Player Matchup

Fafnir
Fafnir
AdrianYugioh1
Fafnir
Level 29
God Stats
1W - 2L
1,519 SR
Queue Stats
47W - 66L
1,338 Elo+
Party 1
Da Ji
Da Ji
DM_YeeHawBrother
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,475 Elo+
Solo
Zeus
Zeus
Finbiki
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,486 Elo+
Solo
Bellona
Bellona
starbender89
Bellona
Level 26
God Stats
1W - 2L
1,529 SR
Queue Stats
13W - 12L
1,501 Elo+
Solo
Medusa
Medusa
vanilla-snakei
Medusa
Level 7
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 6L
1,673 Elo+
Party 1
Team Averages
Level 23
1,472 SR
1,495 Elo+

VS

Team Averages
Level 19
1,504 SR
1,462 Elo+
Nox
Nox
I Am Reading
Nox
Level 15
God Stats
1W - 0L
1,267 SR
Queue Stats
8W - 10L
1,283 Elo+
Solo
Apollo
Apollo
epica626
Apollo
Level 29
God Stats
16W - 3L
1,753 SR
Queue Stats
33W - 20L
1,463 Elo+
Solo
Yemoja
Yemoja
longhairitalian
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
xerxes275
Cabrakan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 47L
1,465 Elo+
Solo
Ne Zha
Ne Zha
zBronzeSmurfz
Ne Zha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
4,194
599
190
4,582
2,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 1 / 0
4,028
575
2,394
3,741
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Finbiki
Zeus
1
0 / 1 / 0
2,941
420
0
551
51
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
starbender89
Bellona
5
0 / 4 / 0
3,554
508
1,636
5,076
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 2 / 0
3,124
446
548
2,679
708
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,543
649
1,752
2,284
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
epica626
Apollo
6
1 / 2 / 1
3,875
554
2,446
2,319
552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 1 / 1
4,188
598
1,218
2,157
826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
xerxes275
Cabrakan
8
1 / 0 / 3
4,587
655
1,854
4,298
3,179
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
5 / 0 / 0
5,279
754
2,965
4,323
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
3
1
0
3
L
Zeus
Finbiki
Zeus
0
1
0
0
W
1
1
2
2
W
Apollo
epica626
Apollo
1
2
1
0.75
W
1
1
1
1.5
L
Bellona
starbender89
Bellona
0
4
0
0
L
0
2
0
0
W
Cabrakan
xerxes275
Cabrakan
1
0
3
2.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,768
Damage
10,235
16,629
Taken
15,381
6,927
Mitigated
6,603
4,313
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
190
27
650
1,281
4,582
2,488
28
793
3,789
4,804
0
L
2,394
637
0
1,310
3,741
1,105
0
995
2,746
0
11,427
L
Zeus
Finbiki
Zeus
0
0
0
30
551
51
0
0
551
1,566
0
W
1,752
197
0
384
2,284
630
1,031
0
2,284
20,634
0
W
Apollo
epica626
Apollo
2,446
1,607
0
0
2,319
552
0
162
2,157
0
12,180
W
1,218
473
364
497
2,157
826
0
28
2,129
6,129
0
L
Bellona
starbender89
Bellona
1,636
544
0
1,042
5,076
2,575
118
1,854
3,222
0
11,409
L
548
257
0
0
2,679
708
168
1,182
1,497
0
4,870
W
Cabrakan
xerxes275
Cabrakan
1,854
242
0
1,879
4,298
3,179
0
0
4,298
18,705
0
W
2,965
1,153
0
2,207
4,323
1,416
82
0
4,323
0
25,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,841
Gold Earned
22,472
77
Minions Killed
187
0
Camps Cleared
0
515,635
Distance Traveled
630,390
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,194
599
11
2
0
130,376
0
L
Da Ji
4,028
575
25
4
0
143,776
0
L
Zeus
2,941
420
5
1
0
17,500
0
W
Nox
4,543
649
36
5
0
123,525
0
W
Apollo
3,875
554
32
5
0
106,338
0
W
Yemoja
4,188
598
9
1
0
117,508
0
L
Bellona
3,554
508
25
4
0
123,200
0
L
Medusa
3,124
446
11
2
0
100,783
0
W
Cabrakan
4,587
655
51
7
0
133,629
1
W
Ne Zha
5,279
754
59
8
0
149,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role