Player Matchup

Neith
Neith
AMSchnehage
Neith
Level 26
God Stats
0W - 2L
1,412 SR
Queue Stats
0W - 3L
1,270 Elo+
Solo
Ra
Ra
BluMenPL
Ra
Level 17
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 7L
1,161 Elo+
Solo
Geb
Geb
W00Di3
Geb
Level 27
God Stats
0W - 1L
1,618 SR
Queue Stats
81W - 50L
1,423 Elo+
Solo
Team Averages
Level 23
1,438 SR
1,285 Elo+

VS

Team Averages
Level 68
1,639 SR
1,550 Elo+
Discordia
Discordia
CJOS
Discordia
Level 29
God Stats
32W - 17L
1,581 SR
Queue Stats
44W - 45L
1,456 Elo+
Party 1
Izanami
Izanami
UzayxFury
Izanami
Level 68
God Stats
23W - 5L
1,674 SR
Queue Stats
143W - 110L
1,618 Elo+
Party 1
Ganesha
Ganesha
los2105
Ganesha
Level 108
God Stats
29W - 13L
1,662 SR
Queue Stats
360W - 316L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
8,429
562
9,437
13,694
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 10 / 4
9,751
650
8,406
10,940
3,021
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
W00Di3
Geb
14
4 / 2 / 1
10,789
719
10,265
13,486
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CJOS
Discordia
14
5 / 3 / 8
10,645
710
9,249
8,099
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
UzayxFury
Izanami
16
14 / 2 / 3
12,427
828
17,898
12,231
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
los2105
Ganesha
15
0 / 0 / 15
11,196
746
6,357
21,588
28,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
19
19
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
1
10
4
0.3
W
Discordia
CJOS
Discordia
5
3
8
3
W
Izanami
UzayxFury
Izanami
14
2
3
7.75
L
Geb
W00Di3
Geb
4
2
1
2.25
W
Ganesha
los2105
Ganesha
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,108
Damage
33,504
38,120
Taken
41,918
20,557
Mitigated
37,236
2,953
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,437
4,716
0
713
13,694
3,720
0
6,338
7,356
0
26,833
L
8,406
2,137
549
795
10,940
3,021
486
4,377
6,563
37,694
0
W
Discordia
CJOS
Discordia
9,249
292
161
781
8,099
2,850
210
5,427
2,672
32,103
0
W
Izanami
UzayxFury
Izanami
17,898
13,784
0
6,166
12,231
5,610
2,609
6,739
5,492
0
78,479
L
Geb
W00Di3
Geb
10,265
999
0
896
13,486
13,816
325
4,891
8,595
25,580
0
W
Ganesha
los2105
Ganesha
6,357
364
400
4,567
21,588
28,776
310
7,460
14,128
19,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,969
Gold Earned
34,268
142
Minions Killed
186
1
Camps Cleared
10
745,134
Distance Traveled
797,684
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,429
562
61
4
1
218,747
0
L
Ra
9,751
650
60
4
0
214,988
0
W
Discordia
10,645
710
59
4
6
280,370
0
W
Izanami
12,427
828
123
8
4
246,545
1
L
Geb
10,789
719
21
1
0
311,399
0
W
Ganesha
11,196
746
4
0
0
270,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role