Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ElAzra14
Nox
Level 146
God Stats
5W - 6L
1,609 SR
Queue Stats
440W - 421L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
ZorritoViejo
Sylvanus
Level 117
God Stats
0W - 3L
1,448 SR
Queue Stats
416W - 424L
1,519 Elo+
Party 1
Charybdis
Charybdis
Zutphen
Charybdis
Level 149
God Stats
25W - 38L
1,552 SR
Queue Stats
764W - 790L
1,484 Elo+
Solo
Merlin
Merlin
frudim
Merlin
Level 158
God Stats
20W - 20L
1,604 SR
Queue Stats
356W - 364L
1,527 Elo+
Party 1
Team Averages
Level 145
1,543 SR
1,510 Elo+

VS

Team Averages
Level 112
1,564 SR
1,532 Elo+
Ra
Ra
Borgorre
Ra
Level 149
God Stats
44W - 44L
1,591 SR
Queue Stats
388W - 354L
1,570 Elo+
Solo
Kali
Kali
HarukiJunek
Kali
Level 119
God Stats
1W - 0L
1,399 SR
Queue Stats
57W - 51L
1,574 Elo+
Solo
Artemis
Artemis
HeySilver
Artemis
Level 129
God Stats
1W - 2L
1,665 SR
Queue Stats
63W - 59L
1,544 Elo+
Solo
Achilles
Achilles
Milkyday
Achilles
Level 62
God Stats
1W - 1L
1,596 SR
Queue Stats
25W - 37L
1,382 Elo+
Solo
Scylla
Scylla
SangerBoi
Scylla
Level 101
God Stats
9W - 5L
1,571 SR
Queue Stats
27W - 21L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 4 / 2
6,540
654
2,228
8,143
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 0 / 2
8,453
845
7,102
4,937
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ZorritoViejo
Sylvanus
13
1 / 3 / 2
7,382
738
4,318
15,837
13,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Zutphen
Charybdis
13
0 / 4 / 3
6,886
689
5,544
10,143
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
frudim
Merlin
13
1 / 4 / 3
7,133
713
7,388
9,176
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
7,821
782
7,770
4,735
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
5 / 2 / 5
9,200
920
9,361
9,807
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
HeySilver
Artemis
13
1 / 2 / 6
7,302
730
7,622
7,172
2,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Milkyday
Achilles
13
3 / 3 / 6
7,756
776
5,292
9,329
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
SangerBoi
Scylla
16
5 / 0 / 5
8,738
874
10,778
6,373
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
15
15
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
2
0.25
W
1
0
9
5.5
L
5
0
2
6
W
5
2
5
3.75
W
Artemis
HeySilver
Artemis
1
2
6
2
W
Achilles
Milkyday
Achilles
3
3
6
2
W
Scylla
SangerBoi
Scylla
5
0
5
7.5
L
Sylvanus
ZorritoViejo
Sylvanus
1
3
2
0.67
L
Charybdis
Zutphen
Charybdis
0
4
3
0.38
L
Merlin
frudim
Merlin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,580
Damage
40,823
48,236
Taken
37,416
26,011
Mitigated
18,192
12,864
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,228
349
0
1,327
8,143
2,793
2
3,624
4,167
0
20,474
W
7,770
944
1,742
2,398
4,735
1,918
433
2,882
1,853
30,203
0
L
7,102
495
0
924
4,937
2,376
0
1,523
3,312
26,586
0
W
9,361
5,882
0
2,760
9,807
4,322
2
3,326
6,481
0
23,265
W
Artemis
HeySilver
Artemis
7,622
4,263
0
896
7,172
2,365
322
4,048
3,124
0
25,089
W
Achilles
Milkyday
Achilles
5,292
1,000
0
1,411
9,329
7,313
581
4,974
4,355
0
13,281
W
Scylla
SangerBoi
Scylla
10,778
1,557
0
1,251
6,373
2,274
0
3,859
2,514
36,175
0
L
Sylvanus
ZorritoViejo
Sylvanus
4,318
1,078
2,470
5,909
15,837
13,041
0
5,694
9,479
13,481
0
L
Charybdis
Zutphen
Charybdis
5,544
2,677
0
1,766
10,143
4,524
0
2,979
6,861
0
28,333
L
Merlin
frudim
Merlin
7,388
72
0
468
9,176
3,277
0
3,947
4,838
22,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
40,817
229
Minions Killed
267
6
Camps Cleared
10
942,131
Distance Traveled
1,042,711
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,540
654
42
4
3
213,462
4
W
Ra
7,821
782
62
6
4
201,364
3
L
Nox
8,453
845
63
6
0
213,577
3
W
Kali
9,200
920
32
3
2
208,933
2
W
Artemis
7,302
730
61
6
0
192,174
4
W
Achilles
7,756
776
29
3
0
218,252
5
W
Scylla
8,738
874
83
8
4
221,988
1
L
Sylvanus
7,382
738
19
2
0
171,085
0
L
Charybdis
6,886
689
60
6
3
173,670
0
L
Merlin
7,133
713
45
5
0
170,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role