Player Matchup

He Bo
He Bo
LORD Pysco
He Bo
Level 87
God Stats
0W - 3L
1,380 SR
Queue Stats
146W - 137L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
Lord Durkio
Gilgamesh
Level 65
God Stats
10W - 7L
1,652 SR
Queue Stats
173W - 188L
1,443 Elo+
Party 1
Neith
Neith
Matheus Cs2529
Neith
Level 6
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Team Averages
Level 53
1,443 SR
1,538 Elo+

VS

Team Averages
Level 36
1,696 SR
1,307 Elo+
Jormungandr
Jormungandr
MaoZedong7844
Jormungandr
Level 22
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 4L
1,012 Elo+
Solo
Chaac
Chaac
MrB00mbastic777
Chaac
Level 63
God Stats
49W - 42L
1,519 SR
Queue Stats
272W - 280L
1,277 Elo+
Solo
Anubis
Anubis
RangerReal
Anubis
Level 24
God Stats
2W - 0L
1,838 SR
Queue Stats
72W - 35L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
2 / 4 / 2
6,675
668
6,069
7,552
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Lord Durkio
Gilgamesh
10
1 / 4 / 4
6,892
689
3,645
12,139
4,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 10 / 3
6,222
622
3,598
9,485
2,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MaoZedong7844
Jormungandr
12
4 / 2 / 11
8,064
806
9,134
10,085
6,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
6 / 0 / 9
8,199
820
5,074
4,404
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
RangerReal
Anubis
11
8 / 3 / 7
8,430
843
9,533
10,956
4,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
18
18
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
4
2
0.75
L
Gilgamesh
Lord Durkio
Gilgamesh
1
4
4
0.75
W
Jormungandr
MaoZedong7844
Jormungandr
4
2
11
4.75
L
1
10
3
0.25
W
6
0
9
10.5
W
Anubis
RangerReal
Anubis
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,312
Damage
23,741
29,176
Taken
25,445
9,054
Mitigated
15,179
4,202
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
6,069
241
0
768
7,552
1,898
0
5,939
1,473
12,303
0
L
Gilgamesh
Lord Durkio
Gilgamesh
3,645
673
170
2,988
12,139
4,806
0
6,505
5,404
0
12,988
W
Jormungandr
MaoZedong7844
Jormungandr
9,134
3,844
0
2,021
10,085
6,999
1,038
2,611
7,194
24,936
0
L
3,598
1,898
0
276
9,485
2,350
0
6,411
2,854
0
10,127
W
5,074
313
630
2,533
4,404
3,182
67
1,466
2,938
0
15,379
W
Anubis
RangerReal
Anubis
9,533
703
0
5,445
10,956
4,998
768
2,734
8,222
29,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,789
Gold Earned
24,693
39
Minions Killed
91
1
Camps Cleared
7
454,030
Distance Traveled
522,834
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,675
668
12
1
0
151,920
1
L
Gilgamesh
6,892
689
20
2
1
180,278
1
W
Jormungandr
8,064
806
34
3
2
165,591
5
L
Neith
6,222
622
7
1
0
121,832
0
W
Chaac
8,199
820
21
2
2
206,278
1
W
Anubis
8,430
843
36
4
3
150,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role