Player Matchup

Loki
Loki
Diesalot128
Loki
Level 26
God Stats
24W - 29L
1,358 SR
Queue Stats
94W - 96L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
LilRteroRunner
Ao Kuang
Level 17
God Stats
1W - 1L
1,264 SR
Queue Stats
18W - 26L
1,340 Elo+
Solo
Neith
Neith
TUDELS14
Neith
Level 17
God Stats
7W - 3L
1,581 SR
Queue Stats
19W - 24L
1,282 Elo+
Solo
Sylvanus
Sylvanus
TheMageS4512
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,527 Elo+
Solo
Thoth
Thoth
YourBoyJokes
Thoth
Level 29
God Stats
5W - 1L
1,741 SR
Queue Stats
93W - 61L
1,608 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,448 Elo+

VS

Team Averages
Level 14
1,517 SR
1,480 Elo+
Hades
Hades
Cilaã
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,532 Elo+
Party 1
Ares
Ares
Danshenbuhao
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ForexFara26
Danzaburou
Level 26
God Stats
0W - 1L
1,465 SR
Queue Stats
9W - 16L
1,324 Elo+
Solo
Cliodhna
Cliodhna
NONIDERNITE
Cliodhna
Level 28
God Stats
6W - 5L
1,504 SR
Queue Stats
83W - 86L
1,513 Elo+
Solo
Thanatos
Thanatos
Raposozz
Thanatos
Level 7
God Stats
3W - 5L
1,615 SR
Queue Stats
3W - 5L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,125
438
3,282
7,587
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
11
1 / 4 / 0
6,807
486
2,496
7,971
1,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
TUDELS14
Neith
12
5 / 1 / 3
7,417
530
10,728
6,937
2,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TheMageS4512
Sylvanus
11
2 / 1 / 10
7,493
535
8,531
13,822
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 0 / 1
8,408
601
4,175
3,642
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cilaã
Hades
11
1 / 2 / 2
6,382
456
4,204
9,049
4,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 4 / 2
5,955
425
3,735
11,244
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ForexFara26
Danzaburou
9
1 / 1 / 2
5,717
408
5,675
7,189
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
NONIDERNITE
Cliodhna
11
4 / 5 / 1
7,225
516
5,936
9,039
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Raposozz
Thanatos
13
3 / 2 / 0
7,560
540
3,295
7,216
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
10
10
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
Cilaã
Hades
1
2
2
1
L
1
4
2
0.5
W
1
4
0
0.25
L
Danzaburou
ForexFara26
Danzaburou
1
1
2
2
W
Ao Kuang
1
4
0
0.25
L
Cliodhna
NONIDERNITE
Cliodhna
4
5
1
0.9
L
Thanatos
Raposozz
Thanatos
3
2
0
1.5
W
Neith
TUDELS14
Neith
5
1
3
6.5
W
Sylvanus
TheMageS4512
Sylvanus
2
1
10
7
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,212
Damage
22,845
39,959
Taken
43,737
21,440
Mitigated
19,009
12,936
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Cilaã
Hades
4,204
210
0
3,100
9,049
4,216
0
3,230
5,643
28,861
0
L
3,735
568
0
2,079
11,244
7,060
24
2,946
8,296
7,297
0
W
3,282
875
0
1,499
7,587
2,699
551
1,505
6,082
0
32,723
L
Danzaburou
ForexFara26
Danzaburou
5,675
2,274
0
1,443
7,189
2,154
74
3,424
3,739
0
22,460
W
Ao Kuang
2,496
896
0
2,677
7,971
1,914
528
0
7,971
26,373
0
L
Cliodhna
NONIDERNITE
Cliodhna
5,936
1,030
0
899
9,039
2,984
0
2,307
6,714
0
38,952
L
Thanatos
Raposozz
Thanatos
3,295
1,101
0
5,318
7,216
2,595
710
3,031
4,143
0
39,222
W
Neith
TUDELS14
Neith
10,728
5,166
0
2,014
6,937
2,412
1,077
1,701
5,236
0
40,218
W
Sylvanus
TheMageS4512
Sylvanus
8,531
2,700
1,386
4,953
13,822
13,226
135
4,114
9,708
25,078
0
W
4,175
301
0
407
3,642
1,189
878
619
3,023
47,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
32,839
325
Minions Killed
259
0
Camps Cleared
0
1,244,411
Distance Traveled
1,365,606
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,382
456
53
4
0
250,843
4
L
Ares
5,955
425
9
1
0
263,972
2
W
Loki
6,125
438
62
4
0
283,263
4
L
Danzaburou
5,717
408
45
3
0
253,852
3
W
Ao Kuang
6,807
486
56
4
0
235,716
4
L
Cliodhna
7,225
516
68
5
0
307,398
1
L
Thanatos
7,560
540
84
6
0
289,541
2
W
Neith
7,417
530
77
6
0
235,097
0
W
Sylvanus
7,493
535
33
2
0
214,228
1
W
Thoth
8,408
601
97
7
0
276,107
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role