Player Matchup

Jormungandr
Jormungandr
Chamaeleonxx
Jormungandr
Level 26
God Stats
18W - 26L
1,467 SR
Queue Stats
21W - 37L
1,316 Elo+
Solo
Chernobog
Chernobog
ReprogameZz
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Solo
Nu Wa
Nu Wa
That_Spoop_Troop
Nu Wa
Level 68
God Stats
1W - 1L
1,671 SR
Queue Stats
6W - 14L
1,204 Elo+
Solo
Team Averages
Level 37
1,546 SR
1,256 Elo+

VS

Team Averages
Level 88
1,557 SR
1,523 Elo+
Hachiman
Hachiman
 
Hachiman
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
CoconuTree
Thoth
Level 147
God Stats
2W - 5L
1,442 SR
Queue Stats
313W - 315L
1,575 Elo+
Party 1
Ares
Ares
Sniaporo
Ares
Level 26
God Stats
13W - 4L
1,730 SR
Queue Stats
27W - 20L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chamaeleonxx
Jormungandr
13
4 / 5 / 1
9,527
733
7,764
12,455
13,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
ReprogameZz
Chernobog
11
0 / 6 / 5
7,948
611
4,670
10,316
3,407
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 10 / 3
8,782
676
9,789
13,598
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
10 / 2 / 5
10,258
789
10,279
10,839
4,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
14
5 / 2 / 11
9,975
767
12,198
9,299
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
14
6 / 2 / 9
10,697
823
8,183
12,953
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
21
21
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
2
5
6.25
L
Jormungandr
Chamaeleonxx
Jormungandr
4
5
1
0.9
W
Thoth
5
2
11
5.25
L
Chernobog
ReprogameZz
Chernobog
0
6
5
0.42
W
Ares
6
2
9
5.25
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
30,660
36,369
Taken
33,091
21,711
Mitigated
22,659
2,668
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,279
5,961
0
3,790
10,839
4,577
918
6,793
4,046
0
43,725
L
Jormungandr
Chamaeleonxx
Jormungandr
7,764
1,219
0
0
12,455
13,982
242
5,653
6,532
29,651
0
W
Thoth
12,198
155
0
2,417
9,299
4,062
1,092
5,365
3,934
35,818
0
L
Chernobog
ReprogameZz
Chernobog
4,670
3,171
0
1,099
10,316
3,407
490
6,478
3,546
0
16,221
W
Ares
8,183
153
0
1,099
12,953
14,020
238
5,799
7,154
22,046
0
L
9,789
1,459
0
1,569
13,598
4,322
0
7,498
5,706
22,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,257
Gold Earned
30,930
91
Minions Killed
160
2
Camps Cleared
9
590,634
Distance Traveled
717,275
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,258
789
60
5
4
230,853
4
L
Jormungandr
9,527
733
37
3
0
204,606
1
W
Thoth
9,975
767
76
6
5
246,248
1
L
Chernobog
7,948
611
30
2
0
184,145
1
W
Ares
10,697
823
24
2
0
240,174
0
L
Nu Wa
8,782
676
24
2
2
201,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role