Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HNKNToccc
Neith
Level 21
God Stats
1W - 0L
1,553 SR
Queue Stats
28W - 35L
1,487 Elo+
Solo
Tyr
Tyr
Salmon2724
Tyr
Level 22
God Stats
1W - 2L
1,250 SR
Queue Stats
21W - 31L
1,492 Elo+
Solo
Vamana
Vamana
Turghar
Vamana
Level 29
God Stats
2W - 1L
1,572 SR
Queue Stats
57W - 60L
1,451 Elo+
Party 2
Anhur
Anhur
Walkingfire
Anhur
Level 112
God Stats
7W - 7L
1,460 SR
Queue Stats
579W - 540L
1,555 Elo+
Party 2
Team Averages
Level 60
1,467 SR
1,497 Elo+

VS

Team Averages
Level 62
1,504 SR
1,591 Elo+
Bastet
Bastet
M3DV3D
Bastet
Level 124
God Stats
6W - 3L
1,566 SR
Queue Stats
261W - 226L
1,620 Elo+
Party 1
Tyr
Tyr
MixaTaran98
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,558 Elo+
Party 1
Olorun
Olorun
NPFgriefer
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Kukulkan
Kukulkan
hidroponicoo
Kukulkan
Level 121
God Stats
2W - 2L
1,453 SR
Queue Stats
75W - 70L
1,511 Elo+
Solo
Ah Puch
Ah Puch
pihekacsa
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 2 / 12
10,086
1,009
11,883
9,249
5,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
HNKNToccc
Neith
18
9 / 2 / 10
10,361
1,036
13,122
10,813
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 5 / 12
8,429
843
7,978
13,733
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Turghar
Vamana
14
1 / 3 / 11
8,504
850
6,986
13,522
13,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 4 / 14
9,586
959
8,248
12,083
5,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
M3DV3D
Bastet
15
6 / 3 / 9
9,362
936
13,257
10,152
3,591
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 12
8,168
817
4,739
12,760
11,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
NPFgriefer
Olorun
12
1 / 6 / 7
7,597
760
5,178
11,394
4,564
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
hidroponicoo
Kukulkan
17
6 / 3 / 7
9,965
997
15,011
10,678
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
pihekacsa
Ah Puch
15
2 / 6 / 12
9,180
918
9,431
9,186
3,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
23
Kills
16
16
Deaths
23
59
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
12
6
W
Neith
HNKNToccc
Neith
9
2
10
7
L
Bastet
M3DV3D
Bastet
6
3
9
3.5
L
1
5
12
1.4
L
Olorun
NPFgriefer
Olorun
1
6
7
0.75
W
3
5
12
1.8
W
Vamana
Turghar
Vamana
1
3
11
2.17
W
4
4
14
2.75
L
Kukulkan
hidroponicoo
Kukulkan
6
3
7
3.17
L
Ah Puch
pihekacsa
Ah Puch
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,217
Damage
47,616
59,400
Taken
54,170
39,018
Mitigated
27,075
28,921
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,883
730
5,803
4,216
9,249
5,267
1,127
5,362
3,887
27,320
0
W
Neith
HNKNToccc
Neith
13,122
4,358
1,567
4,183
10,813
4,656
2,559
5,588
5,225
0
32,829
L
Bastet
M3DV3D
Bastet
13,257
1,845
1,380
1,981
10,152
3,591
2,283
2,022
8,027
0
16,497
L
4,739
560
686
3,703
12,760
11,090
268
2,477
10,165
0
9,268
L
Olorun
NPFgriefer
Olorun
5,178
2,069
2,329
2,750
11,394
4,564
931
1,955
9,362
8,807
0
W
7,978
641
0
2,883
13,733
9,939
100
5,794
7,939
0
12,162
W
Vamana
Turghar
Vamana
6,986
4,059
1,293
4,683
13,522
13,492
946
6,305
7,217
0
13,114
W
8,248
3,775
1,424
2,869
12,083
5,664
785
6,571
5,512
0
18,455
L
Kukulkan
hidroponicoo
Kukulkan
15,011
1,070
1,223
3,149
10,678
4,515
196
3,867
6,732
39,259
0
L
Ah Puch
pihekacsa
Ah Puch
9,431
981
724
1,029
9,186
3,315
878
1,562
7,462
16,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,966
Gold Earned
44,272
137
Minions Killed
98
0
Camps Cleared
0
936,549
Distance Traveled
929,625
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,086
1,009
42
4
0
174,156
0
W
Neith
10,361
1,036
52
5
0
190,471
0
L
Bastet
9,362
936
4
0
0
216,662
0
L
Tyr
8,168
817
11
1
0
193,810
3
L
Olorun
7,597
760
9
1
0
148,927
0
W
Tyr
8,429
843
11
1
0
201,039
2
W
Vamana
8,504
850
18
2
0
194,341
0
W
Anhur
9,586
959
14
1
0
176,542
0
L
Kukulkan
9,965
997
54
5
0
199,146
2
L
Ah Puch
9,180
918
20
2
0
171,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role