Player Matchup

Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Goblinsiko96
Jormungandr
Level 127
God Stats
5W - 2L
1,534 SR
Queue Stats
115W - 84L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Trabalinho
Tsukuyomi
Level 83
God Stats
36W - 27L
1,348 SR
Queue Stats
82W - 76L
1,492 Elo+
Party 2
Team Averages
Level 85
1,461 SR
1,503 Elo+

VS

Team Averages
Level 16
1,503 SR
1,300 Elo+
Tsukuyomi
Tsukuyomi
GeXt
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,341 Elo+
Party 1
Ymir
Ymir
NeoGarret
Ymir
Level 17
God Stats
1W - 1L
1,510 SR
Queue Stats
19W - 28L
1,331 Elo+
Party 1
Neith
Neith
jihou124
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 0 / 9
8,607
861
11,065
4,126
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Goblinsiko96
Jormungandr
11
3 / 1 / 10
7,308
731
6,319
7,947
4,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
Trabalinho
Tsukuyomi
13
7 / 1 / 8
8,141
814
9,439
5,985
2,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GeXt
Tsukuyomi
9
0 / 7 / 2
5,845
585
4,112
10,952
3,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
0 / 6 / 2
6,302
630
3,001
12,722
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
jihou124
Neith
9
2 / 4 / 0
6,426
643
3,692
6,391
1,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
2
2
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
9
11.5
L
Tsukuyomi
GeXt
Tsukuyomi
0
7
2
0.14
W
Jormungandr
Goblinsiko96
Jormungandr
3
1
10
8
L
Ymir
0
6
2
0.17
W
Tsukuyomi
Trabalinho
Tsukuyomi
7
1
8
11
L
Neith
jihou124
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
10,805
18,058
Taken
30,065
8,308
Mitigated
13,804
6,707
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,065
776
147
1,741
4,126
1,590
556
895
3,231
39,112
0
L
Tsukuyomi
GeXt
Tsukuyomi
4,112
301
0
805
10,952
3,604
0
6,712
3,919
0
16,683
W
Jormungandr
Goblinsiko96
Jormungandr
6,319
889
698
2,664
7,947
4,065
253
1,000
6,947
21,374
0
L
Ymir
3,001
498
0
944
12,722
8,402
0
6,899
5,129
8,455
0
W
Tsukuyomi
Trabalinho
Tsukuyomi
9,439
2,274
0
1,457
5,985
2,653
362
1,530
4,455
0
17,770
L
Neith
jihou124
Neith
3,692
1,646
0
1,558
6,391
1,798
0
3,302
2,794
0
13,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
18,573
122
Minions Killed
78
7
Camps Cleared
2
532,848
Distance Traveled
439,243
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,607
861
68
7
4
176,032
2
L
Tsukuyomi
5,845
585
23
2
1
158,920
2
W
Jormungandr
7,308
731
31
3
2
159,293
1
L
Ymir
6,302
630
20
2
1
158,765
5
W
Tsukuyomi
8,141
814
23
2
1
197,523
5
L
Neith
6,426
643
35
4
0
121,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role