Player Matchup

Scylla
Scylla
ASAP Maddox
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,401 Elo+
Solo
Neith
Neith
Chechafpacheco
Neith
Level 9
God Stats
16W - 15L
1,561 SR
Queue Stats
16W - 20L
1,470 Elo+
Solo
Zeus
Zeus
RsB Toon X
Zeus
Level 28
God Stats
26W - 22L
1,529 SR
Queue Stats
110W - 96L
1,434 Elo+
Party 1
Charybdis
Charybdis
apex-jealousy
Charybdis
Level 29
God Stats
50W - 38L
1,519 SR
Queue Stats
206W - 139L
1,561 Elo+
Solo
Poseidon
Poseidon
orangemustang7
Poseidon
Level 24
God Stats
22W - 19L
1,518 SR
Queue Stats
71W - 60L
1,418 Elo+
Party 1
Team Averages
Level 20
1,525 SR
1,457 Elo+

VS

Team Averages
Level 27
1,520 SR
1,491 Elo+
Sylvanus
Sylvanus
Darth_ReaperX
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 71L
1,470 Elo+
Solo
Xbalanque
Xbalanque
Minigolem533
Xbalanque
Level 29
God Stats
14W - 15L
1,279 SR
Queue Stats
27W - 32L
1,396 Elo+
Solo
Ah Puch
Ah Puch
Olimel
Ah Puch
Level 29
God Stats
42W - 31L
1,602 SR
Queue Stats
239W - 216L
1,536 Elo+
Solo
Fenrir
Fenrir
Romano22812
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,499 Elo+
Solo
Nu Wa
Nu Wa
mathiius16
Nu Wa
Level 21
God Stats
2W - 0L
1,719 SR
Queue Stats
41W - 27L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
2 / 11 / 9
11,598
892
3,782
20,886
6,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
0 / 10 / 11
11,254
866
8,374
26,347
8,416
20
9 / 5 / 14
14,648
1,127
28,015
21,920
6,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
apex-jealousy
Charybdis
20
15 / 3 / 9
16,874
1,298
30,670
21,121
7,164
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
19
5 / 9 / 13
12,841
988
19,371
24,244
7,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Darth_ReaperX
Sylvanus
20
2 / 4 / 24
12,975
998
12,525
20,799
25,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Minigolem533
Xbalanque
20
7 / 7 / 12
13,485
1,037
21,306
20,985
12,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Olimel
Ah Puch
20
12 / 3 / 15
15,505
1,193
36,419
14,478
7,672
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
20
10 / 10 / 10
13,399
1,031
17,922
23,253
20,038
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
20
7 / 7 / 16
13,188
1,014
21,772
16,030
7,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
115
31
Kills
38
38
Deaths
31
56
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
11
9
0.59
L
0
10
11
0.55
W
Sylvanus
Darth_ReaperX
Sylvanus
2
4
24
3.5
W
Xbalanque
Minigolem533
Xbalanque
7
7
12
1.86
W
Ah Puch
Olimel
Ah Puch
12
3
15
6.5
W
Fenrir
10
10
10
1.5
L
9
5
14
3.2
L
Charybdis
apex-jealousy
Charybdis
15
3
9
6.5
W
Nu Wa
7
7
16
2.14
L
Poseidon
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,212
Damage
109,944
114,518
Taken
95,545
35,467
Mitigated
73,316
7,911
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,782
1,416
0
18
20,886
6,094
0
15,148
5,738
12,066
0
L
8,374
2,339
13
3,016
26,347
8,416
0
17,631
8,716
0
26,628
W
Sylvanus
Darth_ReaperX
Sylvanus
12,525
4,662
2,686
4,515
20,799
25,420
0
11,705
8,647
27,481
0
W
Xbalanque
Minigolem533
Xbalanque
21,306
12,277
0
2,136
20,985
12,790
0
11,074
9,565
0
50,773
W
Ah Puch
Olimel
Ah Puch
36,419
1,627
131
5,563
14,478
7,672
0
5,729
8,492
82,700
0
W
Fenrir
17,922
3,951
183
5,477
23,253
20,038
0
13,540
9,006
0
29,923
L
28,015
1,984
81
1,702
21,920
6,443
0
11,953
9,967
46,657
0
L
Charybdis
apex-jealousy
Charybdis
30,670
22,374
0
1,651
21,121
7,164
0
12,671
8,450
0
85,430
W
Nu Wa
21,772
6,773
382
999
16,030
7,396
0
7,318
8,458
38,263
0
L
Poseidon
19,371
3,290
59
1,371
24,244
7,350
0
13,313
10,931
44,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,215
Gold Earned
68,552
305
Minions Killed
242
7
Camps Cleared
11
1,083,222
Distance Traveled
1,130,079
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,598
892
22
2
1
186,099
0
L
Neith
11,254
866
32
2
0
217,095
1
W
Sylvanus
12,975
998
33
3
1
223,316
0
W
Xbalanque
13,485
1,037
40
3
5
222,416
0
W
Ah Puch
15,505
1,193
103
8
2
241,652
1
W
Fenrir
13,399
1,031
31
2
2
244,229
2
L
Zeus
14,648
1,127
55
4
0
236,074
0
L
Charybdis
16,874
1,298
138
11
6
219,089
1
W
Nu Wa
13,188
1,014
35
3
1
198,466
0
L
Poseidon
12,841
988
58
4
0
224,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role