Player Matchup

Hercules
Hercules
AAAAAXELLLLL
Hercules
Level 49
God Stats
2W - 3L
1,711 SR
Queue Stats
182W - 252L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Criticalll
Baron Samedi
Level 66
God Stats
25W - 19L
1,898 SR
Queue Stats
392W - 407L
1,538 Elo+
Solo
Rama
Rama
Stanley97ty
Rama
Level 99
God Stats
2W - 2L
1,307 SR
Queue Stats
76W - 121L
1,313 Elo+
Party 1
Team Averages
Level 71
1,639 SR
1,418 Elo+

VS

Team Averages
Level 83
1,632 SR
1,467 Elo+
Bacchus
Bacchus
 
Bacchus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
NekroSammer8
Nox
Level 131
God Stats
2W - 6L
1,504 SR
Queue Stats
241W - 326L
1,400 Elo+
Party 2
Izanami
Izanami
Testigo7
Izanami
Level 5
God Stats
0W - 1L
1,892 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AAAAAXELLLLL
Hercules
14
6 / 1 / 3
10,443
696
5,762
25,339
16,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Criticalll
Baron Samedi
14
1 / 1 / 6
9,878
659
15,309
11,863
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 4 / 6
9,757
650
7,031
9,924
3,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 4 / 3
9,361
624
7,450
21,901
28,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 3 / 2
9,932
662
14,353
11,585
5,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Testigo7
Izanami
9
0 / 3 / 5
8,448
563
282
2,630
891
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
5
6
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
3
0.63
W
Hercules
AAAAAXELLLLL
Hercules
6
1
3
7.5
W
Baron Samedi
Criticalll
Baron Samedi
1
1
6
4
L
4
3
2
1.67
W
3
4
6
1.5
L
Izanami
Testigo7
Izanami
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
22,085
47,126
Taken
36,116
24,538
Mitigated
34,032
22,033
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,450
1,340
0
4,245
21,901
28,041
0
10,061
11,840
13,719
0
W
Hercules
AAAAAXELLLLL
Hercules
5,762
1,273
33
12,369
25,339
16,743
94
10,651
14,688
0
16,596
W
Baron Samedi
Criticalll
Baron Samedi
15,309
1,954
2,750
5,608
11,863
4,695
805
7,529
4,334
59,077
0
L
14,353
699
0
320
11,585
5,100
0
4,741
6,844
54,861
0
W
7,031
5,848
0
1,273
9,924
3,100
1,890
4,766
5,158
0
30,691
L
Izanami
Testigo7
Izanami
282
282
0
58
2,630
891
0
840
1,790
0
3,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
27,741
160
Minions Killed
115
9
Camps Cleared
2
740,586
Distance Traveled
513,315
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,361
624
9
1
0
243,065
2
W
Hercules
10,443
696
21
1
0
276,243
2
W
Baron Samedi
9,878
659
100
7
6
226,317
3
L
Nox
9,932
662
101
7
1
245,235
1
W
Rama
9,757
650
39
3
3
238,026
0
L
Izanami
8,448
563
5
0
1
25,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role