Player Matchup

He Bo
He Bo
Byakug4n
He Bo
Level 25
God Stats
7W - 6L
1,501 SR
Queue Stats
20W - 27L
1,351 Elo+
Solo
Kukulkan
Kukulkan
Extray7
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
SK-Blackfire
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,562 Elo+
Solo
Geb
Geb
teddyvinte1
Geb
Level 29
God Stats
6W - 3L
1,718 SR
Queue Stats
61W - 48L
1,506 Elo+
Solo
Xbalanque
Xbalanque
wericks
Xbalanque
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,497 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,483 Elo+

VS

Team Averages
Level 21
1,430 SR
1,489 Elo+
Poseidon
Poseidon
 
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ERIC213243
Danzaburou
Level 18
God Stats
3W - 4L
1,317 SR
Queue Stats
11W - 14L
1,294 Elo+
Party 1
Fenrir
Fenrir
Keyzet
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 6L
1,801 Elo+
Solo
Sun Wukong
Sun Wukong
Nego_Ryan11
Sun Wukong
Level 17
God Stats
7W - 8L
1,256 SR
Queue Stats
10W - 10L
1,328 Elo+
Party 1
Sol
Sol
rorroragnarsson
Sol
Level 16
God Stats
2W - 1L
1,579 SR
Queue Stats
26W - 20L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Byakug4n
He Bo
4
0 / 3 / 0
3,470
496
765
2,976
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Extray7
Kukulkan
6
0 / 3 / 0
3,753
536
1,349
3,455
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
SK-Blackfire
Nemesis
4
0 / 3 / 0
3,322
475
881
3,624
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 0
3,268
467
1,009
4,722
1,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
wericks
Xbalanque
6
1 / 3 / 0
3,843
549
2,102
4,352
1,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
0 / 0 / 3
4,572
653
1,834
2,141
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ERIC213243
Danzaburou
5
1 / 1 / 0
3,928
561
1,892
3,607
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Keyzet
Fenrir
8
6 / 0 / 5
5,587
798
3,874
4,952
1,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Nego_Ryan11
Sun Wukong
7
0 / 0 / 0
4,381
626
0
3,211
1,084
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
8 / 0 / 2
5,911
844
5,924
4,052
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
15
15
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
0
3
1.5
L
He Bo
Byakug4n
He Bo
0
3
0
0
W
Danzaburou
ERIC213243
Danzaburou
1
1
0
1
L
Kukulkan
Extray7
Kukulkan
0
3
0
0
W
Fenrir
Keyzet
Fenrir
6
0
5
8.5
W
Sun Wukong
Nego_Ryan11
Sun Wukong
0
0
0
0
L
Nemesis
SK-Blackfire
Nemesis
0
3
0
0
W
8
0
2
9
L
0
3
0
0
L
Xbalanque
wericks
Xbalanque
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,106
Damage
13,524
19,129
Taken
17,963
4,598
Mitigated
5,865
2,585
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,834
396
0
750
2,141
532
258
744
1,397
23,317
0
L
He Bo
Byakug4n
He Bo
765
133
0
131
2,976
512
0
570
2,406
9,978
0
W
Danzaburou
ERIC213243
Danzaburou
1,892
1,024
0
1,326
3,607
889
0
550
3,057
0
12,488
L
Kukulkan
Extray7
Kukulkan
1,349
0
0
250
3,455
882
78
1,530
1,865
19,158
0
W
Fenrir
Keyzet
Fenrir
3,874
1,690
770
2,101
4,952
1,972
0
894
4,058
0
11,819
W
Sun Wukong
Nego_Ryan11
Sun Wukong
0
0
0
846
3,211
1,084
716
0
3,211
0
16,234
L
Nemesis
SK-Blackfire
Nemesis
881
295
0
337
3,624
766
0
1,034
2,530
0
5,896
W
5,924
3,085
0
1,634
4,052
1,388
740
935
3,117
26,554
4,081
L
1,009
425
115
820
4,722
1,427
0
1,765
2,917
3,580
0
L
Xbalanque
wericks
Xbalanque
2,102
677
0
932
4,352
1,011
573
1,747
2,605
0
14,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,656
Gold Earned
24,379
116
Minions Killed
207
0
Camps Cleared
0
611,044
Distance Traveled
692,595
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,572
653
50
7
0
133,225
2
L
He Bo
3,470
496
25
4
0
96,478
0
W
Danzaburou
3,928
561
32
5
0
152,902
1
L
Kukulkan
3,753
536
44
6
0
127,702
1
W
Fenrir
5,587
798
19
3
0
147,807
1
W
Sun Wukong
4,381
626
42
6
0
125,017
0
L
Nemesis
3,322
475
10
1
0
135,153
0
W
Sol
5,911
844
64
9
0
133,644
0
L
Geb
3,268
467
6
1
0
113,792
1
L
Xbalanque
3,843
549
31
4
0
137,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role