Player Matchup

Cabrakan
Cabrakan
ALEX_MOLA_
Cabrakan
Level 27
God Stats
6W - 4L
1,498 SR
Queue Stats
14W - 10L
1,432 Elo+
Solo
Cernunnos
Cernunnos
SK_Javier
Cernunnos
Level 7
God Stats
8W - 3L
1,582 SR
Queue Stats
43W - 11L
1,373 Elo+
Solo
Yemoja
Yemoja
estebandido_1234
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,253 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,353 Elo+

VS

Team Averages
Level 66
1,519 SR
1,385 Elo+
Fenrir
Fenrir
KAPO-THE-GHOST
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,291 Elo+
Solo
Jing Wei
Jing Wei
MI-COMANDANTE
Jing Wei
Level 148
God Stats
33W - 49L
1,485 SR
Queue Stats
398W - 394L
1,514 Elo+
Solo
Cthulhu
Cthulhu
justjorrik
Cthulhu
Level 26
God Stats
6W - 5L
1,574 SR
Queue Stats
88W - 114L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ALEX_MOLA_
Cabrakan
14
4 / 2 / 8
9,534
733
8,184
14,088
9,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SK_Javier
Cernunnos
15
10 / 3 / 3
10,625
817
21,371
12,359
5,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 4 / 12
9,102
700
5,040
13,891
6,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 3
8,226
633
4,397
10,287
4,162
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
MI-COMANDANTE
Jing Wei
14
4 / 4 / 3
9,676
744
14,184
13,276
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
justjorrik
Cthulhu
13
3 / 4 / 5
9,597
738
8,072
17,050
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
9
9
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ALEX_MOLA_
Cabrakan
4
2
8
4
L
2
8
3
0.44
L
Jing Wei
MI-COMANDANTE
Jing Wei
4
4
3
1.38
W
Cernunnos
SK_Javier
Cernunnos
10
3
3
3.83
W
2
4
12
2
L
Cthulhu
justjorrik
Cthulhu
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,595
Damage
26,653
40,338
Taken
40,613
21,885
Mitigated
28,860
14,432
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ALEX_MOLA_
Cabrakan
8,184
402
439
5,540
14,088
9,730
162
2,792
11,296
29,415
0
L
4,397
1,972
200
844
10,287
4,162
0
4,215
6,072
0
6,619
L
Jing Wei
MI-COMANDANTE
Jing Wei
14,184
7,769
0
2,145
13,276
5,826
0
5,615
7,661
0
47,491
W
Cernunnos
SK_Javier
Cernunnos
21,371
12,746
0
3,973
12,359
5,293
1,487
2,903
9,456
0
51,139
W
5,040
1,249
614
3,866
13,891
6,862
140
2,911
10,980
20,376
0
L
Cthulhu
justjorrik
Cthulhu
8,072
589
0
876
17,050
18,872
0
3,948
13,102
20,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,261
Gold Earned
27,499
155
Minions Killed
112
7
Camps Cleared
4
670,275
Distance Traveled
635,227
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,534
733
53
4
2
232,828
0
L
Fenrir
8,226
633
5
0
0
155,783
4
L
Jing Wei
9,676
744
83
6
3
222,152
3
W
Cernunnos
10,625
817
75
6
5
225,449
3
W
Yemoja
9,102
700
27
2
0
211,998
7
L
Cthulhu
9,597
738
24
2
1
257,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role