Player Matchup

Hachiman
Hachiman
Antonio_XC_
Hachiman
Level 29
God Stats
20W - 24L
1,506 SR
Queue Stats
68W - 101L
1,405 Elo+
Party 1
Merlin
Merlin
Capelli_55
Merlin
Level 28
God Stats
1W - 3L
1,342 SR
Queue Stats
54W - 85L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
EZwinmaster
Cthulhu
Level 20
God Stats
23W - 27L
1,454 SR
Queue Stats
23W - 27L
1,307 Elo+
Solo
Ratatoskr
Ratatoskr
NightmareZeoX
Ratatoskr
Level 26
God Stats
1W - 3L
1,193 SR
Queue Stats
56W - 88L
1,288 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Romayda_95
Morgan Le Fay
Level 16
God Stats
7W - 8L
1,536 SR
Queue Stats
16W - 17L
1,415 Elo+
Party 1
Team Averages
Level 24
1,406 SR
1,347 Elo+

VS

Team Averages
Level 21
1,641 SR
1,334 Elo+
Bellona
Bellona
DarkFred74
Bellona
Level 29
God Stats
12W - 5L
1,605 SR
Queue Stats
51W - 72L
1,329 Elo+
Solo
Skadi
Skadi
Esbocktnicht
Skadi
Level 24
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 1L
1,215 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kazackooo1096
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,234 Elo+
Solo
Cabrakan
Cabrakan
Pyrogative
Cabrakan
Level 8
God Stats
3W - 0L
1,822 SR
Queue Stats
15W - 3L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RDCA Ninja BL09
Morgan Le Fay
Level 27
God Stats
14W - 8L
1,627 SR
Queue Stats
58W - 49L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Antonio_XC_
Hachiman
11
0 / 14 / 0
7,468
325
7,745
16,980
3,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Capelli_55
Merlin
16
4 / 9 / 1
9,675
421
11,111
17,407
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
EZwinmaster
Cthulhu
15
2 / 10 / 1
9,424
410
7,775
26,121
8,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
NightmareZeoX
Ratatoskr
17
3 / 10 / 1
11,243
489
7,568
22,587
12,561
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Romayda_95
Morgan Le Fay
14
1 / 16 / 1
8,858
385
7,931
23,240
7,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkFred74
Bellona
19
8 / 1 / 3
13,208
574
5,261
23,709
16,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 3 / 18
11,996
522
14,142
12,770
4,910
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Kazackooo1096
Ah Muzen Cab
20
16 / 1 / 9
14,470
629
26,281
18,999
8,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Pyrogative
Cabrakan
20
18 / 3 / 6
14,258
620
24,680
23,207
18,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
RDCA Ninja BL09
Morgan Le Fay
19
11 / 2 / 14
13,308
579
19,173
15,114
8,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
108
10
Kills
58
59
Deaths
10
4
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Antonio_XC_
Hachiman
0
14
0
0
L
Merlin
Capelli_55
Merlin
4
9
1
0.5
W
Bellona
DarkFred74
Bellona
8
1
3
9.5
L
Cthulhu
EZwinmaster
Cthulhu
2
10
1
0.25
W
5
3
18
4.67
W
Ah Muzen Cab
Kazackooo1096
Ah Muzen Cab
16
1
9
20.5
L
Ratatoskr
NightmareZeoX
Ratatoskr
3
10
1
0.35
W
Cabrakan
Pyrogative
Cabrakan
18
3
6
7
W
Morgan Le Fay
RDCA Ninja BL09
Morgan Le Fay
11
2
14
9
L
Morgan Le Fay
Romayda_95
Morgan Le Fay
1
16
1
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,130
Damage
89,537
106,335
Taken
93,799
37,970
Mitigated
56,867
7,119
Healing
44,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Antonio_XC_
Hachiman
7,745
3,732
0
690
16,980
3,428
576
5,055
11,845
0
39,597
L
Merlin
Capelli_55
Merlin
11,111
758
0
2,179
17,407
5,365
1,076
5,294
11,915
45,792
0
W
Bellona
DarkFred74
Bellona
5,261
902
0
13,439
23,709
16,848
2,290
5,210
18,057
0
80,929
L
Cthulhu
EZwinmaster
Cthulhu
7,775
41
90
1,787
26,121
8,821
1,072
5,645
20,289
48,968
0
W
14,142
6,134
449
3,905
12,770
4,910
3,902
5,878
6,672
0
52,602
W
Ah Muzen Cab
Kazackooo1096
Ah Muzen Cab
26,281
14,142
0
10,038
18,999
8,208
5,535
4,712
14,136
0
136,564
L
Ratatoskr
NightmareZeoX
Ratatoskr
7,568
1,889
0
1,477
22,587
12,561
0
9,427
12,964
0
64,099
W
Cabrakan
Pyrogative
Cabrakan
24,680
2,848
0
11,444
23,207
18,205
2,743
4,807
17,959
94,929
0
W
Morgan Le Fay
RDCA Ninja BL09
Morgan Le Fay
19,173
1,292
431
4,524
15,114
8,696
1,979
4,508
10,095
90,552
0
L
Morgan Le Fay
Romayda_95
Morgan Le Fay
7,931
736
0
896
23,240
7,795
452
17,463
5,469
40,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,668
Gold Earned
67,240
415
Minions Killed
687
0
Camps Cleared
0
1,751,997
Distance Traveled
2,198,782
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,468
325
72
3
0
338,231
0
L
Merlin
9,675
421
83
4
0
373,176
0
W
Bellona
13,208
574
145
6
0
466,575
0
L
Cthulhu
9,424
410
89
4
0
368,401
0
W
Skadi
11,996
522
81
4
0
437,799
0
W
Ah Muzen Cab
14,470
629
188
8
0
421,811
3
L
Ratatoskr
11,243
489
118
5
0
341,854
0
W
Cabrakan
14,258
620
154
7
0
426,209
3
W
Morgan Le Fay
13,308
579
119
5
0
446,388
4
L
Morgan Le Fay
8,858
385
53
2
0
330,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role