Player Matchup

Nemesis
Nemesis
KhaledFelfal
Nemesis
Level 46
God Stats
3W - 1L
1,505 SR
Queue Stats
111W - 142L
1,331 Elo+
Solo
Medusa
Medusa
NekoLavash
Medusa
Level 124
God Stats
1W - 0L
1,754 SR
Queue Stats
13W - 12L
1,441 Elo+
Party 1
Horus
Horus
NootNoot9350
Horus
Level 18
God Stats
4W - 4L
1,475 SR
Queue Stats
40W - 46L
1,334 Elo+
Party 3
Raijin
Raijin
SteveKenobi
Raijin
Level 72
God Stats
17W - 8L
1,525 SR
Queue Stats
233W - 228L
1,452 Elo+
Party 3
Geb
Geb
judas1488
Geb
Level 16
God Stats
3W - 2L
1,455 SR
Queue Stats
14W - 12L
1,410 Elo+
Party 1
Team Averages
Level 55
1,543 SR
1,393 Elo+

VS

Team Averages
Level 57
1,407 SR
1,372 Elo+
Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Mancch
Ares
Level 81
God Stats
5W - 13L
1,358 SR
Queue Stats
37W - 65L
1,283 Elo+
Party 4
Fenrir
Fenrir
VaLHaLLa8585
Fenrir
Level 25
God Stats
4W - 6L
1,398 SR
Queue Stats
74W - 97L
1,361 Elo+
Party 2
Neith
Neith
snyyyxi
Neith
Level 27
God Stats
5W - 33L
1,282 SR
Queue Stats
45W - 107L
1,216 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KhaledFelfal
Nemesis
12
1 / 1 / 5
7,865
463
2,909
10,516
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
NekoLavash
Medusa
14
8 / 0 / 1
8,743
514
13,531
10,031
4,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 2
8,102
477
4,922
8,460
7,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
14
1 / 1 / 3
8,920
525
4,039
6,605
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 7
7,346
432
3,655
6,463
5,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
0 / 2 / 0
8,945
526
5,197
8,763
3,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
 
Camazotz
14
1 / 1 / 1
8,032
472
4,428
11,321
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Mancch
Ares
11
0 / 3 / 0
7,227
425
5,020
14,105
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
11
2 / 4 / 0
7,278
428
3,285
10,277
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
snyyyxi
Neith
11
0 / 4 / 0
6,567
386
2,701
8,069
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
3
3
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
Camazotz
 
Camazotz
1
1
1
1.5
W
Nemesis
KhaledFelfal
Nemesis
1
1
5
3.5
L
Ares
Mancch
Ares
0
3
0
0
W
Medusa
NekoLavash
Medusa
8
0
1
8.5
W
2
1
2
3
W
Raijin
1
1
3
2.5
L
Fenrir
2
4
0
0.5
W
1
0
7
4.5
L
Neith
snyyyxi
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,056
Damage
20,631
42,075
Taken
52,535
22,847
Mitigated
24,539
12,687
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,197
232
0
4,672
8,763
3,933
0
2,690
6,073
71,357
0
L
Camazotz
 
Camazotz
4,428
817
0
5,982
11,321
4,524
586
1,276
10,045
0
44,149
W
Nemesis
KhaledFelfal
Nemesis
2,909
692
0
4,619
10,516
3,175
299
1,008
9,429
0
37,333
L
Ares
Mancch
Ares
5,020
235
0
1,528
14,105
9,383
96
2,269
11,836
33,379
0
W
Medusa
NekoLavash
Medusa
13,531
5,563
0
4,031
10,031
4,195
1,784
3,021
7,010
0
63,394
W
4,922
1,738
1,062
2,449
8,460
7,464
101
377
7,563
5,159
21,855
W
Raijin
4,039
340
0
526
6,605
2,105
656
3,577
2,983
58,645
0
L
Fenrir
3,285
473
0
3,999
10,277
3,454
0
1,474
8,803
0
32,956
W
3,655
313
0
0
6,463
5,908
246
2,234
4,229
12,784
0
L
Neith
snyyyxi
Neith
2,701
1,190
0
1,535
8,069
3,245
568
946
7,123
0
32,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
38,049
331
Minions Killed
390
0
Camps Cleared
0
1,516,520
Distance Traveled
1,524,375
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,945
526
147
9
0
289,301
11
L
Camazotz
8,032
472
86
5
0
332,334
6
W
Nemesis
7,865
463
61
4
0
278,963
13
L
Ares
7,227
425
40
2
0
311,675
5
W
Medusa
8,743
514
63
4
0
311,168
4
W
Horus
8,102
477
53
3
0
311,399
0
W
Raijin
8,920
525
120
7
0
316,943
4
L
Fenrir
7,278
428
52
3
0
319,912
0
W
Geb
7,346
432
34
2
0
298,047
0
L
Neith
6,567
386
65
4
0
271,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role