Player Matchup

Anubis
Anubis
Arueen
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,024 Elo+
Solo
Set
Set
JIsClappin
Set
Level 15
God Stats
1W - 4L
1,024 SR
Queue Stats
10W - 12L
1,282 Elo+
Party 2
Jormungandr
Jormungandr
Maratek1
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,142 Elo+
Solo
Cliodhna
Cliodhna
Onishinju
Cliodhna
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 24L
1,343 Elo+
Party 2
Ra
Ra
recerFive
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,197 Elo+
Solo
Team Averages
Level 13
1,405 SR
1,198 Elo+

VS

Team Averages
Level 37
1,547 SR
1,480 Elo+
Ymir
Ymir
Brocephus580
Ymir
Level 7
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 1L
1,399 Elo+
Party 1
Nox
Nox
Dodolin
Nox
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Taraket
Thanatos
Level 136
God Stats
4W - 2L
1,446 SR
Queue Stats
61W - 48L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
femboyautist
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
r2deepthroat
Cupid
Level 36
God Stats
6W - 5L
1,571 SR
Queue Stats
28W - 20L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arueen
Anubis
12
2 / 4 / 4
7,800
433
8,530
9,883
3,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 7 / 3
6,648
369
2,648
8,141
2,186
Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Maratek1
Jormungandr
10
2 / 7 / 2
7,089
394
6,842
14,654
8,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Onishinju
Cliodhna
13
5 / 8 / 0
8,290
461
6,779
12,755
4,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 9 / 3
7,753
431
5,536
12,123
2,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,891
438
2,105
8,382
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
15
3 / 1 / 10
8,831
491
5,504
6,676
2,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Taraket
Thanatos
18
27 / 2 / 5
12,190
677
27,544
15,177
6,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
femboyautist
Sun Wukong
14
2 / 5 / 6
8,632
480
3,245
12,303
6,945
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 3
7,859
437
4,752
10,267
2,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
12
Kills
35
35
Deaths
12
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arueen
Anubis
2
4
4
1
W
0
1
5
2.5
W
Nox
3
1
10
8
L
2
7
3
0.5
L
Jormungandr
Maratek1
Jormungandr
2
7
2
0.43
L
Cliodhna
Onishinju
Cliodhna
5
8
0
0.63
W
Thanatos
Taraket
Thanatos
27
2
5
14.75
W
Sun Wukong
femboyautist
Sun Wukong
2
5
6
1
W
3
3
3
1.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,335
Damage
43,150
57,556
Taken
52,805
21,468
Mitigated
23,330
6,189
Healing
27,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arueen
Anubis
8,530
534
0
2,616
9,883
3,568
171
456
9,197
46,173
0
W
2,105
481
0
2,610
8,382
4,563
580
3,159
5,223
19,743
0
W
Nox
5,504
362
0
240
6,676
2,313
1,427
2,823
3,853
36,292
0
L
2,648
780
0
35
8,141
2,186
288
914
7,135
0
10,550
L
Jormungandr
Maratek1
Jormungandr
6,842
1,612
0
1,140
14,654
8,771
178
2,280
12,191
24,661
0
L
Cliodhna
Onishinju
Cliodhna
6,779
1,227
0
300
12,755
4,195
0
1,724
10,766
0
46,178
W
Thanatos
Taraket
Thanatos
27,544
8,863
0
19,677
15,177
6,807
82
7,127
8,050
0
83,895
W
Sun Wukong
femboyautist
Sun Wukong
3,245
446
0
2,396
12,303
6,945
655
3,219
9,084
0
30,796
W
4,752
3,120
398
2,672
10,267
2,702
1,958
5,284
4,983
0
46,497
L
5,536
884
399
1,699
12,123
2,748
289
2,235
9,703
31,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,580
Gold Earned
45,403
294
Minions Killed
355
0
Camps Cleared
0
1,435,275
Distance Traveled
1,666,045
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,800
433
90
5
0
255,318
3
W
Ymir
7,891
438
28
2
0
335,787
0
W
Nox
8,831
491
81
5
0
341,630
4
L
Set
6,648
369
14
1
0
258,050
0
L
Jormungandr
7,089
394
32
2
0
292,637
0
L
Cliodhna
8,290
461
92
5
0
310,780
1
W
Thanatos
12,190
677
104
6
0
395,883
4
W
Sun Wukong
8,632
480
68
4
0
285,057
1
W
Cupid
7,859
437
74
4
0
307,688
6
L
Ra
7,753
431
66
4
0
318,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role