Player Matchup

Kuzenbo
Kuzenbo
Gold IV
I KOS ZBRA I
Kuzenbo
Gold IV
Level 78
God Stats
0W - 1L
1,847 SR
Queue Stats
87W - 93L
1,471 MMR
Solo
Awilix
Awilix
Gold IV
Illusion_Vibezzz
Awilix
Gold IV
Level 103
God Stats
1W - 4L
1,553 SR
Queue Stats
106W - 105L
1,518 MMR
Solo
Tiamat
Tiamat
Gold III
ThiGuiarenas
Tiamat
Gold III
Level 124
God Stats
2W - 2L
1,467 SR
Queue Stats
170W - 186L
1,504 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
didyouquityet
Sun Wukong
Gold III
Level 148
God Stats
18W - 22L
1,595 SR
Queue Stats
567W - 567L
1,479 MMR
Solo
Danzaburou
Danzaburou
Gold III
xGeminiWolfx
Danzaburou
Gold III
Level 118
God Stats
4W - 8L
1,480 SR
Queue Stats
397W - 414L
1,418 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,588 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,585 SR
1,469 MMR
Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Ayo DevvY
Ah Muzen Cab
Gold III
Level 150
God Stats
15W - 10L
1,618 SR
Queue Stats
747W - 752L
1,493 MMR
Solo
Mulan
Mulan
Silver I
Cameronn D
Mulan
Silver I
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 18L
1,401 MMR
Solo
Cthulhu
Cthulhu
Gold IV
SirKempers55783
Cthulhu
Gold IV
Level 156
God Stats
10W - 10L
1,542 SR
Queue Stats
281W - 282L
1,408 MMR
Solo
Sol
Sol
Gold IV
changomarango1
Sol
Gold IV
Level 149
God Stats
11W - 8L
1,765 SR
Queue Stats
92W - 80L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I KOS ZBRA I
Kuzenbo
15
1 / 8 / 8
10,342
414
8,607
25,264
33,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 6 / 3
12,704
508
13,839
24,474
8,841
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
15
0 / 9 / 6
9,526
381
14,001
19,629
10,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
didyouquityet
Sun Wukong
20
6 / 3 / 1
12,791
512
20,331
26,429
27,268
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
xGeminiWolfx
Danzaburou
15
0 / 8 / 6
10,339
414
13,394
20,745
6,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshArtioAthenaSkadi

VS

Bans
CliodhnaNikeLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 5 / 3
14,690
588
16,563
19,184
9,324
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Ayo DevvY
Ah Muzen Cab
20
3 / 3 / 9
15,505
620
17,904
21,511
18,955
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
20
6 / 3 / 14
15,118
605
19,588
22,463
11,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 15
14,640
586
16,511
23,516
35,620
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 0 / 15
15,173
607
23,778
19,112
10,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
13
Kills
34
34
Deaths
13
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
5
3
2.3
W
Ah Muzen Cab
Ayo DevvY
Ah Muzen Cab
3
3
9
2.5
W
Mulan
6
3
14
4.33
L
Kuzenbo
I KOS ZBRA I
Kuzenbo
1
8
8
0.63
L
6
6
3
1.25
W
9
2
15
8.25
L
Tiamat
0
9
6
0.33
W
6
0
15
13.5
L
Sun Wukong
didyouquityet
Sun Wukong
6
3
1
2.17
L
Danzaburou
xGeminiWolfx
Danzaburou
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,172
Damage
94,344
116,541
Taken
105,786
86,637
Mitigated
86,056
22,635
Healing
55,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,563
10,946
0
8,181
19,184
9,324
4,194
4,004
14,978
0
132,581
W
Ah Muzen Cab
Ayo DevvY
Ah Muzen Cab
17,904
8,616
0
9,542
21,511
18,955
5,990
5,375
14,866
0
110,437
W
Mulan
19,588
2,040
0
11,593
22,463
11,384
1,583
5,386
17,031
0
106,870
L
Kuzenbo
I KOS ZBRA I
Kuzenbo
8,607
2,980
0
2,009
25,264
33,550
73
9,741
15,523
32,581
0
L
13,839
5,618
0
7,278
24,474
8,841
0
6,785
17,689
0
103,915
W
16,511
599
2,149
7,887
23,516
35,620
392
7,000
16,316
56,845
0
L
Tiamat
14,001
1,051
326
3,858
19,629
10,745
62
9,144
10,485
60,621
0
W
23,778
6,932
0
15,758
19,112
10,773
4,784
6,907
11,843
133,653
12,408
L
Sun Wukong
didyouquityet
Sun Wukong
20,331
3,653
0
5,802
26,429
27,268
0
5,226
21,203
12,432
80,329
L
Danzaburou
xGeminiWolfx
Danzaburou
13,394
3,396
0
3,362
20,745
6,233
1,116
7,898
12,847
0
71,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,702
Gold Earned
75,126
589
Minions Killed
768
0
Camps Cleared
0
2,444,765
Distance Traveled
2,460,372
13
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,690
588
172
7
0
452,916
9
W
Ah Muzen Cab
15,505
620
172
7
0
478,956
5
W
Mulan
15,118
605
137
5
0
535,514
5
L
Kuzenbo
10,342
414
56
2
0
455,764
4
L
Awilix
12,704
508
155
6
0
570,543
0
W
Cthulhu
14,640
586
84
3
0
506,272
12
L
Tiamat
9,526
381
96
4
0
456,351
3
W
Sol
15,173
607
203
8
0
486,714
6
L
Sun Wukong
12,791
512
161
6
0
519,186
2
L
Danzaburou
10,339
414
121
5
0
442,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role