Player Matchup

Sun Wukong
Sun Wukong
Alery123
Sun Wukong
Level 6
God Stats
2W - 0L
1,590 SR
Queue Stats
4W - 3L
1,282 Elo+
Solo
Cliodhna
Cliodhna
DODONOOB
Cliodhna
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,408 Elo+
Solo
Cernunnos
Cernunnos
MrHumpnDump
Cernunnos
Level 27
God Stats
9W - 10L
1,516 SR
Queue Stats
41W - 28L
1,594 Elo+
Solo
Kali
Kali
daddy36
Kali
Level 25
God Stats
7W - 7L
1,464 SR
Queue Stats
64W - 83L
1,366 Elo+
Solo
Cthulhu
Cthulhu
indominicuss
Cthulhu
Level 14
God Stats
2W - 1L
1,586 SR
Queue Stats
9W - 8L
1,457 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,421 Elo+

VS

Team Averages
Level 21
1,552 SR
1,439 Elo+
Medusa
Medusa
Hashashines
Medusa
Level 18
God Stats
1W - 3L
1,484 SR
Queue Stats
2W - 5L
1,269 Elo+
Solo
Hades
Hades
Kenomy
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,425 Elo+
Solo
Ares
Ares
KissMeAhri
Ares
Level 17
God Stats
1W - 1L
1,745 SR
Queue Stats
4W - 5L
1,506 Elo+
Solo
Arachne
Arachne
Nini21
Arachne
Level 59
God Stats
33W - 30L
1,532 SR
Queue Stats
109W - 126L
1,376 Elo+
Party 1
Osiris
Osiris
Xaiod
Osiris
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alery123
Sun Wukong
20
13 / 4 / 11
13,367
557
28,348
24,457
16,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
DODONOOB
Cliodhna
17
8 / 10 / 3
11,921
497
13,811
16,332
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
MrHumpnDump
Cernunnos
18
2 / 5 / 7
11,076
462
12,652
16,180
5,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
daddy36
Kali
20
5 / 4 / 8
12,686
529
11,648
20,653
8,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
indominicuss
Cthulhu
17
6 / 1 / 12
12,238
510
10,595
14,739
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 7 / 4
10,620
443
16,117
14,256
4,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Kenomy
Hades
16
4 / 8 / 8
11,156
465
12,982
20,257
13,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 8
9,890
412
10,562
20,921
21,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Nini21
Arachne
20
11 / 6 / 5
13,266
553
20,370
23,723
9,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Xaiod
Osiris
15
1 / 9 / 8
9,726
405
5,602
19,275
13,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
57
34
Kills
24
24
Deaths
34
41
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alery123
Sun Wukong
13
4
11
4.63
W
Cliodhna
DODONOOB
Cliodhna
8
10
3
0.95
L
Medusa
5
7
4
1
L
Hades
Kenomy
Hades
4
8
8
1
L
3
4
8
1.75
W
Cernunnos
MrHumpnDump
Cernunnos
2
5
7
1.1
L
Arachne
Nini21
Arachne
11
6
5
2.25
L
Osiris
Xaiod
Osiris
1
9
8
0.56
W
Kali
daddy36
Kali
5
4
8
2.25
W
Cthulhu
indominicuss
Cthulhu
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,054
Damage
65,633
92,361
Taken
98,432
54,023
Mitigated
63,229
27,260
Healing
21,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alery123
Sun Wukong
28,348
7,331
0
8,309
24,457
16,641
211
5,232
19,225
0
93,346
W
Cliodhna
DODONOOB
Cliodhna
13,811
1,699
0
1,194
16,332
5,436
596
4,605
11,727
0
55,633
L
Medusa
16,117
6,326
0
2,663
14,256
4,979
1,694
2,764
11,492
0
75,489
L
Hades
Kenomy
Hades
12,982
1,985
16
5,444
20,257
13,906
914
1,043
19,214
46,520
0
L
10,562
771
0
4,276
20,921
21,825
216
4,065
16,856
30,159
0
W
Cernunnos
MrHumpnDump
Cernunnos
12,652
5,494
0
4,896
16,180
5,929
654
3,845
12,335
0
87,060
L
Arachne
Nini21
Arachne
20,370
14,761
0
8,539
23,723
9,402
654
1,879
21,844
0
89,232
L
Osiris
Xaiod
Osiris
5,602
2,227
0
954
19,275
13,117
112
1,230
18,045
3,993
28,668
W
Kali
daddy36
Kali
11,648
4,207
0
8,890
20,653
8,853
471
5,400
15,253
0
96,435
W
Cthulhu
indominicuss
Cthulhu
10,595
249
770
3,201
14,739
17,164
52
4,613
10,126
40,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,288
Gold Earned
54,658
593
Minions Killed
413
0
Camps Cleared
0
2,235,743
Distance Traveled
2,160,241
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,367
557
139
6
0
442,351
1
W
Cliodhna
11,921
497
96
4
0
448,003
3
L
Medusa
10,620
443
122
5
0
429,556
3
L
Hades
11,156
465
86
4
0
403,650
0
L
Ares
9,890
412
30
1
0
428,842
8
W
Cernunnos
11,076
462
142
6
0
414,622
4
L
Arachne
13,266
553
117
5
0
467,390
2
L
Osiris
9,726
405
58
2
0
430,803
0
W
Kali
12,686
529
157
7
0
478,545
0
W
Cthulhu
12,238
510
59
2
0
452,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role