Player Matchup

Fenrir
Fenrir
DenkmaL9664
Fenrir
Level 23
God Stats
2W - 3L
1,387 SR
Queue Stats
20W - 14L
1,445 Elo+
Party 3
Cupid
Cupid
DieKremigeKruste
Cupid
Level 29
God Stats
5W - 5L
1,381 SR
Queue Stats
48W - 58L
1,353 Elo+
Party 4
Ares
Ares
Dreilochstute69
Ares
Level 24
God Stats
3W - 3L
1,584 SR
Queue Stats
34W - 36L
1,399 Elo+
Party 4
Cliodhna
Cliodhna
Ego1712
Cliodhna
Level 26
God Stats
5W - 10L
1,522 SR
Queue Stats
95W - 130L
1,371 Elo+
Solo
Sol
Sol
SRklack99
Sol
Level 20
God Stats
8W - 3L
1,681 SR
Queue Stats
16W - 13L
1,428 Elo+
Party 3
Team Averages
Level 24
1,511 SR
1,399 Elo+

VS

Team Averages
Level 26
1,627 SR
1,487 Elo+
Thanatos
Thanatos
Akrobata
Thanatos
Level 68
God Stats
6W - 2L
1,762 SR
Queue Stats
19W - 19L
1,606 Elo+
Party 2
Neith
Neith
Dyablox619
Neith
Level 14
God Stats
3W - 3L
1,408 SR
Queue Stats
8W - 7L
1,443 Elo+
Solo
King Arthur
King Arthur
Ghost4304
King Arthur
Level 17
God Stats
5W - 2L
1,790 SR
Queue Stats
20W - 22L
1,387 Elo+
Party 1
Hera
Hera
Krstevski
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,499 Elo+
Party 1
Geb
Geb
Punio1633
Geb
Level 8
God Stats
4W - 2L
1,672 SR
Queue Stats
16W - 17L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
13 / 4 / 1
10,008
589
12,852
10,846
4,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
1 / 12 / 4
6,650
391
5,331
13,718
3,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 5 / 3
6,417
377
5,131
15,033
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Ego1712
Cliodhna
10
0 / 9 / 1
6,833
402
3,652
14,313
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 8 / 2
7,303
430
5,674
11,171
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akrobata
Thanatos
16
15 / 3 / 3
10,408
612
14,229
14,695
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
13
5 / 4 / 9
8,734
514
10,842
7,283
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Ghost4304
King Arthur
11
1 / 5 / 6
7,795
459
4,307
10,833
9,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
16
9 / 3 / 6
10,573
622
14,118
8,759
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 3 / 17
10,080
593
9,248
13,446
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
18
Kills
38
38
Deaths
18
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Akrobata
Thanatos
15
3
3
5.5
L
Fenrir
13
4
1
3.38
L
1
12
4
0.25
L
1
5
3
0.5
W
Neith
5
4
9
2.38
L
Cliodhna
Ego1712
Cliodhna
0
9
1
0.06
W
King Arthur
Ghost4304
King Arthur
1
5
6
0.8
W
Hera
9
3
6
4
W
8
3
17
5.5
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,640
Damage
52,744
65,081
Taken
55,016
26,045
Mitigated
35,085
11,804
Healing
22,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Akrobata
Thanatos
14,229
3,490
0
16,012
14,695
5,405
0
1,385
13,310
0
70,959
L
Fenrir
12,852
1,642
0
1,299
10,846
4,214
0
4,571
6,275
0
39,418
L
5,331
3,366
304
2,643
13,718
3,686
0
4,135
9,583
0
25,123
L
5,131
529
0
2,647
15,033
10,457
0
5,250
9,783
13,478
0
W
Neith
10,842
3,871
0
1,751
7,283
2,689
236
1,521
5,762
0
54,894
L
Cliodhna
Ego1712
Cliodhna
3,652
1,076
0
3,278
14,313
3,829
0
2,495
11,818
0
42,713
W
King Arthur
Ghost4304
King Arthur
4,307
979
0
0
10,833
9,335
618
1,261
9,572
809
26,556
W
Hera
14,118
3,071
0
2,756
8,759
3,007
1,323
2,309
6,450
67,555
0
W
9,248
1,035
0
2,067
13,446
14,649
0
3,844
9,602
17,399
0
L
5,674
1,660
0
1,633
11,171
3,859
0
7,514
3,657
24,568
3,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,211
Gold Earned
47,590
243
Minions Killed
376
0
Camps Cleared
0
1,408,829
Distance Traveled
1,576,289
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,408
612
107
6
0
325,398
0
L
Fenrir
10,008
589
60
4
0
316,694
0
L
Cupid
6,650
391
41
2
0
269,387
1
L
Ares
6,417
377
17
1
0
303,223
5
W
Neith
8,734
514
94
6
0
274,050
5
L
Cliodhna
6,833
402
76
4
0
260,516
2
W
King Arthur
7,795
459
50
3
0
318,702
0
W
Hera
10,573
622
110
6
0
310,324
2
W
Geb
10,080
593
15
1
0
347,815
0
L
Sol
7,303
430
49
3
0
259,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role