Player Matchup

Arachne
Arachne
ChicoBeanYT
Arachne
Level 17
God Stats
9W - 5L
1,517 SR
Queue Stats
13W - 18L
1,250 Elo+
Solo
Chaac
Chaac
HeliophobicGamr
Chaac
Level 22
God Stats
6W - 0L
1,391 SR
Queue Stats
6W - 10L
1,030 Elo+
Party 1
Athena
Athena
schlup03
Athena
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 6L
1,142 Elo+
Party 1
Team Averages
Level 18
1,469 SR
1,141 Elo+

VS

Team Averages
Level 21
1,535 SR
1,302 Elo+
Cthulhu
Cthulhu
DUQUENTS
Cthulhu
Level 16
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 1L
1,623 Elo+
Party 2
King Arthur
King Arthur
Watachini_
King Arthur
Level 22
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 5L
947 Elo+
Party 2
Neith
Neith
beam3rboy1117
Neith
Level 24
God Stats
5W - 4L
1,588 SR
Queue Stats
20W - 13L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChicoBeanYT
Arachne
12
10 / 1 / 4
9,716
747
9,532
8,656
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 0 / 10
9,185
707
8,739
10,229
13,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
schlup03
Athena
10
1 / 1 / 9
8,481
652
2,304
11,808
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DUQUENTS
Cthulhu
10
0 / 7 / 1
7,213
555
9,343
10,672
4,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Watachini_
King Arthur
10
1 / 2 / 1
7,348
565
4,659
7,746
5,802
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 0
7,474
575
9,221
7,111
2,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
2
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChicoBeanYT
Arachne
10
1
4
12
L
Cthulhu
DUQUENTS
Cthulhu
0
7
1
0.07
W
3
0
10
8
L
King Arthur
Watachini_
King Arthur
1
2
1
0.75
L
1
5
0
0.2
W
Athena
schlup03
Athena
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
23,223
30,693
Taken
25,529
28,022
Mitigated
12,425
6,875
Healing
3,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChicoBeanYT
Arachne
9,532
6,102
0
1,509
8,656
4,074
31
2,517
6,139
0
13,759
L
Cthulhu
DUQUENTS
Cthulhu
9,343
1,571
230
0
10,672
4,426
84
1,024
9,648
26,697
0
W
8,739
878
0
3,973
10,229
13,371
638
3,573
6,656
0
30,440
L
King Arthur
Watachini_
King Arthur
4,659
346
340
819
7,746
5,802
0
1,120
6,626
0
11,573
L
9,221
3,541
0
1,677
7,111
2,197
360
956
6,155
0
28,965
W
Athena
schlup03
Athena
2,304
890
0
1,393
11,808
10,577
296
3,391
8,417
9,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
22,035
72
Minions Killed
114
2
Camps Cleared
4
747,815
Distance Traveled
685,480
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,716
747
10
1
2
261,788
0
L
Cthulhu
7,213
555
46
4
2
219,187
4
W
Chaac
9,185
707
49
4
0
260,373
0
L
King Arthur
7,348
565
16
1
1
249,427
1
L
Neith
7,474
575
52
4
1
216,866
4
W
Athena
8,481
652
13
1
0
225,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role