Player Matchup

Bellona
Bellona
Silver IV
Kyle10fs
Bellona
Silver IV
Level 113
God Stats
12W - 9L
1,583 SR
Queue Stats
311W - 322L
697 MMR
Party 1
Merlin
Merlin
Silver I
PORGIY1285
Merlin
Silver I
Level 116
God Stats
9W - 16L
1,409 SR
Queue Stats
206W - 214L
975 MMR
Party 1
Bakasura
Bakasura
Silver III
Repautte
Bakasura
Silver III
Level 75
God Stats
1W - 3L
1,063 SR
Queue Stats
47W - 54L
750 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Ser-ve
Xbalanque
Bronze III
Level 116
God Stats
1W - 1L
1,795 SR
Queue Stats
59W - 95L
107 MMR
Solo
Ganesha
Ganesha
Bronze II
tigerclaws1245
Ganesha
Bronze II
Level 87
God Stats
4W - 0L
1,921 SR
Queue Stats
214W - 253L
126 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,554 SR
531 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,446 SR
534 MMR
Neith
Neith
Silver IV
CsaniiHUN
Neith
Silver IV
Level 100
God Stats
9W - 14L
1,417 SR
Queue Stats
258W - 296L
723 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
DerLekoo
Zhong Kui
Silver V
Level 87
God Stats
8W - 5L
1,626 SR
Queue Stats
132W - 144L
623 MMR
Solo
Scylla
Scylla
Silver II
Meyukii
Scylla
Silver II
Level 87
God Stats
6W - 7L
1,519 SR
Queue Stats
72W - 98L
1,114 MMR
Solo
Jormungandr
Jormungandr
Bronze II
ghul286
Jormungandr
Bronze II
Level 66
God Stats
4W - 6L
1,427 SR
Queue Stats
57W - 68L
343 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
josue98david
Gilgamesh
Bronze III
Level 68
God Stats
2W - 5L
1,241 SR
Queue Stats
78W - 112L
-135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kyle10fs
Bellona
20
9 / 5 / 10
20,022
556
32,682
44,496
53,628
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
PORGIY1285
Merlin
20
1 / 7 / 13
17,325
481
23,249
23,546
11,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Repautte
Bakasura
20
12 / 8 / 7
19,873
552
28,297
30,236
17,262
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Ser-ve
Xbalanque
20
7 / 8 / 11
18,239
507
26,818
30,583
13,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 5 / 20
15,770
438
15,698
34,049
43,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
CliodhnaLokiMercuryArachne

VS

Bans
Morgan Le FayJing WeiGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CsaniiHUN
Neith
20
12 / 7 / 8
20,667
574
32,529
34,796
14,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
DerLekoo
Zhong Kui
20
5 / 6 / 6
18,043
501
26,613
38,362
41,908
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Meyukii
Scylla
20
2 / 4 / 4
16,283
452
9,866
22,465
7,761
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
ghul286
Jormungandr
20
4 / 4 / 11
16,438
457
24,619
36,330
41,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
josue98david
Gilgamesh
20
10 / 9 / 10
18,622
517
23,731
37,780
18,143
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
30
Kills
33
33
Deaths
30
61
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
CsaniiHUN
Neith
12
7
8
2.29
L
Zhong Kui
DerLekoo
Zhong Kui
5
6
6
1.33
W
Bellona
Kyle10fs
Bellona
9
5
10
2.8
L
Scylla
Meyukii
Scylla
2
4
4
1
W
Merlin
PORGIY1285
Merlin
1
7
13
1.07
W
Bakasura
Repautte
Bakasura
12
8
7
1.94
W
Xbalanque
Ser-ve
Xbalanque
7
8
11
1.56
L
Jormungandr
ghul286
Jormungandr
4
4
11
2.38
L
Gilgamesh
josue98david
Gilgamesh
10
9
10
1.67
W
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,744
Damage
117,358
162,910
Taken
169,733
139,470
Mitigated
124,187
50,916
Healing
57,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CsaniiHUN
Neith
32,529
19,866
0
17,852
34,796
14,515
5,154
6,539
27,951
0
203,333
L
Zhong Kui
DerLekoo
Zhong Kui
26,613
2,193
130
16,286
38,362
41,908
768
9,504
28,648
106,612
0
W
Bellona
Kyle10fs
Bellona
32,682
12,245
0
12,530
44,496
53,628
1,373
23,910
20,440
21,445
128,203
L
Scylla
Meyukii
Scylla
9,866
511
0
5,578
22,465
7,761
604
9,093
13,372
123,379
0
W
Merlin
PORGIY1285
Merlin
23,249
1,725
573
4,384
23,546
11,018
2,109
10,123
13,259
149,415
0
W
Bakasura
Repautte
Bakasura
28,297
16,900
0
8,692
30,236
17,262
2,188
8,749
21,365
0
157,705
W
Xbalanque
Ser-ve
Xbalanque
26,818
16,087
1,827
10,979
30,583
13,700
7,003
8,119
22,464
0
171,885
L
Jormungandr
ghul286
Jormungandr
24,619
3,969
0
7,168
36,330
41,860
380
11,270
23,846
108,404
0
L
Gilgamesh
josue98david
Gilgamesh
23,731
6,176
457
9,881
37,780
18,143
0
10,900
26,600
0
148,374
W
15,698
900
5,279
6,652
34,049
43,862
602
10,198
23,675
48,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,229
Gold Earned
90,053
974
Minions Killed
961
0
Camps Cleared
0
3,317,930
Distance Traveled
3,094,380
42
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
20,667
574
258
7
0
610,130
13
L
Zhong Kui
18,043
501
193
5
0
501,862
6
W
Bellona
20,022
556
227
6
0
666,883
1
L
Scylla
16,283
452
228
6
0
653,837
15
W
Merlin
17,325
481
260
7
0
589,349
16
W
Bakasura
19,873
552
198
6
0
779,733
8
W
Xbalanque
18,239
507
250
7
0
603,216
5
L
Jormungandr
16,438
457
129
4
0
629,124
0
L
Gilgamesh
18,622
517
153
4
0
699,427
2
W
Ganesha
15,770
438
39
1
0
678,749
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role