
43W - 14L
2,486 MMR
Party 2
Mulan
Mulan
Masters
Fittefan
Mulan
Masters
Level 125
God Stats
7W - 1L
1,884 SR
Queue Stats
257W - 168L
2,436 MMR
Party 2
Scylla
Scylla
Masters
Ya Boy Kazi
Scylla
Masters
Level 67
God Stats
5W - 4L
1,663 SR
Queue Stats
109W - 58L
2,700 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,684 SR
2,541 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,555 SR
1,630 MMR
Chiron
Chiron
Platinum I
 
Chiron
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Only_One_Players
Cthulhu
Gold III
Level 86
God Stats
1W - 3L
1,564 SR
Queue Stats
26W - 18L
1,765 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
ZELDRlSxX
Morgan Le Fay
Gold I
Level 139
God Stats
2W - 5L
1,600 SR
Queue Stats
234W - 197L
1,625 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drooly
Kuzenbo
12
1 / 1 / 9
8,695
725
6,064
11,738
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
Fittefan
Mulan
14
11 / 2 / 3
9,946
829
15,699
14,954
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
13
3 / 2 / 9
8,567
714
5,755
5,455
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArtioAchillesFenrirOdinSol

VS

Bans
GebPersephoneThothAphroditeNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 4 / 0
8,259
688
6,933
9,194
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 4
6,928
577
7,777
14,231
11,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
ZELDRlSxX
Morgan Le Fay
12
1 / 5 / 4
7,509
626
7,660
8,864
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
5
5
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
4
0
1
W
Kuzenbo
Drooly
Kuzenbo
1
1
9
5.5
W
Mulan
Fittefan
Mulan
11
2
3
6.25
L
0
6
4
0.33
W
Scylla
3
2
9
3.75
L
Morgan Le Fay
ZELDRlSxX
Morgan Le Fay
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
22,370
32,147
Taken
32,289
26,947
Mitigated
18,271
10,726
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,933
2,305
688
2,127
9,194
3,766
59
1,964
6,740
0
19,710
W
Kuzenbo
Drooly
Kuzenbo
6,064
2,623
685
2,179
11,738
15,004
323
5,009
6,190
17,207
0
W
Mulan
Fittefan
Mulan
15,699
2,296
289
6,865
14,954
10,181
1,210
6,037
8,198
0
35,586
L
7,777
367
628
3,622
14,231
11,474
13
5,482
8,195
15,555
0
W
Scylla
5,755
558
0
708
5,455
1,762
1,174
3,227
1,722
25,806
0
L
Morgan Le Fay
ZELDRlSxX
Morgan Le Fay
7,660
637
0
1,801
8,864
3,031
198
4,006
4,462
26,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
22,696
126
Minions Killed
111
8
Camps Cleared
2
679,043
Distance Traveled
641,850
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,259
688
52
4
1
210,678
5
W
Kuzenbo
8,695
725
20
2
1
243,100
0
W
Mulan
9,946
829
42
4
4
221,201
3
L
Cthulhu
6,928
577
16
1
1
213,101
3
W
Scylla
8,567
714
64
5
3
214,742
5
L
Morgan Le Fay
7,509
626
43
4
0
218,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role