Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
karlomite3000
Olorun
Level 160
God Stats
8W - 27L
1,384 SR
Queue Stats
356W - 427L
1,429 Elo+
Solo
Bastet
Bastet
vGxssed
Bastet
Level 21
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Team Averages
Level 102
1,351 SR
1,394 Elo+

VS

Team Averages
Level 21
1,610 SR
1,463 Elo+
Baron Samedi
Baron Samedi
GoobyGebAC
Baron Samedi
Level 28
God Stats
8W - 0L
1,756 SR
Queue Stats
14W - 7L
1,398 Elo+
Solo
Fenrir
Fenrir
GutsOnly
Fenrir
Level 20
God Stats
2W - 0L
1,481 SR
Queue Stats
27W - 16L
1,566 Elo+
Solo
Ymir
Ymir
Metalheadboy137
Ymir
Level 14
God Stats
11W - 7L
1,593 SR
Queue Stats
19W - 16L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 4 / 4
7,188
719
4,772
15,109
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 4
7,286
729
6,715
8,088
3,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
vGxssed
Bastet
10
5 / 5 / 1
8,110
811
8,852
9,941
3,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoobyGebAC
Baron Samedi
13
7 / 1 / 5
8,481
848
9,902
7,678
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
GutsOnly
Fenrir
12
2 / 3 / 5
7,370
737
7,905
9,656
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
3 / 3 / 8
7,969
797
9,760
12,299
5,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
12
12
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
4
0.75
W
Baron Samedi
GoobyGebAC
Baron Samedi
7
1
5
9.5
W
Fenrir
GutsOnly
Fenrir
2
3
5
1.5
W
3
3
8
2.33
L
1
3
4
1
L
Bastet
vGxssed
Bastet
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,339
Damage
27,567
33,138
Taken
29,633
19,228
Mitigated
14,175
7,228
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,772
837
715
3,582
15,109
12,476
0
9,986
5,123
14,733
0
W
Baron Samedi
GoobyGebAC
Baron Samedi
9,902
1,208
1,542
2,871
7,678
2,797
433
1,729
5,949
27,612
0
W
Fenrir
GutsOnly
Fenrir
7,905
2,829
0
3,693
9,656
5,665
0
4,196
5,460
0
27,675
W
9,760
2,092
354
2,914
12,299
5,713
660
6,295
6,004
17,791
0
L
6,715
3,440
317
1,773
8,088
3,010
0
3,641
4,447
22,012
0
L
Bastet
vGxssed
Bastet
8,852
2,378
0
841
9,941
3,742
0
6,137
3,804
0
13,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,584
Gold Earned
23,820
71
Minions Killed
111
0
Camps Cleared
9
506,012
Distance Traveled
552,450
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,188
719
20
2
0
160,387
1
W
Baron Samedi
8,481
848
43
4
2
183,615
2
W
Fenrir
7,370
737
42
4
7
189,085
2
W
Ymir
7,969
797
26
3
0
179,750
3
L
Olorun
7,286
729
37
4
0
164,147
2
L
Bastet
8,110
811
14
1
0
181,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role